package An official xmake package repository https://xrepo.xmake.io/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

65 lines
2.3 KiB

package("blend2d")
set_homepage("https://blend2d.com")
set_description("2D Vector Graphics Engine Powered by a JIT Compiler")
set_license("zlib")
set_urls("https://blend2d.com/download/blend2d-$(version).tar.gz",
"https://github.com/blend2d/blend2d.git")
add_versions("0.11.1", "f46d61b6aa477fea1a353a41f5906d4e861817ae059ed22fc6ecdd50ff859dd2")
add_configs("jit", {description = "Enable JIT compiler support", default = true, type = "boolean"})
add_deps("cmake")
if is_plat("linux", "bsd") then
add_syslinks("pthread")
end
on_check("windows", function (package)
import("core.tool.toolchain")
local msvc = toolchain.load("msvc", {plat = package:plat(), arch = package:arch()})
if msvc and package:is_arch("arm.*") then
local vs = msvc:config("vs")
assert(vs and tonumber(vs) >= 2022, "package(blend2d/arm): need vs >= 2022")
end
end)
on_load(function (package)
if package:config("jit") then
package:add("deps", "asmjit")
end
if not package:config("shared") then
package:add("defines", "BL_STATIC")
end
end)
on_install("!iphoneos", function (package)
local configs = {}
if package:config("jit") then
table.insert(configs, "-DBLEND2D_EXTERNAL_ASMJIT=TRUE")
table.insert(configs, "-DBLEND2D_NO_JIT=OFF")
else
table.insert(configs, "-DBLEND2D_NO_JIT=ON")
end
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:is_debug() and "Debug" or "Release"))
table.insert(configs, "-DBLEND2D_STATIC=" .. (package:config("shared") and "FALSE" or "TRUE"))
local cxflags
if package:is_plat("windows") and package:is_arch("arm.*") then
cxflags = "-D__ARM_NEON"
end
import("package.tools.cmake").install(package, configs, {cxflags = cxflags})
end)
on_test(function (package)
assert(package:check_cxxsnippets({test = [[
void test() {
BLImage img(480, 480, BL_FORMAT_PRGB32);
BLContext ctx(img);
ctx.setCompOp(BL_COMP_OP_SRC_COPY);
ctx.fillAll();
}
]]}, {configs = {languages = "c++11"}, includes = "blend2d.h"}))
end)