package("xege") set_homepage("https://xege.org") set_description("Easy Graphics Engine, a lite graphics library in Windows") set_license("LGPL-2.1") add_urls("https://github.com/wysaid/xege.git", "https://gitee.com/xege/xege.git") add_versions("v2020.08.31", "40bca13799e512b14570c41f3d285eca616ca9b1") add_configs("shared", {description = "Build shared library.", default = false, type = "boolean", readonly = true}) add_deps("cmake") if is_arch("x86", "i386", "arm") then add_links("graphics") else add_links("graphics64") end add_syslinks("gdiplus", "uuid", "msimg32", "gdi32", "imm32", "ole32", "oleaut32") on_install("windows", "mingw", function (package) local configs = {} local mode = (package:debug() and "Debug" or "Release") table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. mode) import("package.tools.cmake").build(package, configs, {buildir = "build"}) os.trycp("build/" .. mode .. "/*.lib", package:installdir("lib")) os.trycp("build/*.a", package:installdir("lib")) os.cp("src/*.h", package:installdir("include")) end) on_test(function (package) assert(package:check_cxxsnippets({test = [[ #include <cassert> #include <graphics.h> static void test() { initgraph(640, 480); circle(200, 200, 100); assert(is_run()); closegraph(); } ]]})) end)