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package("glew")
set_homepage("http://glew.sourceforge.net/")
set_description("A cross-platform open-source C/C++ extension loading library.")
if is_plat("windows") then
set_urls("https://github.com/nigels-com/glew/releases/download/glew-$(version)/glew-$(version)-win32.zip")
add_versions("2.1.0", "80cfc88fd295426b49001a9dc521da793f8547ac10aebfc8bdc91ddc06c5566c")
else
set_urls("https://github.com/nigels-com/glew/releases/download/glew-$(version)/glew-$(version).zip")
add_versions("2.1.0", "2700383d4de2455f06114fbaf872684f15529d4bdc5cdea69b5fb0e9aa7763f1")
end
if is_plat("windows", "mingw") then
add_syslinks("glu32", "opengl32")
else
add_links("GLEW")
if is_plat("linux") then
add_deps("libx11", "xorgproto")
add_syslinks("GLU", "GL")
elseif is_plat("macosx") then
add_frameworks("OpenGL")
end
end
on_load(function (package)
package:add("defines", "GLEW_BUILD")
if package:is_plat("windows", "mingw") then
package:add("links", "glew32")
end
end)
if is_plat("mingw") then
add_deps("cmake")
end
on_install("windows", function (package)
os.cp("include", package:installdir())
if is_arch("x64") then
os.cp("bin/Release/x64/*.dll", package:installdir("lib"))
os.cp("lib/Release/x64/*.lib", package:installdir("lib"))
else
os.cp("bin/Release/Win32/*.dll", package:installdir("lib"))
os.cp("lib/Release/Win32/*.lib", package:installdir("lib"))
end
end)
on_install("linux", "macosx", function (package)
local configs = {"glew.lib." .. (package:config("shared") and "shared" or "static")}
local cflags = {}
for _, dep in ipairs(package:orderdeps()) do
local fetchinfo = dep:fetch()
if fetchinfo then
for _, includedir in ipairs(fetchinfo.includedirs) do
table.insert(cflags, "-I" .. includedir)
end
end
end
if package:config("shared") then
table.insert(cflags, "-fPIC")
end
if #cflags > 0 then
table.insert(configs, "CFLAGS.EXTRA=" .. table.concat(cflags, " "))
end
import("package.tools.make").build(package, configs)
os.cp("lib", package:installdir())
os.cp("include", package:installdir())
end)
on_install("mingw", function (package)
os.cd("build/cmake")
local configs = {}
table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
import("package.tools.cmake").install(package, configs, {buildir = "build"})
if package:config("shared") then
os.cp("build/bin/*.dll", package:installdir("lib"))
end
end)
on_test(function (package)
assert(package:has_cfuncs("glewInit", {includes = "GL/glew.h"}))
end)