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179 lines
6.5 KiB
179 lines
6.5 KiB
// Copyright 2020 Google LLC |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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syntax = "proto3"; |
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package google.cloud.gaming.v1; |
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import "google/api/field_behavior.proto"; |
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import "google/api/resource.proto"; |
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import "google/cloud/gaming/v1/common.proto"; |
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import "google/protobuf/timestamp.proto"; |
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import "google/api/annotations.proto"; |
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option go_package = "google.golang.org/genproto/googleapis/cloud/gaming/v1;gaming"; |
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option java_multiple_files = true; |
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option java_package = "com.google.cloud.gaming.v1"; |
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// Request message for GameServerConfigsService.ListGameServerConfigs. |
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message ListGameServerConfigsRequest { |
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// Required. The parent resource name. Uses the form: |
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// |
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// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/*`. |
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string parent = 1 [ |
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(google.api.field_behavior) = REQUIRED, |
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(google.api.resource_reference) = { |
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child_type: "gameservices.googleapis.com/GameServerConfig" |
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} |
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]; |
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// Optional. The maximum number of items to return. If unspecified, server |
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// will pick an appropriate default. Server may return fewer items than |
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// requested. A caller should only rely on response's |
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// [next_page_token][google.cloud.gaming.v1.ListGameServerConfigsResponse.next_page_token] to |
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// determine if there are more GameServerConfigs left to be queried. |
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int32 page_size = 2 [(google.api.field_behavior) = OPTIONAL]; |
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// Optional. The next_page_token value returned from a previous list request, if any. |
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string page_token = 3 [(google.api.field_behavior) = OPTIONAL]; |
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// Optional. The filter to apply to list results. |
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string filter = 4 [(google.api.field_behavior) = OPTIONAL]; |
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// Optional. Specifies the ordering of results following syntax at |
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// https://cloud.google.com/apis/design/design_patterns#sorting_order. |
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string order_by = 5 [(google.api.field_behavior) = OPTIONAL]; |
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} |
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// Response message for GameServerConfigsService.ListGameServerConfigs. |
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message ListGameServerConfigsResponse { |
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// The list of game server configs. |
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repeated GameServerConfig game_server_configs = 1; |
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// Token to retrieve the next page of results, or empty if there are no more |
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// results in the list. |
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string next_page_token = 2; |
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// List of locations that could not be reached. |
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repeated string unreachable = 4; |
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} |
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// Request message for GameServerConfigsService.GetGameServerConfig. |
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message GetGameServerConfigRequest { |
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// Required. The name of the game server config to retrieve. Uses the form: |
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// |
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// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}`. |
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string name = 1 [ |
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(google.api.field_behavior) = REQUIRED, |
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(google.api.resource_reference) = { |
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type: "gameservices.googleapis.com/GameServerConfig" |
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} |
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]; |
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} |
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// Request message for GameServerConfigsService.CreateGameServerConfig. |
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message CreateGameServerConfigRequest { |
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// Required. The parent resource name. Uses the form: |
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// |
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// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`. |
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string parent = 1 [ |
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(google.api.field_behavior) = REQUIRED, |
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(google.api.resource_reference) = { |
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child_type: "gameservices.googleapis.com/GameServerConfig" |
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} |
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]; |
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// Required. The ID of the game server config resource to be created. |
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string config_id = 2 [(google.api.field_behavior) = REQUIRED]; |
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// Required. The game server config resource to be created. |
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GameServerConfig game_server_config = 3 [(google.api.field_behavior) = REQUIRED]; |
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} |
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// Request message for GameServerConfigsService.DeleteGameServerConfig. |
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message DeleteGameServerConfigRequest { |
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// Required. The name of the game server config to delete. Uses the form: |
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// |
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// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}`. |
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string name = 1 [ |
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(google.api.field_behavior) = REQUIRED, |
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(google.api.resource_reference) = { |
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type: "gameservices.googleapis.com/GameServerConfig" |
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} |
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]; |
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} |
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// Autoscaling config for an Agones fleet. |
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message ScalingConfig { |
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// Required. The name of the Scaling Config |
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string name = 1 [(google.api.field_behavior) = REQUIRED]; |
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// Required. Agones fleet autoscaler spec. Example spec: |
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// https://agones.dev/site/docs/reference/fleetautoscaler/ |
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string fleet_autoscaler_spec = 2 [(google.api.field_behavior) = REQUIRED]; |
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// Labels used to identify the game server clusters to which this Agones |
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// scaling config applies. A game server cluster is subject to this Agones |
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// scaling config if its labels match any of the selector entries. |
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repeated LabelSelector selectors = 4; |
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// The schedules to which this Scaling Config applies. |
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repeated Schedule schedules = 5; |
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} |
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// Fleet configs for Agones. |
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message FleetConfig { |
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// Agones fleet spec. Example spec: |
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// `https://agones.dev/site/docs/reference/fleet/`. |
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string fleet_spec = 1; |
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// The name of the FleetConfig. |
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string name = 2; |
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} |
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// A game server config resource. |
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message GameServerConfig { |
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option (google.api.resource) = { |
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type: "gameservices.googleapis.com/GameServerConfig" |
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pattern: "projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}" |
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}; |
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// The resource name of the game server config. Uses the form: |
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// |
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// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}`. |
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// For example, |
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// |
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// `projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config`. |
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string name = 1; |
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// Output only. The creation time. |
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google.protobuf.Timestamp create_time = 2 [(google.api.field_behavior) = OUTPUT_ONLY]; |
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// Output only. The last-modified time. |
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google.protobuf.Timestamp update_time = 3 [(google.api.field_behavior) = OUTPUT_ONLY]; |
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// The labels associated with this game server config. Each label is a |
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// key-value pair. |
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map<string, string> labels = 4; |
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// FleetConfig contains a list of Agones fleet specs. Only one FleetConfig |
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// is allowed. |
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repeated FleetConfig fleet_configs = 5; |
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// The autoscaling settings. |
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repeated ScalingConfig scaling_configs = 6; |
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// The description of the game server config. |
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string description = 7; |
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}
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