package An official xmake package repository https://xrepo.xmake.io/
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package("directxtk")
set_homepage("https://github.com/microsoft/DirectXTK")
set_description("A collection of helper classes for writing Direct3D 11 C++ code For Windows.")
set_urls("https://github.com/microsoft/DirectXTK/archive/$(version).zip",
"https://github.com/microsoft/DirectXTK.git",
{version = function (version)
local versions = {
["20.9.0"] = "sept2020",
["21.4.0"] = "apr2021",
["21.11.0"] = "nov2021",
["24.2.0"] = "feb2024"
}
return versions[tostring(version)]
end})
add_versions("20.9.0", "9d5131243bf3e33db2e3a968720d860abdcbbe7cb037c2cb5dd06046d439ed09")
add_versions("21.4.0", "481e769b1aabd08b46659bbec8363a2429f04d3bb9a1e857eb0ebd163304d1bf")
add_versions("21.11.0", "d25e634b0e225ae572f82d0d27c97051b0069c6813d7be12453039a504dffeb8")
add_versions("24.2.0", "edb643b2444ff24925339cfb1bc9f76c671d5404a5549d32ecaa0d61bbab28c9")
add_deps("cmake")
-- FIXME arm/MT met some link errors
if is_arch("arm.*") then
add_configs("runtimes", {description = "Set compiler runtimes.", default = "MD", readonly = true})
end
if on_check then
on_check("windows", function (package)
local vs_sdkver = package:toolchain("msvc"):config("vs_sdkver")
if vs_sdkver then
local build_ver = string.match(vs_sdkver, "%d+%.%d+%.(%d+)%.?%d*")
assert(tonumber(build_ver) >= 19041, "DirectXTK requires Windows SDK to be at least 10.0.19041.0")
end
end)
end
on_install("windows", function (package)
local configs = {}
local vs_sdkver = package:toolchain("msvc"):config("vs_sdkver")
if vs_sdkver then
table.insert(configs, "-DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=" .. vs_sdkver)
table.insert(configs, "-DCMAKE_SYSTEM_VERSION=" .. vs_sdkver)
end
table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
-- fix path issue with spaces
io.replace("Src/Shaders/CompileShaders.cmd", " %1.hlsl ", " \"%1.hlsl\" ", {plain = true})
io.replace("Src/Shaders/CompileShaders.cmd", " %1.fx ", " \"%1.fx\" ", {plain = true})
import("package.tools.cmake").install(package, configs)
os.cp("Inc/*", package:installdir("include"))
end)
on_test(function (package)
assert(package:check_cxxsnippets({test = [[
void test() {
DirectX::SimpleMath::Vector3 eye(0.0f, 0.7f, 1.5f);
DirectX::SimpleMath::Vector3 at(0.0f, -0.1f, 0.0f);
auto lookAt = DirectX::SimpleMath::Matrix::CreateLookAt(eye, at, DirectX::SimpleMath::Vector3::UnitY);
}
]]}, {configs = {languages = "c++11"}, includes = { "windows.h", "SimpleMath.h" } }))
end)