package An official xmake package repository https://xrepo.xmake.io/
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package("raylib")
set_homepage("http://www.raylib.com")
set_description("A simple and easy-to-use library to enjoy videogames programming.")
if false then --is_plat("macosx") then
add_urls("https://github.com/raysan5/raylib/releases/download/$(version)/raylib-$(version)-macOS.tar.gz")
add_versions("2.5.0", "e9ebdf70ad4912dc9f3c7965dc702d5c61f2841aeae521e8dd3b0a96a9d82d58")
else
add_urls("https://github.com/raysan5/raylib/archive/$(version).tar.gz",
"https://github.com/raysan5/raylib.git")
add_versions("2.5.0", "fa947329975bdc9ea284019f0edc30ca929535dc78dcf8c19676900d67a845ac")
end
if not is_plat("macosx") then
add_deps("cmake")
end
if is_plat("macosx") then
add_frameworks("OpenGL", "CoreVideo", "CoreGraphics", "AppKit", "IOKit", "CoreFoundation", "Foundation")
end
--[[
on_install("macosx", function (package)
os.cp("include/raylib.h", package:installdir("include/raylib"))
os.cp("lib/libraylib.a", package:installdir("lib"))
end)]]
on_install(function (package)
import("package.tools.cmake").install(package)
end)
on_test(function (package)
assert(package:check_cxxsnippets({test = [[
void test() {
InitWindow(100, 100, "hello world!");
Camera camera = { 0 };
UpdateCamera(&camera);
}
]]}, {includes = {"raylib/raylib.h"}}))
end)