package("bgfx") set_homepage("https://bkaradzic.github.io/bgfx/") set_description("Cross-platform, graphics API agnostic, “Bring Your Own Engine/Framework” style rendering library") set_license("BSD-2-Clause") add_urls("https://github.com/bkaradzic/bgfx.git") add_versions("7816", "5ecddbf4d51e2dda2a56ae8cafef4810e3a45d87") add_resources("7816", "bx", "https://github.com/bkaradzic/bx.git", "51f25ba638b9cb35eb2ac078f842a4bed0746d56") add_resources("7816", "bimg", "https://github.com/bkaradzic/bimg.git", "8355d36befc90c1db82fca8e54f38bfb7eeb3530") if is_plat("windows") then add_syslinks("user32", "gdi32", "psapi") add_includedirs("include", "include/compat/msvc") elseif is_plat("macosx") then add_frameworks("Metal", "QuartzCore", "Cocoa") elseif is_plat("linux") then add_deps("libx11") add_syslinks("GL", "pthread", "dl") end add_deps("genie") on_load("windows", "macosx", "linux", function (package) local suffix = package:debug() and "Debug" or "Release" for _, lib in ipairs({"bgfx", "bimg", "bx"}) do package:add("links", lib .. suffix) end end) on_install("windows", "macosx", "linux", function (package) local bxdir = package:resourcefile("bx") local bimgdir = package:resourcefile("bimg") local genie = is_host("windows") and "genie.exe" or "genie" local args = {"--with-tools"} if package:config("shared") then table.insert(args, "--with-shared-lib") end os.trycp(path.join("include", "bgfx"), package:installdir("include")) os.trycp(path.join(bxdir, "include", "*"), package:installdir("include")) os.trycp(path.join(bimgdir, "include", "*"), package:installdir("include")) local mode = package:debug() and "Debug" or "Release" if package:is_plat("windows") then import("package.tools.msbuild") import("core.tool.toolchain") local msvc = toolchain.load("msvc") table.insert(args, "vs" .. msvc:config("vs")) local envs = msbuild.buildenvs(package) envs.BX_DIR = bxdir envs.BIMG_DIR = bimgdir os.vrunv(genie, args, {envs = envs}) local configs = {} table.insert(configs, "/p:Configuration=" .. mode) table.insert(configs, "/p:Platform=" .. (package:is_arch("x64") and "x64" or "Win32")) table.insert(configs, "bgfx.sln") os.cd(format(".build/projects/vs%s", msvc:config("vs"))) msbuild.build(package, configs) os.trycp("../../win*_vs*/bin/*.lib|*example*", package:installdir("lib")) os.trycp("../../win*_vs*/bin/*.dll", package:installdir("lib")) os.trycp("../../win*_vs*/bin/*.lib", package:installdir("lib")) os.trycp("../../win*_vs*/bin/*.exe", package:installdir("bin")) else import("package.tools.make") local configs local target if package:is_plat("macosx") then target = (package:is_arch("x86_64") and "osx-x64" or "osx-arm64") table.insert(args, "--gcc=" .. target) configs = {"-C", ".build/projects/gmake-" .. target, "config=" .. mode:lower()} elseif package:is_plat("linux") then table.insert(args, "--gcc=linux-gcc") target = "linux" .. (package:is_arch("x86_64") and "64" or "32") .. "_gcc" configs = {"-C", ".build/projects/gmake-linux", "config=" .. mode:lower() .. (package:is_arch("x86_64") and "64" or "32")} end table.insert(args, "gmake") local envs = make.buildenvs(package) envs.BX_DIR = bxdir envs.BIMG_DIR = bimgdir os.vrunv(genie, args, {envs = envs}) make.build(package, configs) if package:is_plat("macosx") then os.trycp(".build/" .. target .. "/bin/*.a|*example*", package:installdir("lib")) os.trycp(".build/" .. target .. "/bin/*.dylib", package:installdir("lib")) os.trycp(".build/" .. target .. "/bin/*|.build/*.*", package:installdir("bin")) elseif package:is_plat("linux") then os.trycp(".build/" .. target .. "/bin/*.a|*example*", package:installdir("lib")) os.trycp(".build/" .. target .. "/bin/*.so", package:installdir("lib")) os.trycp(".build/" .. target .. "/bin/*|.build/*.*", package:installdir("bin")) end end package:addenv("PATH", "bin") end) on_test(function (package) assert(package:check_cxxsnippets({test = [[ void test() { bgfx::init(); } ]]}, {configs = {languages = "c++14"}, includes = "bgfx/bgfx.h"})) end)