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285 lines
13 KiB
285 lines
13 KiB
// Copyright 2017 Google Inc. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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syntax = "proto3"; |
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package google.watcher.v1; |
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import "google/api/annotations.proto"; |
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import "google/protobuf/any.proto"; |
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import "google/protobuf/empty.proto"; |
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option go_package = "google.golang.org/genproto/googleapis/watcher/v1;watcher"; |
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option java_multiple_files = true; |
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option java_outer_classname = "WatchProto"; |
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option java_package = "com.google.watcher.v1"; |
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// ## API Overview |
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// |
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// [Watcher][] lets a client watch for updates to a named entity, such as a |
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// directory or database table. For each watched entity, the client receives a |
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// reliable stream of watch events, without re-ordering. |
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// |
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// Watching is done by sending an RPC to a service that implements the API. The |
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// argument to the RPC contains the name of the entity. The result stream |
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// consists of a sequence of Change messages that the service continues to |
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// send until the call fails or is cancelled. |
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// |
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// ## Data model |
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// |
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// This API assumes that each *entity* has a name and a |
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// set of *elements*, where each element has a name and a value. The |
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// entity's name must be a unique identifier within the service, such as |
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// a resource name. What constitutes an entity or element is |
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// implementation-specific: for example, a file system implementation |
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// might define an entity as either a directory or a file, and elements would be |
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// child files or directories of that entity. |
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// |
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// The Watch API allows a client to watch an entity E's immediate |
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// elements or the whole tree rooted at E. Elements are organized into |
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// a hierarchy ("" at the top; the rest follows the natural hierarchy of the |
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// namespace of elements that is being watched). For example, when |
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// recursively watching a filesystem namespace, X is an ancestor of |
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// X/Y and X/Y/Z). |
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// |
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// ## Watch request |
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// |
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// When a client makes a request to watch an entity, it can indicate |
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// whether it wants to receive the initial state of the entity, just |
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// new changes to the entity, or resume watching from a particular |
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// point in a previous watch stream, specified with a `resume_marker` value. |
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// It can also indicate whether it wants to watch only one entity or all |
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// entities in the subtree rooted at a particular entity's name. |
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// |
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// On receiving a watch request for an entity, the server sends one or more |
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// messages to the client. The first message informs the client that the server |
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// has registered the client's request: the instant of time when the |
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// client receives the event is referred to as the client's "watch |
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// point" for that entity. |
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// |
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// ## Atomic delivery |
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// |
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// The response stream consists of a sequence of Change messages. Each |
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// message contains an `continued` bit. A sub-sequence of Change messages with |
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// `continued=true` followed by a Change message with `continued=false` forms an |
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// *atomic group*. Systems that support multi-element atomic updates may |
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// guarantee that all changes resulting from a single atomic |
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// update are delivered in the same atomic group. It is up to the |
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// documentation of a particular system that implements the Watch API to |
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// document whether or not it supports such grouping. We expect that most |
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// callers will ignore the notion of atomic delivery and the `continued` bit, |
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// i.e., they will just process each Change message as it is received. |
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// |
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// ## Batching |
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// |
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// Multiple Change messages may be grouped into a single ChangeBatch message |
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// to reduce message transfer overhead. A single ChangeBatch may contain many |
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// atomic groups, or a single atomic group may be split across many |
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// ChangeBatch messages. |
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// |
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// ## Initial State |
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// |
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// The first atomic group delivered by a watch call is special. It is |
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// delivered as soon as possible and contains the initial state of the |
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// entity being watched. The client should consider itself caught up |
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// after processing this first atomic group. |
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// |
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// The messages in the first atomic group will either refer to the |
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// entity itself (`Change.element` == "") or to elements inside the |
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// entity (`Change.element` != ""). Here are the cases to consider: |
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// |
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// 1. `resume_marker` is "" or not specified: For every element P |
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// (including the entity itself) that exists, there will be at least |
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// one message delivered with element == P and the last such message |
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// will contain the current state of P. For every element Q |
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// (including the entity itself) that does not exist, either no |
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// message will be delivered, or the last message for Q will have |
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// state == DOES_NOT_EXIST. At least one message for element="" will |
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// be delivered. |
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// |
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// 2. `resume_marker` == "now": there will be exactly one message with |
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// element = "" and state INITIAL_STATE_SKIPPED. The client cannot |
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// assume whether or not the entity exists after receiving this |
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// message. |
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// |
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// 3. `resume_marker` has a value R from a preceding watch call on this |
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// entity: The same messages as described in (1) will be delivered to |
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// the client, except that any information implied by messages received |
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// on the preceding call up to and including R may not be |
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// delivered. The expectation is that the client will start with state |
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// it had built up from the preceding watch call, apply the changes |
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// received from this call, and build an up-to-date view of the entity |
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// without having to fetch a potentially large amount of information |
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// that has not changed. Note that some information that had already |
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// been delivered by the preceding call might be delivered again. |
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// |
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// ## Ordering and Reliability |
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// |
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// The Change messages that apply to a particular element of the entity are |
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// delivered eventually in order without loss for the duration of the RPC. Note |
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// however that if multiple Changes apply to the same element, the |
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// implementation is free to suppress them and deliver just the last one. The |
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// underlying system must provide the guarantee that any relevant update |
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// received for an entity E after a client's watch point for E MUST be delivered |
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// to that client. |
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// |
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// These tight guarantees allow for the following simplifications in the client: |
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// |
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// 1. The client does not need to have a separate polling loop to make up for |
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// missed updates. |
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// |
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// 2. The client does not need to manage timestamps/versions manually; the |
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// last update delivered corresponds to the eventual state of the entity. |
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// |
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// Example: a calendar entry may have elements named { "starttime", "endtime", |
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// "attendees" } with corresponding values or it may have a single element name |
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// "entry" with a serialized proto for the calendar entry. |
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// |
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// ## Ordering constraints for parents/descendants |
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// |
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// The Watch API provides guarantees regarding the order in which |
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// messages for a parent and its descendants are delivered: |
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// |
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// 1. The creation of an ancestor (i.e., the first EXISTS message for |
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// the ancestor) is reported before the creation of any of its |
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// descendants. |
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// |
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// 2. The deletion of an ancestor (via a DOES_NOT_EXIST message) |
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// implies the deletion of all its descendants. The service will |
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// not deliver any messages for the descendants until the parent |
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// has been recreated. |
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// The service that a client uses to connect to the watcher system. |
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// The errors returned by the service are in the canonical error space, |
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// see [google.rpc.Code][]. |
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service Watcher { |
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// Start a streaming RPC to get watch information from the server. |
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rpc Watch(Request) returns (stream ChangeBatch) { |
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option (google.api.http) = { |
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get: "/v1/watch" |
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}; |
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} |
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} |
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// The message used by the client to register interest in an entity. |
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message Request { |
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// The `target` value **must** be a valid URL path pointing to an entity |
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// to watch. Note that the service name **must** be |
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// removed from the target field (e.g., the target field must say |
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// "/foo/bar", not "myservice.googleapis.com/foo/bar"). A client is |
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// also allowed to pass system-specific parameters in the URL that |
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// are only obeyed by some implementations. Some parameters will be |
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// implementation-specific. However, some have predefined meaning |
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// and are listed here: |
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// |
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// * recursive = true|false [default=false] |
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// If set to true, indicates that the client wants to watch all elements |
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// of entities in the subtree rooted at the entity's name in `target`. For |
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// descendants that are not the immediate children of the target, the |
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// `Change.element` will contain slashes. |
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// |
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// Note that some namespaces and entities will not support recursive |
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// watching. When watching such an entity, a client must not set recursive |
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// to true. Otherwise, it will receive an `UNIMPLEMENTED` error. |
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// |
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// Normal URL encoding must be used inside `target`. For example, if a query |
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// parameter name or value, or the non-query parameter portion of `target` |
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// contains a special character, it must be %-encoded. We recommend that |
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// clients and servers use their runtime's URL library to produce and consume |
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// target values. |
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string target = 1; |
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// The `resume_marker` specifies how much of the existing underlying state is |
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// delivered to the client when the watch request is received by the |
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// system. The client can set this marker in one of the following ways to get |
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// different semantics: |
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// |
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// * Parameter is not specified or has the value "". |
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// Semantics: Fetch initial state. |
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// The client wants the entity's initial state to be delivered. See the |
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// description in "Initial State". |
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// |
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// * Parameter is set to the string "now" (UTF-8 encoding). |
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// Semantics: Fetch new changes only. |
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// The client just wants to get the changes received by the system after |
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// the watch point. The system may deliver changes from before the watch |
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// point as well. |
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// |
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// * Parameter is set to a value received in an earlier |
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// `Change.resume_marker` field while watching the same entity. |
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// Semantics: Resume from a specific point. |
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// The client wants to receive the changes from a specific point; this |
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// value must correspond to a value received in the `Change.resume_marker` |
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// field. The system may deliver changes from before the `resume_marker` |
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// as well. If the system cannot resume the stream from this point (e.g., |
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// if it is too far behind in the stream), it can raise the |
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// `FAILED_PRECONDITION` error. |
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// |
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// An implementation MUST support an unspecified parameter and the |
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// empty string "" marker (initial state fetching) and the "now" marker. |
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// It need not support resuming from a specific point. |
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bytes resume_marker = 2; |
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} |
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// A batch of Change messages. |
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message ChangeBatch { |
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// A list of Change messages. |
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repeated Change changes = 1; |
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} |
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// A Change indicates the most recent state of an element. |
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message Change { |
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// A reported value can be in one of the following states: |
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enum State { |
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// The element exists and its full value is included in data. |
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EXISTS = 0; |
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// The element does not exist. |
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DOES_NOT_EXIST = 1; |
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// Element may or may not exist. Used only for initial state delivery when |
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// the client is not interested in fetching the initial state. See the |
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// "Initial State" section above. |
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INITIAL_STATE_SKIPPED = 2; |
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// The element may exist, but some error has occurred. More information is |
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// available in the data field - the value is a serialized Status |
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// proto (from [google.rpc.Status][]) |
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ERROR = 3; |
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} |
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// Name of the element, interpreted relative to the entity's actual |
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// name. "" refers to the entity itself. The element name is a valid |
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// UTF-8 string. |
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string element = 1; |
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// The state of the `element`. |
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State state = 2; |
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// The actual change data. This field is present only when `state() == EXISTS` |
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// or `state() == ERROR`. Please see |
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// [google.protobuf.Any][google.protobuf.Any] about how to use the Any type. |
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google.protobuf.Any data = 6; |
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// If present, provides a compact representation of all the messages that have |
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// been received by the caller for the given entity, e.g., it could be a |
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// sequence number or a multi-part timestamp/version vector. This marker can |
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// be provided in the Request message, allowing the caller to resume the |
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// stream watching at a specific point without fetching the initial state. |
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bytes resume_marker = 4; |
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// If true, this Change is followed by more Changes that are in the same group |
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// as this Change. |
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bool continued = 5; |
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}
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