package("libsdl_net") set_homepage("https://www.libsdl.org/projects/SDL_net/") set_description("Simple DirectMedia Layer networking library") set_license("zlib") add_urls("https://www.libsdl.org/projects/SDL_net/release/SDL2_net-$(version).zip", "https://github.com/libsdl-org/SDL_net/releases/download/release-$(version)/SDL2_net-$(version).zip") add_versions("2.2.0", "1eec3a9d43df019d7916a6ecce32f2a3ad5248c82c9c237948afc712399be36d") if is_plat("mingw") and is_subhost("msys") then add_extsources("pacman::SDL2_net") elseif is_plat("linux") then add_extsources("pacman::sdl2_net", "apt::libsdl2-net-dev") elseif is_plat("macosx") then add_extsources("brew::sdl2_net") end add_deps("cmake") if is_plat("windows", "mingw") then add_syslinks("iphlpapi", "ws2_32") end if is_plat("wasm") then add_configs("shared", {description = "Build shared library.", default = false, type = "boolean", readonly = true}) end add_includedirs("include", "include/SDL2") on_load(function (package) if package:config("shared") then package:add("deps", "libsdl", { configs = { shared = true }}) else package:add("deps", "libsdl") end end) on_install(function (package) local configs = {"-DSDL2NET_SAMPLES=OFF"} table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release")) table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF")) local libsdl = package:dep("libsdl") if libsdl and not libsdl:is_system() then table.insert(configs, "-DSDL2_DIR=" .. libsdl:installdir()) local fetchinfo = libsdl:fetch() if fetchinfo then for _, dir in ipairs(fetchinfo.includedirs or fetchinfo.sysincludedirs) do if os.isfile(path.join(dir, "SDL_version.h")) then table.insert(configs, "-DSDL2_INCLUDE_DIR=" .. dir) break end end for _, libfile in ipairs(fetchinfo.libfiles) do if libfile:match("SDL2%..+$") or libfile:match("SDL2-static%..+$") then table.insert(configs, "-DSDL2_LIBRARY=" .. table.concat(fetchinfo.libfiles, ";")) end end end end io.replace("CMakeLists.txt", "find_package(SDL2test)", "", {plain = true}) import("package.tools.cmake").install(package, configs) end) on_test(function (package) assert(package:check_cxxsnippets({test = [[ #include #include int main(int argc, char** argv) { SDLNet_Init(); SDLNet_Quit(); return 0; } ]]}, {configs = {defines = "SDL_MAIN_HANDLED"}})); end)