diff --git a/packages/b/bqlog/xmake.lua b/packages/b/bqlog/xmake.lua new file mode 100644 index 000000000..fdaec5083 --- /dev/null +++ b/packages/b/bqlog/xmake.lua @@ -0,0 +1,85 @@ +package("bqlog") + set_homepage("https://github.com/Tencent/BqLog") + set_description("Maybe the world's fastest logging library, originating from the client of the top mobile game Honor of Kings, is lightweight, works on PC, mobile, and servers, supports C#, Java, and C++, and is well adapted to Unity and Unreal engines.") + + add_urls("https://github.com/Tencent/BqLog/archive/refs/tags/Release_$(version).tar.gz", + "https://github.com/Tencent/BqLog.git") + + add_versions("1.4.4", "c32a8eae1f935a0dfc2d67e93b0d6cad6a0c551d65e72b10713da304ab33ee11") + + if is_plat("windows", "mingw") then + add_syslinks("shell32") + elseif is_plat("linux") then + add_syslinks("pthread") + elseif is_plat("bsd") then + add_syslinks("pthread", "execinfo") + elseif is_plat("android") then + add_syslinks("log", "android") + elseif is_plat("iphoneos") then + add_frameworks("Security", "UIKit") + end + + add_deps("cmake") + + if on_check then + on_check("windows", function (package) + local vs_toolset = package:toolchain("msvc"):config("vs_toolset") + if vs_toolset then + local vs_toolset_ver = import("core.base.semver").new(vs_toolset) + local minor = vs_toolset_ver:minor() + assert(minor and minor >= 30, "package(bqlog) require vs_toolset >= 14.3") + end + end) + end + + on_install("windows|x64", "linux", "macosx", "bsd", "android", "iphoneos", function (package) + if package:config("shared") then + package:add("defines", "BQ_DYNAMIC_LIB_IMPORT") + end + + local configs = {} + table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:is_debug() and "Debug" or "Release")) + table.insert(configs, "-DBUILD_TYPE=" .. (package:config("shared") and "dynamic_lib" or "static_lib")) + + local plat = package:plat() + if package:is_plat("windows", "mingw") then + plat = "win64" + elseif package:is_plat("macosx") then + plat = "mac" + elseif package:is_plat("iphoneos") then + plat = "ios" + elseif not package:is_plat("android", "linux") then + plat = "unix" + end + table.insert(configs, "-DTARGET_PLATFORM=" .. plat) + + io.writefile("CMakeLists.txt", [[ + cmake_minimum_required(VERSION 3.22) + add_subdirectory(src) + include(GNUInstallDirs) + install(TARGETS BqLog + RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} + LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} + ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} + ) + install(DIRECTORY include/ DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}) + ]]) + io.replace("src/CMakeLists.txt", "/WX", "", {plain = true}) + io.replace("src/CMakeLists.txt", "-Werror", "", {plain = true}) + io.replace("src/CMakeLists.txt", [[set_xcode_property(BqLog GCC_GENERATE_DEBUGGING_SYMBOLS NO "ALL")]], + [[ macro (set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE) + set_xcode_property(BqLog GCC_GENERATE_DEBUGGING_SYMBOLS NO "ALL") + endmacro (set_xcode_property) + ]], {plain = true}) + import("package.tools.cmake").install(package, configs) + end) + + on_test(function (package) + assert(package:check_cxxsnippets({test = [[ + #include + void test() { + std::string config; + auto log = bq::log::create_log("my_first_log", config); + } + ]]}, {configs = {languages = "c++17"}, includes = "bq_log/bq_log.h"})) + end)