package("shaderwriter") set_homepage("https://github.com/DragonJoker/ShaderWriter") set_description("Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.") set_urls("https://github.com/DragonJoker/ShaderWriter.git") add_versions("1.0", "a5ef99ff141693ef28cee0e464500888cabc65ad") add_deps("cmake") add_links("sdwShaderWriter", "sdwCompilerHlsl", "sdwCompilerGlsl", "sdwCompilerSpirV", "sdwShaderAST") on_install("windows", "macosx", "linux", function (package) local configs = { "-DSDW_BUILD_TESTS=OFF", "-DSDW_BUILD_EXPORTERS=ON", "-DSDW_BUILD_STATIC_SDW=".. (package:config("shared") and "OFF" or "ON"), "-DSDW_BUILD_EXPORTER_GLSL_STATIC=".. (package:config("shared") and "OFF" or "ON"), "-DSDW_BUILD_EXPORTER_HLSL_STATIC=".. (package:config("shared") and "OFF" or "ON"), "-DSDW_BUILD_EXPORTER_SPIRV_STATIC=".. (package:config("shared") and "OFF" or "ON"), "-DSDW_GENERATE_SOURCE=OFF", "-DPROJECTS_USE_PRECOMPILED_HEADERS=OFF", "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release") } import("package.tools.cmake").install(package, configs) end) on_test(function (package) assert(package:check_cxxsnippets({test = [[ #include #include #include #include static void test() { sdw::ComputeWriter writer; } ]]}, {configs = {languages = "c++17"}})) end)