package("openvr") set_homepage("https://www.steamvr.com/") set_description("OpenVR SDK") set_license("BSD-3-Clause") add_urls("https://github.com/ValveSoftware/openvr/archive/refs/tags/$(version).tar.gz", "https://github.com/ValveSoftware/openvr.git") add_versions("v1.26.7", "e7391f1129db777b2754f5b017cfa356d7811a7bcaf57f09805b47c2e630a725") add_deps("cmake") if is_plat("windows") then add_syslinks("shell32") elseif is_plat("macosx") then add_frameworks("Foundation") end on_load("windows", function (package) if not package:config("shared") then package:add("defines", "OPENVR_BUILD_STATIC") end end) on_install("windows", "macosx", "linux", function (package) local configs = {"-DUSE_LIBCXX=OFF", "-DBUILD_UNIVERSAL=OFF"} table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release")) table.insert(configs, "-DBUILD_SHARED=" .. (package:config("shared") and "ON" or "OFF")) import("package.tools.cmake").install(package, configs) end) on_test(function (package) assert(package:check_cxxsnippets({test = [[ void test() { vr::EVRInitError eError = vr::VRInitError_None; vr::IVRSystem *m_pHMD = vr::VR_Init(&eError, vr::VRApplication_Scene); } ]]}, {configs = {languages = "c++11"}, includes = "openvr/openvr.h"})) end)