package("godotcpp4") set_homepage("https://godotengine.org/") set_description("C++ bindings for the Godot 4 script API") set_urls("https://github.com/godotengine/godot-cpp.git") add_versions("4.0", "9d1c396c54fc3bdfcc7da4f3abcb52b14f6cce8f") add_deps("scons") add_includedirs("gen/include", "include") on_load(function(package) assert(not package:is_arch( "mips", "mip64", "mips64", "mipsel", "mips64el", "s390x", "sh4"), "architecture " .. package:arch() .. " is not supported") if package:is_plat("windows") then package:add("defines", "TYPED_METHOD_BIND", "NOMINMAX") end if package:is_debug() then package:add("defines", "DEBUG_ENABLED", "DEBUG_METHODS_ENABLED") end end) on_install("linux", "windows|x64", "windows|x86", "macosx", "iphoneos", "android", function(package) if package:is_plat("windows") then io.replace("tools/targets.py", "/MD", "/" .. package:config("vs_runtime"), {plain = true}) end local platform = package:plat() if package:is_plat("mingw") then platform = "windows" elseif package:is_plat("macosx") then platform = "macos" elseif package:is_plat("iphoneos") then platform = "ios" end local arch = package:arch() if package:is_arch("x86", "i386") then arch = "x86_32" elseif package:is_arch("arm64-v8a") then arch = "arm64" elseif package:is_arch("arm", "armeabi", "armeabi-v7a", "armv7s", "armv7k") then arch = "arm32" end local configs = { "target=" .. (package:is_debug() and "template_debug" or "template_release"), "platform=" .. platform, "arch=" .. arch, "debug_symbols=" .. (package:is_debug() and "yes" or "no") } import("package.tools.scons").build(package, configs) os.cp("bin/*." .. (package:is_plat("windows") and "lib" or "a"), package:installdir("lib")) os.cp("include/godot_cpp", package:installdir("include")) os.cp("gen/include/godot_cpp", path.join(package:installdir("gen"), "include", "godot_cpp")) os.cp("gdextension/gdextension_interface.h", package:installdir("include")) end) on_test(function (package) assert(package:check_cxxsnippets({test = [[ #include #include #include using namespace godot; class ExampleRef : public RefCounted { GDCLASS(ExampleRef, RefCounted); protected: static void _bind_methods() { ClassDB::bind_method(D_METHOD("get_id"), &ExampleRef::get_id); } public: int get_id() { return 5; } }; extern "C" { GDExtensionBool GDE_EXPORT example_library_init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) { ClassDB::register_class(); return true; } } ]]}, {configs = {languages = "cxx17"}})) end)