package An official xmake package repository https://xrepo.xmake.io/
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From b19c27d28962429145d464bd44501939f24dacf4 Mon Sep 17 00:00:00 2001
From: PucklaMotzer09 <jonaas.pucher000000@gmail.com>
Date: Sun, 30 Aug 2020 13:45:52 +0200
Subject: [PATCH] Add x64 support
---
SDL2_gfx.sln | 6 +++
SDL2_gfx.vcxproj | 95 ++++++++++++++++++++++++++++++++++++++++++++++--
2 files changed, 98 insertions(+), 3 deletions(-)
diff --git a/SDL2_gfx.sln b/SDL2_gfx.sln
index 786f339..bd7635b 100644
--- a/SDL2_gfx.sln
+++ b/SDL2_gfx.sln
@@ -15,12 +15,18 @@ Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
+ Debug|x64 = Debug|x64
+ Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AE22EFD3-6E6D-48C0-AF3D-EF190406BEDC}.Debug|Win32.ActiveCfg = Debug|Win32
{AE22EFD3-6E6D-48C0-AF3D-EF190406BEDC}.Debug|Win32.Build.0 = Debug|Win32
{AE22EFD3-6E6D-48C0-AF3D-EF190406BEDC}.Release|Win32.ActiveCfg = Release|Win32
{AE22EFD3-6E6D-48C0-AF3D-EF190406BEDC}.Release|Win32.Build.0 = Release|Win32
+ {AE22EFD3-6E6D-48C0-AF3D-EF190406BEDC}.Debug|x64.ActiveCfg = Debug|x64
+ {AE22EFD3-6E6D-48C0-AF3D-EF190406BEDC}.Debug|x64.Build.0 = Debug|x64
+ {AE22EFD3-6E6D-48C0-AF3D-EF190406BEDC}.Release|x64.ActiveCfg = Release|x64
+ {AE22EFD3-6E6D-48C0-AF3D-EF190406BEDC}.Release|x64.Build.0 = Release|x64
{AE22EFD3-6F6D-48C0-AF3D-EF190406BEDC}.Debug|Win32.ActiveCfg = Debug|Win32
{AE22EFD3-6F6D-48C0-AF3D-EF190406BEDC}.Debug|Win32.Build.0 = Debug|Win32
{AE22EFD3-6F6D-48C0-AF3D-EF190406BEDC}.Release|Win32.ActiveCfg = Release|Win32
diff --git a/SDL2_gfx.vcxproj b/SDL2_gfx.vcxproj
index e842d8a..4ae0cfa 100644
--- a/SDL2_gfx.vcxproj
+++ b/SDL2_gfx.vcxproj
@@ -9,24 +9,42 @@
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{AE22EFD3-6E6D-48C0-AF3D-EF190406BEDC}</ProjectGuid>
<RootNamespace>SDL2_gfx</RootNamespace>
<Keyword>Win32Proj</Keyword>
- <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <PlatformToolset>v141</PlatformToolset>
+ <PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v141</PlatformToolset>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -37,6 +55,12 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
@@ -46,6 +70,12 @@
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -104,6 +134,63 @@
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;DLL_EXPORT;USE_MMX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalLibraryDirectories>..\SDL2-2.0.5\VisualC\$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <ImportLibrary>
+ </ImportLibrary>
+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ <PostBuildEvent>
+ <Command>
+ </Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <AdditionalIncludeDirectories>..\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;DLL_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalLibraryDirectories>..\SDL2-2.0.5\VisualC\$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ <PostBuildEvent>
+ <Command>
+ </Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="SDL2_framerate.c" />
<ClCompile Include="SDL2_gfxPrimitives.c" />
@@ -121,10 +208,12 @@
<CustomBuildStep Include="ChangeLog">
<FileType>Document</FileType>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+ <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
</CustomBuildStep>
<CustomBuildStep Include="README">
<FileType>Document</FileType>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+ <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
</CustomBuildStep>
</ItemGroup>
<ItemGroup>
--
2.28.0.windows.1