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package("directxtk")
set_homepage("https://github.com/microsoft/DirectXTK")
set_description("This package contains the \"DirectX Tool Kit\", a collection of helper classes for writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 10, Xbox One, and Win32 desktop applications for Windows 7 Service Pack 1 or later.")
set_urls("https://github.com/microsoft/DirectXTK/archive/$(version).zip",
"https://github.com/microsoft/DirectXTK.git",
{version = function (version)
local versions = {
["20.9.0"] = "sept2020",
["21.4.0"] = "apr2021"
}
return versions[tostring(version)]
end})
add_versions("20.9.0", "9d5131243bf3e33db2e3a968720d860abdcbbe7cb037c2cb5dd06046d439ed09")
add_versions("21.4.0", "481e769b1aabd08b46659bbec8363a2429f04d3bb9a1e857eb0ebd163304d1bf")
on_install("windows", function (package)
local configs = {}
local vs_sdkver = get_config("vs_sdkver")
if vs_sdkver then
local build_ver = string.match(vs_sdkver, "%d+%.%d+%.(%d+)%.?%d*")
assert(tonumber(build_ver) >= 19041, "DirectXTK requires Windows SDK to be at least 10.0.19041.0")
table.insert(configs, "-DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=" .. vs_sdkver)
table.insert(configs, "-DCMAKE_SYSTEM_VERSION=" .. vs_sdkver)
end
table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
import("package.tools.cmake").install(package, configs)
os.cp("Inc/*", package:installdir("include"))
end)
on_test(function (package)
assert(package:check_cxxsnippets({test = [[
void test()
{
DirectX::SimpleMath::Vector3 eye(0.0f, 0.7f, 1.5f);
DirectX::SimpleMath::Vector3 at(0.0f, -0.1f, 0.0f);
auto lookAt = DirectX::SimpleMath::Matrix::CreateLookAt(eye, at, DirectX::SimpleMath::Vector3::UnitY);
}
]]}, {configs = {languages = "c++11"}, includes = { "windows.h", "SimpleMath.h" } }))
end)