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package("blend2d")
set_homepage("https://blend2d.com")
set_description("2D Vector Graphics Engine Powered by a JIT Compiler")
set_license("zlib")
add_urls("https://github.com/blend2d/blend2d.git")
add_versions("2022.05.12", "84987c5f76c1b8f271e8556a4b87bcab78094c70")
add_deps("cmake")
add_deps("asmjit")
if is_plat("linux") then
add_syslinks("pthread")
end
on_load(function (package)
package:add("deps", "asmjit", {configs = {shared = package:config("shared")}})
if not package:config("shared") then
package:add("defines", "BL_STATIC")
end
end)
on_install("windows", "macosx", "linux", function (package)
local configs = {"-DBLEND2D_TEST=OFF", "-DBLEND2D_NO_STDCXX=0"}
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
table.insert(configs, "-DBLEND2D_STATIC=" .. (package:config("shared") and "FALSE" or "TRUE"))
io.replace("CMakeLists.txt", 'include("${ASMJIT_DIR}/CMakeLists.txt")', "", {plain = true})
import("package.tools.cmake").install(package, configs, {packagedeps = "asmjit"})
end)
on_test(function (package)
assert(package:check_cxxsnippets({test = [[
void test() {
BLImage img(480, 480, BL_FORMAT_PRGB32);
BLContext ctx(img);
ctx.setCompOp(BL_COMP_OP_SRC_COPY);
ctx.fillAll();
}
]]}, {configs = {languages = "c++11"}, includes = "blend2d.h"}))
end)