grpc 第三方依赖 就是grpc的 third_party 文件夹
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/**
* @fileoverview A UTF8 decoder.
*/
goog.module('protobuf.binary.textencoding');
const {checkElementIndex} = goog.require('protobuf.internal.checks');
/**
* Combines an array of codePoints into a string.
* @param {!Array<number>} codePoints
* @return {string}
*/
function codePointsToString(codePoints) {
// Performance: http://jsperf.com/string-fromcharcode-test/13
let s = '', i = 0;
const length = codePoints.length;
const BATCH_SIZE = 10000;
while (i < length) {
const end = Math.min(i + BATCH_SIZE, length);
s += String.fromCharCode.apply(null, codePoints.slice(i, end));
i = end;
}
return s;
}
/**
* Decodes raw bytes into a string.
* Supports codepoints from U+0000 up to U+10FFFF.
* (http://en.wikipedia.org/wiki/UTF-8).
* @param {!DataView} bytes
* @return {string}
*/
function decode(bytes) {
let cursor = 0;
const codePoints = [];
while (cursor < bytes.byteLength) {
const c = bytes.getUint8(cursor++);
if (c < 0x80) { // Regular 7-bit ASCII.
codePoints.push(c);
} else if (c < 0xC0) {
// UTF-8 continuation mark. We are out of sync. This
// might happen if we attempted to read a character
// with more than four bytes.
continue;
} else if (c < 0xE0) { // UTF-8 with two bytes.
checkElementIndex(cursor, bytes.byteLength);
const c2 = bytes.getUint8(cursor++);
codePoints.push(((c & 0x1F) << 6) | (c2 & 0x3F));
} else if (c < 0xF0) { // UTF-8 with three bytes.
checkElementIndex(cursor + 1, bytes.byteLength);
const c2 = bytes.getUint8(cursor++);
const c3 = bytes.getUint8(cursor++);
codePoints.push(((c & 0xF) << 12) | ((c2 & 0x3F) << 6) | (c3 & 0x3F));
} else if (c < 0xF8) { // UTF-8 with 4 bytes.
checkElementIndex(cursor + 2, bytes.byteLength);
const c2 = bytes.getUint8(cursor++);
const c3 = bytes.getUint8(cursor++);
const c4 = bytes.getUint8(cursor++);
// Characters written on 4 bytes have 21 bits for a codepoint.
// We can't fit that on 16bit characters, so we use surrogates.
let codepoint = ((c & 0x07) << 18) | ((c2 & 0x3F) << 12) |
((c3 & 0x3F) << 6) | (c4 & 0x3F);
// Surrogates formula from wikipedia.
// 1. Subtract 0x10000 from codepoint
codepoint -= 0x10000;
// 2. Split this into the high 10-bit value and the low 10-bit value
// 3. Add 0xD800 to the high value to form the high surrogate
// 4. Add 0xDC00 to the low value to form the low surrogate:
const low = (codepoint & 0x3FF) + 0xDC00;
const high = ((codepoint >> 10) & 0x3FF) + 0xD800;
codePoints.push(high, low);
}
}
return codePointsToString(codePoints);
}
/**
* Writes a UTF16 JavaScript string to the buffer encoded as UTF8.
* @param {string} value The string to write.
* @return {!Uint8Array} An array containing the encoded bytes.
*/
function encode(value) {
const buffer = [];
for (let i = 0; i < value.length; i++) {
const c1 = value.charCodeAt(i);
if (c1 < 0x80) {
buffer.push(c1);
} else if (c1 < 0x800) {
buffer.push((c1 >> 6) | 0xC0);
buffer.push((c1 & 0x3F) | 0x80);
} else if (c1 < 0xD800 || c1 >= 0xE000) {
buffer.push((c1 >> 12) | 0xE0);
buffer.push(((c1 >> 6) & 0x3F) | 0x80);
buffer.push((c1 & 0x3F) | 0x80);
} else {
// surrogate pair
i++;
checkElementIndex(i, value.length);
const c2 = value.charCodeAt(i);
const paired = 0x10000 + (((c1 & 0x3FF) << 10) | (c2 & 0x3FF));
buffer.push((paired >> 18) | 0xF0);
buffer.push(((paired >> 12) & 0x3F) | 0x80);
buffer.push(((paired >> 6) & 0x3F) | 0x80);
buffer.push((paired & 0x3F) | 0x80);
}
}
return new Uint8Array(buffer);
}
exports = {
decode,
encode,
};