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package("bullet3")
set_homepage("http://bulletphysics.org")
set_description("Bullet Physics SDK.")
set_license("zlib")
set_urls("https://github.com/bulletphysics/bullet3/archive/$(version).zip",
"https://github.com/bulletphysics/bullet3.git")
add_versions("2.88", "f361d10961021a186b80821cfc1cfafc8dac48ce35f7d5e8de0943af4b3ddce4")
add_versions("3.05", "e7ef322d8038e397cd6d79145a856cf5b4d558ce091d49b5239d625a46fef0d7")
add_versions("3.09", "8443894e47167cf7f7b4433a365b428ebeb83ba64d64f2a741ec4d2da4992c3d")
add_versions("3.24", "1179bcc5cdaf7f73f92f5e8495eaadd6a7216e78cad22f1027e9ce49b7a0bfbe")
add_configs("double_precision", {description = "Enable double precision floats", default = false, type = "boolean"})
add_configs("extras", {description = "Build the extras", default = false, type = "boolean"})
if is_plat("windows") then
add_configs("shared", {description = "Build shared library.", default = false, type = "boolean", readonly = true})
end
add_deps("cmake")
add_links("Bullet2FileLoader", "Bullet3Collision", "Bullet3Common", "Bullet3Dynamics", "Bullet3Geometry", "Bullet3OpenCL_clew", "BulletDynamics", "BulletCollision", "BulletInverseDynamics", "BulletSoftBody", "LinearMath")
add_includedirs("include", "include/bullet")
on_install(function (package)
local configs = {"-DBUILD_CPU_DEMOS=OFF", "-DBUILD_OPENGL3_DEMOS=OFF", "-DBUILD_BULLET2_DEMOS=OFF", "-DBUILD_UNIT_TESTS=OFF"}
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
table.insert(configs, "-DUSE_DOUBLE_PRECISION=" .. (package:config("double_precision") and "ON" or "OFF"))
table.insert(configs, "-DBUILD_EXTRAS=" .. (package:config("extras") and "ON" or "OFF"))
if package:is_plat("windows") then
table.insert(configs, "-DUSE_MSVC_RUNTIME_LIBRARY_DLL=" .. (package:config("vs_runtime"):startswith("MD") and "ON" or "OFF"))
end
import("package.tools.cmake").install(package, configs, {buildir = "build"})
os.cp("src/**.h", package:installdir("include", "bullet"), {rootdir = "src"})
os.cp(path.join("build", "lib", package:debug() and "Debug" or "Release", "*"), package:installdir("lib"))
end)
on_test(function (package)
assert(package:check_cxxsnippets({test = [[
void test(int argc, char** argv) {
btDefaultCollisionConfiguration* collisionConfiguration = new btDefaultCollisionConfiguration();
btCollisionDispatcher* dispatcher = new btCollisionDispatcher(collisionConfiguration);
btBroadphaseInterface* overlappingPairCache = new btDbvtBroadphase();
btSequentialImpulseConstraintSolver* solver = new btSequentialImpulseConstraintSolver;
btDiscreteDynamicsWorld* dynamicsWorld = new btDiscreteDynamicsWorld(dispatcher, overlappingPairCache, solver, collisionConfiguration);
dynamicsWorld->setGravity(btVector3(0, -10, 0));
}
]]}, {includes = "bullet/btBulletDynamicsCommon.h"}))
end)