package("glfw3webgpu") set_description("An extension for the GLFW library for using WebGPU native.") set_homepage("https://github.com/eliemichel/glfw3webgpu") set_license("MIT") add_urls("https://github.com/eliemichel/glfw3webgpu/archive/refs/tags/$(version).tar.gz", "https://github.com/eliemichel/glfw3webgpu.git") add_versions("v1.0.1", "b98c63f1905f0e4cf99229de8b7e5c2693fdf3b8d684b5a43d60f21f67d33e6b") add_deps("wgpu-native", "glfw") if is_plat("macosx", "iphoneos") then add_frameworks("Metal", "Foundation") end on_install("windows|x64", "windows|x86", "linux|x86_64", "macosx|x86_64", "macosx|arm64", function (package) if package:is_plat("macosx", "iphoneos") then os.mv("glfw3webgpu.c", "glfw3webgpu.m") end io.writefile("xmake.lua", [[ add_rules("mode.debug", "mode.release") add_requires("wgpu-native", "glfw") target("glfw3webgpu") set_kind("$(kind)") set_languages("c11") add_headerfiles("glfw3webgpu.h") add_mxflags("-fno-objc-arc") add_packages("wgpu-native") add_packages("glfw") if is_plat("iphoneos", "macosx") then add_frameworks("Metal", "Foundation") add_files("glfw3webgpu.m") else add_files("glfw3webgpu.c") end if is_plat("windows") and is_kind("shared") then add_rules("utils.symbols.export_all") end ]]) import("package.tools.xmake").install(package) end) on_test(function (package) assert(package:has_cfuncs("glfwGetWGPUSurface", {includes = "glfw3webgpu.h"})) end)