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package("entt")
set_homepage("https://github.com/skypjack/entt")
set_description("Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more.")
set_urls("https://github.com/skypjack/entt/archive/$(version).tar.gz",
"https://github.com/skypjack/entt.git")
add_versions("v3.7.1", "fe3ce773c17797c0c57ffa97f73902854fcc8e7afc7e09bea373e0c64fa24a23")
add_versions("v3.7.0", "39ad5c42acf3434f8c37e0baa18a8cb562c0845383a6b4da17fdbacc9f0a7695")
add_versions("v3.6.0", "94b7dc874acd0961cfc28cf6b0342eeb0b7c58250ddde8bdc6c101e84b74c190")
add_deps("cmake")
on_install(function (package)
local configs = {"-DENTT_BUILD_TESTING=OFF"}
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
import("package.tools.cmake").install(package, configs)
end)
on_test(function (package)
assert(package:check_cxxsnippets({test = [[
#include <entt/entt.hpp>
void test() {
entt::registry r;
}
]]}, {configs = {languages = "c++17"}}))
end)