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191 lines
8.5 KiB
191 lines
8.5 KiB
Protocol Buffers - Google's data interchange format |
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=================================================== |
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Copyright 2008 Google Inc. |
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This directory contains the Objective C Protocol Buffers runtime library. |
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Requirements |
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------------ |
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The Objective C implementation requires: |
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- Objective C 2.0 Runtime (32bit & 64bit iOS, 64bit OS X). |
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- Xcode 8.0 (or later). |
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- The library code does *not* use ARC (for performance reasons), but it all can |
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be called from ARC code. |
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Installation |
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------------ |
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The distribution pulled from github includes the sources for both the |
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compiler (protoc) and the runtime (this directory). After cloning the distribution |
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and needed submodules ([see the src directory's README](../src/README.md)), |
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to build the compiler and run the runtime tests, you can use: |
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$ objectivec/DevTools/full_mac_build.sh |
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This will generate the `src/protoc` binary. |
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Building |
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-------- |
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There are two ways to include the Runtime sources in your project: |
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Add `objectivec/*.h`, `objectivec/google/protobuf/*.pbobjc.h`, and |
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`objectivec/GPBProtocolBuffers.m` to your project. |
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*or* |
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Add `objectivec/*.h`, `objectivec/google/protobuf/*.pbobjc.h`, |
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`objectivec/google/protobuf/*.pbobjc.m`, and `objectivec/*.m` except for |
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`objectivec/GPBProtocolBuffers.m` to your project. |
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If the target is using ARC, remember to turn off ARC (`-fno-objc-arc`) for the |
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`.m` files. |
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The files generated by `protoc` for the `*.proto` files (`*.pbobjc.h` and |
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`*.pbobjc.m`) are then also added to the target. |
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Usage |
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----- |
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The objects generated for messages should work like any other Objective C |
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object. They are mutable objects, but if you don't change them, they are safe |
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to share between threads (similar to passing an NSMutableDictionary between |
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threads/queues; as long as no one mutates it, things are fine). |
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There are a few behaviors worth calling out: |
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A property that is type NSString\* will never return nil. If the value is |
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unset, it will return an empty string (@""). This is inpart to align things |
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with the Protocol Buffers spec which says the default for strings is an empty |
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string, but also so you can always safely pass them to isEqual:/compare:, etc. |
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and have deterministic results. |
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A property that is type NSData\* also won't return nil, it will return an empty |
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data ([NSData data]). The reasoning is the same as for NSString not returning |
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nil. |
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A property that is another GPBMessage class also will not return nil. If the |
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field wasn't already set, you will get a instance of the correct class. This |
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instance will be a temporary instance unless you mutate it, at which point it |
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will be attached to its parent object. We call this pattern *autocreators*. |
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Similar to NSString and NSData properties it makes things a little safer when |
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using them with isEqual:/etc.; but more importantly, this allows you to write |
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code that uses Objective C's property dot notation to walk into nested objects |
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and access and/or assign things without having to check that they are not nil |
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and create them each step along the way. You can write this: |
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``` |
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- (void)updateRecord:(MyMessage *)msg { |
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... |
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// Note: You don't have to check subMessage and otherMessage for nil and |
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// alloc/init/assign them back along the way. |
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msg.subMessage.otherMessage.lastName = @"Smith"; |
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... |
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} |
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``` |
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If you want to check if a GPBMessage property is present, there is always as |
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`has\[NAME\]` property to go with the main property to check if it is set. |
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A property that is of an Array or Dictionary type also provides *autocreator* |
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behavior and will never return nil. This provides all the same benefits you |
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see for the message properties. Again, you can write: |
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``` |
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- (void)updateRecord:(MyMessage *)msg { |
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... |
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// Note: Just like above, you don't have to check subMessage and otherMessage |
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// for nil and alloc/init/assign them back along the way. You also don't have |
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// to create the siblingsArray, you can safely just append to it. |
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[msg.subMessage.otherMessage.siblingsArray addObject:@"Pat"]; |
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... |
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} |
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``` |
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If you are inspecting a message you got from some other place (server, disk, |
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etc), you may want to check if the Array or Dictionary has entries without |
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causing it to be created for you. For this, there is always a `\[NAME\]_Count` |
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property also provided that can return zero or the real count, but won't trigger |
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the creation. |
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For primitive type fields (ints, floats, bools, enum) in messages defined in a |
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`.proto` file that use *proto2* syntax there are conceptual differences between |
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having an *explicit* and *default* value. You can always get the value of the |
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property. In the case that it hasn't been set you will get the default. In |
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cases where you need to know whether it was set explicitly or you are just |
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getting the default, you can use the `has\[NAME\]` property. If the value has |
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been set, and you want to clear it, you can set the `has\[NAME\]` to `NO`. |
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*proto3* syntax messages do away with this concept, thus the default values are |
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never included when the message is encoded. |
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The Objective C classes/enums can be used from Swift code. |
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Objective C Generator Proto File Options |
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---------------------------------------- |
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**objc_class_prefix=\<prefix\>** (no default) |
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Since Objective C uses a global namespace for all of its classes, there can |
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be collisions. This option provides a prefix that will be added to the Enums |
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and Objects (for messages) generated from the proto. Convention is to base |
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the prefix on the package the proto is in. |
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Objective C Generator `protoc` Options |
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-------------------------------------- |
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When generating Objective C code, `protoc` supports a `--objc_opt` argument; the |
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argument is comma-delimited name/value pairs (_key=value,key2=value2_). The |
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_keys_ are used to change the behavior during generation. The currently |
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supported keys are: |
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* `generate_for_named_framework`: The `value` used for this key will be used |
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when generating the `#import` statements in the generated code. Instead |
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of being plain `#import "some/path/file.pbobjc.h"` lines, they will be |
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framework based, i.e. - `#import <VALUE/file.pbobjc.h>`. |
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_NOTE:_ If this is used with `named_framework_to_proto_path_mappings_path`, |
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then this is effectively the _default_ to use for everything that wasn't |
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mapped by the other. |
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* `named_framework_to_proto_path_mappings_path`: The `value` used for this key |
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is a path to a file containing the listing of framework names and proto |
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files. The generator uses this to decide if another proto file referenced |
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should use a framework style import vs. a user level import |
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(`#import <FRAMEWORK/file.pbobjc.h>` vs `#import "dir/file.pbobjc.h"`). |
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The format of the file is: |
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* An entry is a line of `frameworkName: file.proto, dir/file2.proto`. |
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* Comments start with `#`. |
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* A comment can go on a line after an entry. |
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(i.e. - `frameworkName: file.proto # comment`) |
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Any number of files can be listed for a framework, just separate them with |
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commas. |
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There can be multiple lines listing the same frameworkName incase it has a |
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lot of proto files included in it; and having multiple lines makes things |
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easier to read. |
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Contributing |
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------------ |
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Please make updates to the tests along with changes. If just changing the |
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runtime, the Xcode projects can be used to build and run tests. If your change |
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also requires changes to the generated code, |
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`objectivec/DevTools/full_mac_build.sh` can be used to easily rebuild and test |
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changes. Passing `-h` to the script will show the addition options that could |
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be useful. |
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Documentation |
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------------- |
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The complete documentation for Protocol Buffers is available via the |
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web at: |
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https://developers.google.com/protocol-buffers/
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