package("d3d12-memory-allocator") set_homepage("https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator") set_description("Easy to integrate memory allocation library for Direct3D 12") set_license("MIT") add_urls("https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator/archive/refs/tags/$(version).tar.gz", "https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator.git") add_versions("v2.0.1", "7ce1f1dfb8821d0116eccf425b3558e6d4b28d192f4efb6e6bdb3d916d853574") add_deps("cmake") on_install("windows|x64", function (package) local configs = {} table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release")) table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF")) import("package.tools.cmake").install(package, configs) if package:config("shared") then os.mv(path.join(package:installdir("lib"), "*.dll"), package:installdir("bin")) end end) on_test("windows|x64", function (package) assert(package:check_cxxsnippets({test = [[ static void test() { IDXGIFactory4* dxgi_factory; CreateDXGIFactory2(0, IID_PPV_ARGS(&dxgi_factory)); IDXGIAdapter* adapter; dxgi_factory->EnumWarpAdapter(IID_PPV_ARGS(&adapter)); ID3D12Device* device; D3D12CreateDevice(nullptr, D3D_FEATURE_LEVEL_11_1, IID_PPV_ARGS(&device)); D3D12MA::ALLOCATOR_DESC allocatorDesc = {}; allocatorDesc.pDevice = device; allocatorDesc.pAdapter = adapter; D3D12MA::Allocator* allocator; D3D12MA::CreateAllocator(&allocatorDesc, &allocator); } ]]}, {configs = {languages = "c++17"}, includes = "D3D12MemAlloc.h"})) end)