package("discord") set_homepage("https://discord.com/developers/docs/game-sdk/") set_description("Whether you’re part of a school club, gaming group, worldwide art community, or just a handful of friends that want to spend time together, Discord makes it easy to talk every day and hang out more often.") add_versions("2.5.6", "426eb5fa70647d884f461c63825b63668349efb4bc68a16e70bc4a24e119b92e") add_versions("3.2.1", "6757bb4a1f5b42aa7b6707cbf2158420278760ac5d80d40ca708bb01d20ae6b4") add_patches("2.5.6", path.join(os.scriptdir(), "patches", "2.5.6", "add_include_cstdint_to_typeh.patch"), "2d36408167da601b5bb19066a951dbcac4e9783dd3b7ef8bc5ea9c3e48391d1c ") add_patches("3.2.1", path.join(os.scriptdir(), "patches", "3.2.1", "add_include_cstdint_to_typeh.patch"), "0ae6618dd5bf2e0149bbb3959dcd2f6df5b2a8e7295b7153eea2fd1e6d389ba0") set_urls("https://dl-game-sdk.discordapp.net/$(version)/discord_game_sdk.zip") add_configs("shared", {description = "Use shared binaries.", default = false, type = "boolean", readonly = true}) add_configs("cppapi", {description = "Enable C++ API.", default = true, type = "boolean"}) add_links("discordcpp") on_install("windows|x86", "windows|x64", "linux|x64", "macosx|x86_64", "macosx|arm64", function (package) if package:config("cppapi") then os.cp("cpp/*.h", package:installdir("include")) end os.cp("c/*.h", package:installdir("include")) local configs = {} if package:is_plat("windows") then if package:is_arch("x64") then os.cp("lib/x86_64/discord_game_sdk.dll", package:installdir("bin")) os.cp("lib/x86_64/discord_game_sdk.dll.lib", package:installdir("lib")) else os.cp("lib/x86/discord_game_sdk.dll", package:installdir("bin")) os.cp("lib/x86/discord_game_sdk.dll.lib", package:installdir("lib")) end package:add("links", "discord_game_sdk.dll") elseif package:is_plat("linux") then os.cp("lib/x86_64/discord_game_sdk.so", path.join(package:installdir("lib"), "libdiscord_game_sdk.so")) package:add("links", "discord_game_sdk") elseif package:is_plat("macosx") then local version = package:version() if ((version:major() > 3) or (version:major() == 3 and version:minor() >= 2)) and package:is_arch("arm64") then os.cp("lib/aarch64/discord_game_sdk.dylib", path.join(package:installdir("lib"), "libdiscord_game_sdk.dylib")) else os.cp("lib/x86_64/discord_game_sdk.dylib", path.join(package:installdir("lib"), "libdiscord_game_sdk.dylib")) end package:add("links", "discord_game_sdk") end if package:config("cppapi") then os.cp(path.join(package:scriptdir(), "port", "xmake.lua"), "xmake.lua") end import("package.tools.xmake").install(package, configs) end) on_test(function (package) assert(package:check_cxxsnippets({test = [[ void test() { discord::Core* core{}; auto result = discord::Core::Create(310270644849737729, DiscordCreateFlags_Default, &core); } ]]}, {configs = {languages = "c++14"}, includes = "discord.h"})) end)