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package("filament")
set_homepage("https://google.github.io/filament/")
set_description("Filament is a real-time physically-based renderer written in C++.")
set_license("Apache-2.0")
add_urls("https://github.com/google/filament/archive/refs/tags/$(version).tar.gz",
"https://github.com/google/filament.git")
add_versions("v1.9.23", "f353167208df8c2c6cf56175e863bd4d9e36d1655df7bcae36a85c107e009107")
add_configs("ninja", {description = "Use ninja to build the library.", default = false, type = "boolean"})
add_deps("cmake")
on_load("windows|x64", function (package)
if package:config("ninja") then
package:add("deps", "ninja")
end
end)
on_install("windows|x64", function (package)
local configs = {"-DFILAMENT_ENABLE_JAVA=OFF", "-DFILAMENT_SKIP_SAMPLES=ON"}
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
if package:is_plat("windows") then
table.insert(configs, "-DUSE_STATIC_CRT=" .. (package:config("vs_runtime"):startswith("MT") and "ON" or "OFF"))
end
local opt = {buildir = os.tmpdir()}
if package:config("ninja") then
opt.cmake_generator = "Ninja"
end
import("package.tools.cmake").install(package, configs, opt)
package:addenv("PATH", "bin")
end)
on_test(function (package)
assert(package:has_cxxtypes("filament::Engine", {configs = {languages = "c++11"}, includes = "filament/Engine.h"}))
end)