package("eastl") set_homepage("https://github.com/electronicarts/EASTL") set_description("EASTL stands for Electronic Arts Standard Template Library.") set_license("BSD-3-Clause") set_urls("https://github.com/electronicarts/EASTL/archive/refs/tags/$(version).tar.gz", "https://github.com/electronicarts/EASTL.git") add_versions("3.17.03", "50a072066e30fda364d482df6733572d8ca440a33825d81254b59a6ca9f4375a") add_versions("3.17.06", "9ebeef26cdf091877ee348450d2711cd0bb60ae435309126c0adf8fec9a01ea5") add_versions("3.18.00", "a3c5b970684be02e81fb16fbf92ed2584e055898704fde87c72d0331afdea12b") add_versions("3.21.12", "2a4d77e5eda23ec52fea8b22abbf2ea8002f38396d2a3beddda3ff2e17f7db2e") add_deps("cmake") add_deps("eabase") on_install("windows", "linux", "macosx", function (package) io.replace("CMakeLists.txt", "add_subdirectory(test/packages/EABase)", "", {plain = true}) io.replace("CMakeLists.txt", "target_link_libraries(EASTL EABase)", "", {plain = true}) local configs = {"-DEASTL_BUILD_TESTS=OFF", "-DEASTL_BUILD_BENCHMARK=OFF"} table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release")) if not package:is_plat("windows") then table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF")) end import("package.tools.cmake").install(package, configs, {packagedeps = "eabase"}) os.cp("include/EASTL", package:installdir("include")) end) on_test(function (package) assert(package:check_cxxsnippets({test = [[ void test() { eastl::vector testInt{}; } ]]},{configs = {languages = "c++17"}, includes = "EASTL/vector.h"})) end)