Yasm Assembler mainline development tree (ffmpeg 依赖)
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/* See md5.c for explanation and copyright information. */
/*
* $Id$
*/
#ifndef YASM_MD5_H
#define YASM_MD5_H
/* Unlike previous versions of this code, uint32 need not be exactly
32 bits, merely 32 bits or more. Choosing a data type which is 32
bits instead of 64 is not important; speed is considerably more
important. ANSI guarantees that "unsigned long" will be big enough,
and always using it seems to have few disadvantages. */
typedef struct yasm_md5_context {
unsigned long buf[4];
unsigned long bits[2];
unsigned char in[64];
} yasm_md5_context;
void yasm_md5_init(yasm_md5_context *context);
void yasm_md5_update(yasm_md5_context *context, unsigned char const *buf,
unsigned len);
void yasm_md5_final(unsigned char digest[16], yasm_md5_context *context);
void yasm_md5_transform(unsigned long buf[4], const unsigned char in[64]);
#endif /* !YASM_MD5_H */