A massively spiffy yet delicately unobtrusive compression library. (grpc依赖)
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/* inflate_util.c -- data and routines common to blocks and codes
* Copyright (C) 1995 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "inftrees.h"
#include "infutil.h"
struct inflate_codes_state {int dummy;}; /* for buggy compilers */
/* And'ing with mask[n] masks the lower n bits */
uInt inflate_mask[] = {
0x0000,
0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
};
/* copy as much as possible from the sliding window to the output area */
int inflate_flush(s, z, r)
struct inflate_blocks_state *s;
z_stream *z;
int r;
{
uInt n;
Byte *p, *q;
/* local copies of source and destination pointers */
p = z->next_out;
q = s->read;
/* compute number of bytes to copy as far as end of window */
n = (q <= s->write ? s->write : s->end) - q;
if (n > z->avail_out) n = z->avail_out;
if (n && r == Z_BUF_ERROR) r = Z_OK;
/* update counters */
z->avail_out -= n;
z->total_out += n;
/* update check information */
s->check = adler32(s->check, q, n);
/* copy as far as end of window */
while (n--) *p++ = *q++;
/* see if more to copy at beginning of window */
if (q == s->end)
{
/* wrap source pointer */
q = s->window;
/* compute bytes to copy */
n = s->write - q;
if (n > z->avail_out) n = z->avail_out;
if (n && r == Z_BUF_ERROR) r = Z_OK;
/* update counters */
z->avail_out -= n;
z->total_out += n;
/* update check information */
s->check = adler32(s->check, q, n);
/* copy */
while (n--) *p++ = *q++;
}
/* update pointers */
z->next_out = p;
s->read = q;
/* done */
return r;
}