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181 lines
7.4 KiB
181 lines
7.4 KiB
// Copyright 2016 Google Inc. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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syntax = "proto3"; |
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package google.bytestream; |
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import "google/api/annotations.proto"; |
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import "google/protobuf/wrappers.proto"; |
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option go_package = "google.golang.org/genproto/googleapis/bytestream;bytestream"; |
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option java_outer_classname = "ByteStreamProto"; |
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option java_package = "com.google.bytestream"; |
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// #### Introduction |
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// |
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// The Byte Stream API enables a client to read and write a stream of bytes to |
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// and from a resource. Resources have names, and these names are supplied in |
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// the API calls below to identify the resource that is being read from or |
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// written to. |
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// |
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// All implementations of the Byte Stream API export the interface defined here: |
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// |
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// * `Read()`: Reads the contents of a resource. |
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// |
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// * `Write()`: Writes the contents of a resource. The client can call `Write()` |
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// multiple times with the same resource and can check the status of the write |
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// by calling `QueryWriteStatus()`. |
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// |
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// #### Service parameters and metadata |
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// |
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// The ByteStream API provides no direct way to access/modify any metadata |
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// associated with the resource. |
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// |
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// #### Errors |
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// |
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// The errors returned by the service are in the Google canonical error space. |
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service ByteStream { |
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// `Read()` is used to retrieve the contents of a resource as a sequence |
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// of bytes. The bytes are returned in a sequence of responses, and the |
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// responses are delivered as the results of a server-side streaming RPC. |
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rpc Read(ReadRequest) returns (stream ReadResponse); |
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// `Write()` is used to send the contents of a resource as a sequence of |
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// bytes. The bytes are sent in a sequence of request protos of a client-side |
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// streaming RPC. |
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// |
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// A `Write()` action is resumable. If there is an error or the connection is |
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// broken during the `Write()`, the client should check the status of the |
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// `Write()` by calling `QueryWriteStatus()` and continue writing from the |
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// returned `committed_size`. This may be less than the amount of data the |
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// client previously sent. |
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// |
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// Calling `Write()` on a resource name that was previously written and |
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// finalized could cause an error, depending on whether the underlying service |
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// allows over-writing of previously written resources. |
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// |
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// When the client closes the request channel, the service will respond with |
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// a `WriteResponse`. The service will not view the resource as `complete` |
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// until the client has sent a `WriteRequest` with `finish_write` set to |
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// `true`. Sending any requests on a stream after sending a request with |
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// `finish_write` set to `true` will cause an error. The client **should** |
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// check the `WriteResponse` it receives to determine how much data the |
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// service was able to commit and whether the service views the resource as |
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// `complete` or not. |
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rpc Write(stream WriteRequest) returns (WriteResponse); |
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// `QueryWriteStatus()` is used to find the `committed_size` for a resource |
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// that is being written, which can then be used as the `write_offset` for |
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// the next `Write()` call. |
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// |
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// If the resource does not exist (i.e., the resource has been deleted, or the |
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// first `Write()` has not yet reached the service), this method returns the |
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// error `NOT_FOUND`. |
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// |
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// The client **may** call `QueryWriteStatus()` at any time to determine how |
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// much data has been processed for this resource. This is useful if the |
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// client is buffering data and needs to know which data can be safely |
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// evicted. For any sequence of `QueryWriteStatus()` calls for a given |
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// resource name, the sequence of returned `committed_size` values will be |
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// non-decreasing. |
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rpc QueryWriteStatus(QueryWriteStatusRequest) |
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returns (QueryWriteStatusResponse); |
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} |
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// Request object for ByteStream.Read. |
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message ReadRequest { |
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// The name of the resource to read. |
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string resource_name = 1; |
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// The offset for the first byte to return in the read, relative to the start |
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// of the resource. |
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// |
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// A `read_offset` that is negative or greater than the size of the resource |
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// will cause an `OUT_OF_RANGE` error. |
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int64 read_offset = 2; |
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// The maximum number of `data` bytes the server is allowed to return in the |
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// sum of all `ReadResponse` messages. A `read_limit` of zero indicates that |
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// there is no limit, and a negative `read_limit` will cause an error. |
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// |
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// If the stream returns fewer bytes than allowed by the `read_limit` and no |
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// error occurred, the stream includes all data from the `read_offset` to the |
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// end of the resource. |
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int64 read_limit = 3; |
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} |
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// Response object for ByteStream.Read. |
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message ReadResponse { |
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// A portion of the data for the resource. The service **may** leave `data` |
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// empty for any given `ReadResponse`. This enables the service to inform the |
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// client that the request is still live while it is running an operation to |
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// generate more data. |
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bytes data = 10; |
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} |
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// Request object for ByteStream.Write. |
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message WriteRequest { |
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// The name of the resource to write. This **must** be set on the first |
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// `WriteRequest` of each `Write()` action. If it is set on subsequent calls, |
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// it **must** match the value of the first request. |
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string resource_name = 1; |
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// The offset from the beginning of the resource at which the data should be |
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// written. It is required on all `WriteRequest`s. |
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// |
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// In the first `WriteRequest` of a `Write()` action, it indicates |
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// the initial offset for the `Write()` call. The value **must** be equal to |
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// the `committed_size` that a call to `QueryWriteStatus()` would return. |
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// |
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// On subsequent calls, this value **must** be set and **must** be equal to |
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// the sum of the first `write_offset` and the sizes of all `data` bundles |
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// sent previously on this stream. |
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// |
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// An incorrect value will cause an error. |
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int64 write_offset = 2; |
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// If `true`, this indicates that the write is complete. Sending any |
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// `WriteRequest`s subsequent to one in which `finish_write` is `true` will |
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// cause an error. |
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bool finish_write = 3; |
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// A portion of the data for the resource. The client **may** leave `data` |
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// empty for any given `WriteRequest`. This enables the client to inform the |
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// service that the request is still live while it is running an operation to |
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// generate more data. |
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bytes data = 10; |
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} |
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// Response object for ByteStream.Write. |
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message WriteResponse { |
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// The number of bytes that have been processed for the given resource. |
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int64 committed_size = 1; |
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} |
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// Request object for ByteStream.QueryWriteStatus. |
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message QueryWriteStatusRequest { |
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// The name of the resource whose write status is being requested. |
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string resource_name = 1; |
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} |
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// Response object for ByteStream.QueryWriteStatus. |
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message QueryWriteStatusResponse { |
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// The number of bytes that have been processed for the given resource. |
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int64 committed_size = 1; |
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// `complete` is `true` only if the client has sent a `WriteRequest` with |
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// `finish_write` set to true, and the server has processed that request. |
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bool complete = 2; |
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}
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