package("chipmunk2d") set_homepage("https://chipmunk-physics.net/") set_description("A fast and lightweight 2D game physics library.") set_license("MIT") add_urls("https://github.com/slembcke/Chipmunk2D/archive/Chipmunk-$(version).tar.gz", {alias = "archive"}) add_urls("https://github.com/slembcke/Chipmunk2D.git", {alias = "github"}) add_versions("archive:7.0.3", "1e6f093812d6130e45bdf4cb80280cb3c93d1e1833d8cf989d554d7963b7899a") add_versions("github:7.0.3", "87340c216bf97554dc552371bbdecf283f7c540e") add_patches("7.0.3", path.join(os.scriptdir(), "patches", "7.0.3", "android.patch"), "08e80020880e9bf3c61b48d41537d953e7bf6a63797eb8bcd6b78ba038b79d8f") if is_plat("mingw") and is_subhost("msys") then add_extsources("pacman::chipmunk") elseif is_plat("linux") then add_extsources("pacman::chipmunk", "apt::libchipmunk-dev") elseif is_plat("macosx") then add_extsources("brew::chipmunk") end add_deps("cmake") if is_plat("linux") then add_syslinks("pthread", "m") end on_install("windows", "linux", "macosx", "iphoneos", "mingw", "android", "wasm", function (package) local configs = {"-DBUILD_DEMOS=OFF"} table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release")) if package:config("shared") then table.insert(configs, "-DBUILD_SHARED=ON") table.insert(configs, "-DBUILD_STATIC=OFF") table.insert(configs, "-DINSTALL_STATIC=OFF") else table.insert(configs, "-DBUILD_SHARED=OFF") table.insert(configs, "-DBUILD_STATIC=ON") end import("package.tools.cmake").install(package, configs) os.vcp("include/chipmunk", package:installdir("include")) end) on_test(function (package) assert(package:check_cxxsnippets({test = [[ void test() { cpSpace* space = cpSpaceNew(); cpSpaceFree(space); } ]]}, {includes = {"chipmunk/chipmunk.h"}})) end)