Add EGE library (#1545)
* Add EGE * xege: fix url/version format * xege: fix arch * xege: fix lib install * xege: disable shared configpull/1551/head
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package("xege") |
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set_homepage("https://xege.org") |
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set_description("Easy Graphics Engine, a lite graphics library in Windows") |
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set_license("LGPL-2.1") |
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add_urls("https://github.com/wysaid/xege.git", |
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"https://gitee.com/xege/xege.git") |
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add_versions("v2020.08.31", "40bca13799e512b14570c41f3d285eca616ca9b1") |
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add_configs("shared", {description = "Build shared library.", default = false, type = "boolean", readonly = true}) |
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add_deps("cmake") |
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if is_arch("x86", "i386", "arm") then |
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add_links("graphics") |
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else |
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add_links("graphics64") |
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end |
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add_syslinks("gdiplus", "uuid", "msimg32", "gdi32", "imm32", "ole32", "oleaut32") |
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on_install("windows", "mingw", function (package) |
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local configs = {} |
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local mode = (package:debug() and "Debug" or "Release") |
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table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. mode) |
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import("package.tools.cmake").build(package, configs, {buildir = "build"}) |
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os.trycp("build/" .. mode .. "/*.lib", package:installdir("lib")) |
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os.trycp("build/*.a", package:installdir("lib")) |
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os.cp("src/*.h", package:installdir("include")) |
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end) |
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on_test(function (package) |
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assert(package:check_cxxsnippets({test = [[ |
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#include <cassert> |
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#include <graphics.h> |
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static void test() { |
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initgraph(640, 480); |
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circle(200, 200, 100); |
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assert(is_run()); |
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closegraph(); |
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} |
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]]})) |
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end) |
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