D3d12 memory allocator (#1575)
* d3d12-memory-allocator * fix dll install path * modify arch to x64pull/1577/head
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package("d3d12-memory-allocator") |
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set_homepage("https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator") |
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set_description("Easy to integrate memory allocation library for Direct3D 12") |
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set_license("MIT") |
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add_urls("https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator/archive/refs/tags/$(version).tar.gz", |
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"https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator.git") |
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add_versions("v2.0.1", "7ce1f1dfb8821d0116eccf425b3558e6d4b28d192f4efb6e6bdb3d916d853574") |
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add_deps("cmake") |
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on_install("windows|x64", function (package) |
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local configs = {} |
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table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release")) |
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table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF")) |
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import("package.tools.cmake").install(package, configs) |
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if package:config("shared") then |
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os.mv(path.join(package:installdir("lib"), "*.dll"), package:installdir("bin")) |
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end |
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end) |
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on_test("windows|x64", function (package) |
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assert(package:check_cxxsnippets({test = [[ |
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static void test() { |
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IDXGIFactory4* dxgi_factory; |
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CreateDXGIFactory2(0, IID_PPV_ARGS(&dxgi_factory)); |
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IDXGIAdapter* adapter; |
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dxgi_factory->EnumWarpAdapter(IID_PPV_ARGS(&adapter)); |
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ID3D12Device* device; |
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D3D12CreateDevice(nullptr, D3D_FEATURE_LEVEL_11_1, IID_PPV_ARGS(&device)); |
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D3D12MA::ALLOCATOR_DESC allocatorDesc = {}; |
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allocatorDesc.pDevice = device; |
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allocatorDesc.pAdapter = adapter; |
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D3D12MA::Allocator* allocator; |
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D3D12MA::CreateAllocator(&allocatorDesc, &allocator); |
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} |
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]]}, {configs = {languages = "c++17"}, includes = "D3D12MemAlloc.h"})) |
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end) |
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