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package("DirectXTK") |
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set_homepage("https://github.com/microsoft/DirectXTK") |
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set_description("This package contains the \"DirectX Tool Kit\", a collection of helper classes for writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 10, Xbox One, and Win32 desktop applications for Windows 7 Service Pack 1 or later.") |
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set_urls("https://github.com/microsoft/DirectXTK/archive/$(version).zip", |
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"https://github.com/microsoft/DirectXTK.git", |
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{version = function (version) |
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local versions = { |
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["20.9.0"] = "sept2020" |
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} |
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return versions[version] |
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end}) |
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add_versions("20.9.0", "9d5131243bf3e33db2e3a968720d860abdcbbe7cb037c2cb5dd06046d439ed09") |
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on_install("windows", function (package) |
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local configs = {} |
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local vs_sdkver = get_config("vs_sdkver") |
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if vs_sdkver then |
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local build_ver = string.match(vs_sdkver, "%d+%.%d+%.(%d+)%.?%d*") |
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assert(tonumber(build_ver) >= 19041, "DirectXTK requires Windows SDK to be at least 10.0.19041.0") |
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table.insert(configs, "-DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=" .. vs_sdkver) |
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table.insert(configs, "-DCMAKE_SYSTEM_VERSION=" .. vs_sdkver) |
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end |
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table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF")) |
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table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release")) |
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import("package.tools.cmake").install(package, configs) |
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os.cp("Inc/*", package:installdir("include")) |
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end) |
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on_test(function (package) |
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assert(package:check_cxxsnippets({test = [[ |
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void test() |
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{ |
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DirectX::SimpleMath::Vector3 eye(0.0f, 0.7f, 1.5f); |
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DirectX::SimpleMath::Vector3 at(0.0f, -0.1f, 0.0f); |
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auto lookAt = DirectX::SimpleMath::Matrix::CreateLookAt(eye, at, DirectX::SimpleMath::Vector3::UnitY); |
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} |
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]]}, {configs = {languages = "c++11"}, includes = { "SimpleMath.h" } })) |
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end) |
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