package("discord") set_homepage("https://discord.com/developers/docs/game-sdk/") set_description("Whether you’re part of a school club, gaming group, worldwide art community, or just a handful of friends that want to spend time together, Discord makes it easy to talk every day and hang out more often.") add_versions("2.5.6", "426eb5fa70647d884f461c63825b63668349efb4bc68a16e70bc4a24e119b92e") set_urls("https://dl-game-sdk.discordapp.net/$(version)/discord_game_sdk.zip") on_install("windows", function (package) os.cp("cpp/*.h", package:installdir("include")) os.cp("c/*.h", package:installdir("include")) os.cp("Release/*.lib", package:installdir("lib")) if package:is_arch("x64") then os.cp("lib/x86_64/discord_game_sdk.dll", package:installdir("bin")) os.cp("lib/x86_64/discord_game_sdk.dll.lib", package:installdir("lib")) else os.cp("lib/x86/discord_game_sdk.dll", package:installdir("bin")) os.cp("lib/x86/discord_game_sdk.dll.lib", package:installdir("lib")) end local configs = {} if package:config("shared") then configs.kind = "shared" end os.cp(path.join(package:scriptdir(), "port", "xmake.lua"), "xmake.lua") import("package.tools.xmake").install(package, configs) end) on_test(function (package) assert(package:check_cxxsnippets({test = [[ void test() { discord::Core* core{}; auto result = discord::Core::Create(310270644849737729, DiscordCreateFlags_Default, &core); } ]]}, {configs = {languages = "c++14"}, includes = "discord.h"})) end)