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package("openvr")
set_homepage("https://www.steamvr.com/")
set_description("OpenVR SDK")
set_license("BSD-3-Clause")
add_urls("https://github.com/ValveSoftware/openvr/archive/refs/tags/$(version).tar.gz",
"https://github.com/ValveSoftware/openvr.git")
add_versions("v1.26.7", "e7391f1129db777b2754f5b017cfa356d7811a7bcaf57f09805b47c2e630a725")
add_deps("cmake")
if is_plat("windows") then
add_syslinks("shell32")
elseif is_plat("macosx") then
add_frameworks("Foundation")
end
on_load("windows", function (package)
if not package:config("shared") then
package:add("defines", "OPENVR_BUILD_STATIC")
end
end)
on_install("windows", "macosx", "linux", function (package)
local configs = {"-DUSE_LIBCXX=OFF", "-DBUILD_UNIVERSAL=OFF"}
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
table.insert(configs, "-DBUILD_SHARED=" .. (package:config("shared") and "ON" or "OFF"))
import("package.tools.cmake").install(package, configs)
end)
on_test(function (package)
assert(package:check_cxxsnippets({test = [[
void test() {
vr::EVRInitError eError = vr::VRInitError_None;
vr::IVRSystem *m_pHMD = vr::VR_Init(&eError, vr::VRApplication_Scene);
}
]]}, {configs = {languages = "c++11"}, includes = "openvr/openvr.h"}))
end)