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package("glshaderpp")
set_kind("library", {headeronly = true})
set_homepage("https://gitlab-lepuy.iut.uca.fr/opengl/glshaderpp")
set_description("A lightweight header-only library to compile and link OpenGL GLSL shaders.")
set_license("LGPL-3.0-or-later")
add_urls("https://gitlab-lepuy.iut.uca.fr/opengl/glshaderpp/-/archive/$(version)/glshaderpp-$(version).tar.bz2",
"https://gitlab-lepuy.iut.uca.fr/opengl/glshaderpp.git")
add_versions("v1.0.0", "81b47b90e90d8be19d0421d67f4fc735d74d285a5f516b99ee7dc49d7933ecf6")
add_deps("glew")
on_install("linux", "macosx", "mingw", "windows", function (package)
os.cp("GLShaderPP/public/GLShaderPP", package:installdir("include"))
end)
on_test(function (package)
assert(package:check_cxxsnippets({test = [[
#include <GL/glew.h>
#include <GLShaderPP/Shader.h>
#include <GLShaderPP/ShaderException.h>
#include <GLShaderPP/ShaderProgram.h>
void test() {
GLShaderPP::CShaderException e("If you read this, GLShaderPP is happy :)",
GLShaderPP::CShaderException::ExceptionType::LinkError);
}
]]}, {configs = {languages = "c++17"}}))
end)