Nuget Development msvc2017

pull/240/head
Robert Mancoast 8 years ago committed by mancoast
parent cacf7f1d4e
commit 94f2cc55be
  1. 2
      .gitignore
  2. 78
      contrib/NuGet/zlib-msvc-x64-build.nuget.bat
  3. 15
      contrib/NuGet/zlib-msvc-x64.nuspec
  4. 29
      contrib/NuGet/zlib-msvc-x64.targets
  5. 78
      contrib/NuGet/zlib-msvc-x86-build.nuget.bat
  6. 15
      contrib/NuGet/zlib-msvc-x86.nuspec
  7. 29
      contrib/NuGet/zlib-msvc-x86.targets

2
.gitignore vendored

@ -24,3 +24,5 @@
/configure.log
.DS_Store
CMakeFiles/
build-*/

@ -0,0 +1,78 @@
REM @echo off
Echo LIB Windows Build NuGet
REM # XEON x64 Build Vars #
set _SCRIPT_DRIVE=%~d0
set _SCRIPT_FOLDER=%~dp0
set INITDIR=%CD%
set SRC=%INITDIR%\..\..\
set BUILDTREE=%SRC%\build-win\
SET tbs_arch=x64
SET vcvar_arg=x86_amd64
SET cmake_platform="Visual Studio 15 2017 Win64"
REM # VC Vars #
SET VCVAR="%programfiles(x86)%\Microsoft Visual Studio\2017\Professional\VC\Auxiliary\Build\vcvarsall.bat"
if exist %VCVAR% call %VCVAR% %vcvar_arg%
SET VCVAR="%programfiles(x86)%\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat"
if exist %VCVAR% call %VCVAR% %vcvar_arg%
REM # Clean Build Tree #
rd /s /q %BUILDTREE%
mkdir %BUILDTREE%
cd %BUILDTREE%
:copy_files
set BINDIR=%SRC%\build-nuget\
rd /s /q %BINDIR%
mkdir %BINDIR%
:static_LIB
REM # LIB STATIC #
ECHO %cmake_platform% STATIC
rd /s /q %BUILDTREE%\zlib
mkdir %BUILDTREE%\zlib
cd %BUILDTREE%\zlib
cmake -G %cmake_platform% ^
-DBUILD_SHARED_LIBS:BOOL=OFF ^
-DCMAKE_CXX_FLAGS_RELEASE="/MD" ^
-DCMAKE_CXX_FLAGS_DEBUG="/MDd" ^
-DCMAKE_C_FLAGS_RELEASE="/MD" ^
-DCMAKE_C_FLAGS_DEBUG="/MDd" ^
-DCMAKE_INSTALL_PREFIX=%BINDIR% ^
-DCMAKE_BUILD_TYPE="Release" %SRC%
cmake --build . --config Release --target install
move %BINDIR%lib %BINDIR%lib_release
move %BINDIR%bin %BINDIR%bin_release
REM # Clean Build Tree #
rd /s /q %BUILDTREE%\zlib
REM # DEBUG #
rd /s /q %BUILDTREE%\zlib
mkdir %BUILDTREE%\zlib
cd %BUILDTREE%\zlib
cmake -G %cmake_platform% ^
-DBUILD_SHARED_LIBS:BOOL=OFF ^
-DCMAKE_CXX_FLAGS_RELEASE="/MD" ^
-DCMAKE_CXX_FLAGS_DEBUG="/MDd" ^
-DCMAKE_C_FLAGS_RELEASE="/MD" ^
-DCMAKE_C_FLAGS_DEBUG="/MDd" ^
-DCMAKE_INSTALL_PREFIX=%BINDIR% ^
-DCMAKE_BUILD_TYPE="DEBUG" %SRC%
cmake --build . --config DEBUG --target install
move %BINDIR%lib %BINDIR%lib_debug
move %BINDIR%bin %BINDIR%bin_debug
:nuget_req
REM # make nuget packages from binaries #
copy %INITDIR%\zlib-msvc-%tbs_arch%.targets %BINDIR%\zlib-msvc-%tbs_arch%.targets
cd %BUILDTREE%
nuget pack %INITDIR%\zlib-msvc-%tbs_arch%.nuspec
cd %INITDIR%
REM --- exit ----
GOTO:eof

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>zlib-msvc-x64</id>
<version>1.2.11.8900</version>
<authors>administrator</authors>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>Visual Studio 2017 Release zlib as NuGet package.</description>
</metadata>
<files>
<file src="..\..\FAQ" target="FAQ" />
<file src="..\..\README" target="README" />
<file src="..\..\build-nuget\**\*" target="build\native" />
</files>
</package>

@ -0,0 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup Label="Release and x64" Condition="( $(Configuration.ToLower().IndexOf('debug')) == -1 ) And '$(Platform.ToLower())' == 'x64'">
<ClCompile>
<PreprocessorDefinitions>HAS_zlib;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../..//build/native/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../..//build/native/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(MSBuildThisFileDirectory)../..//build/native/lib_release/zlibstatic.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Label="Debug and x64" Condition="( $(Configuration.ToLower().IndexOf('debug')) &gt; -1 ) And '$(Platform.ToLower())' == 'x64'">
<ClCompile>
<PreprocessorDefinitions>HAS_zlib;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../..//build/native/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../..//build/native/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(MSBuildThisFileDirectory)../..//build/native/lib_debug/zlibstaticd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Target Name="zlib-msvc">
</Target>
</Project>

@ -0,0 +1,78 @@
REM @echo off
Echo LIB Windows Build NuGet
REM # XEON win32 Build Vars #
set _SCRIPT_DRIVE=%~d0
set _SCRIPT_FOLDER=%~dp0
set INITDIR=%CD%
set SRC=%INITDIR%\..\..\
set BUILDTREE=%SRC%\build-win\
SET tbs_arch=x86
SET vcvar_arg=x86
SET cmake_platform="Visual Studio 15 2017"
REM # VC Vars #
SET VCVAR="%programfiles(x86)%\Microsoft Visual Studio\2017\Professional\VC\Auxiliary\Build\vcvarsall.bat"
if exist %VCVAR% call %VCVAR% %vcvar_arg%
SET VCVAR="%programfiles(x86)%\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat"
if exist %VCVAR% call %VCVAR% %vcvar_arg%
REM # Clean Build Tree #
rd /s /q %BUILDTREE%
mkdir %BUILDTREE%
cd %BUILDTREE%
:copy_files
set BINDIR=%SRC%\build-nuget\
rd /s /q %BINDIR%
mkdir %BINDIR%
:static_LIB
REM # LIB STATIC #
ECHO %cmake_platform% STATIC
rd /s /q %BUILDTREE%\zlib
mkdir %BUILDTREE%\zlib
cd %BUILDTREE%\zlib
cmake -G %cmake_platform% ^
-DBUILD_SHARED_LIBS:BOOL=OFF ^
-DCMAKE_CXX_FLAGS_RELEASE="/MD" ^
-DCMAKE_CXX_FLAGS_DEBUG="/MDd" ^
-DCMAKE_C_FLAGS_RELEASE="/MD" ^
-DCMAKE_C_FLAGS_DEBUG="/MDd" ^
-DCMAKE_INSTALL_PREFIX=%BINDIR% ^
-DCMAKE_BUILD_TYPE="Release" %SRC%
cmake --build . --config Release --target install
move %BINDIR%lib %BINDIR%lib_release
move %BINDIR%bin %BINDIR%bin_release
REM # Clean Build Tree #
rd /s /q %BUILDTREE%\zlib
REM # DEBUG #
rd /s /q %BUILDTREE%\zlib
mkdir %BUILDTREE%\zlib
cd %BUILDTREE%\zlib
cmake -G %cmake_platform% ^
-DBUILD_SHARED_LIBS:BOOL=OFF ^
-DCMAKE_CXX_FLAGS_RELEASE="/MD" ^
-DCMAKE_CXX_FLAGS_DEBUG="/MDd" ^
-DCMAKE_C_FLAGS_RELEASE="/MD" ^
-DCMAKE_C_FLAGS_DEBUG="/MDd" ^
-DCMAKE_INSTALL_PREFIX=%BINDIR% ^
-DCMAKE_BUILD_TYPE="DEBUG" %SRC%
cmake --build . --config DEBUG --target install
move %BINDIR%lib %BINDIR%lib_debug
move %BINDIR%bin %BINDIR%bin_debug
:nuget_req
REM # make nuget packages from binaries #
copy %INITDIR%\zlib-msvc-%tbs_arch%.targets %BINDIR%\zlib-msvc-%tbs_arch%.targets
cd %BUILDTREE%
nuget pack %INITDIR%\zlib-msvc-%tbs_arch%.nuspec
cd %INITDIR%
REM --- exit ----
GOTO:eof

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>zlib-msvc-x86</id>
<version>1.2.11.8900</version>
<authors>administrator</authors>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>Visual Studio 2017 Release zlib as NuGet package.</description>
</metadata>
<files>
<file src="..\..\FAQ" target="FAQ" />
<file src="..\..\README" target="README" />
<file src="..\..\build-nuget\**\*" target="build\native" />
</files>
</package>

@ -0,0 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup Label="Release and win32" Condition="( $(Configuration.ToLower().IndexOf('debug')) == -1 ) And '$(Platform.ToLower())' == 'win32'">
<ClCompile>
<PreprocessorDefinitions>HAS_zlib;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../..//build/native/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../..//build/native/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(MSBuildThisFileDirectory)../..//build/native/lib_release/zlibstatic.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Label="Debug and win32" Condition="( $(Configuration.ToLower().IndexOf('debug')) &gt; -1 ) And '$(Platform.ToLower())' == 'win32'">
<ClCompile>
<PreprocessorDefinitions>HAS_zlib;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../..//build/native/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../..//build/native/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(MSBuildThisFileDirectory)../..//build/native/lib_debug/zlibstaticd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Target Name="zlib-msvc">
</Target>
</Project>
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