box2d: rework (#5312)

* box2d: rework

* fix version

* improve check

* limit plat
pull/5321/head
star9029 2 months ago committed by GitHub
parent ef4572ebfa
commit bc9b89e208
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GPG Key ID: B5690EEEBB952194
  1. 93
      packages/b/box2d/xmake.lua

@ -1,27 +1,38 @@
package("box2d")
set_homepage("https://box2d.org")
set_description("A 2D Physics Engine for Games")
set_license("MIT")
set_urls("https://github.com/erincatto/box2d/archive/v$(version).zip")
add_versions("2.4.0", "6aebbc54c93e367c97e382a57ba12546731dcde51526964c2ab97dec2050f8b9")
add_versions("2.4.1", "0cb512dfa5be79ca227cd881b279adee61249c85c8b51caf5aa036b71e943002")
add_versions("2.4.2", "593f165015fdd07ea521a851105f1c86ae313c5af0a15968ed95f864417fa8a7")
if is_arch("x64", "x86_64", "arm64.*") then
add_versions("3.0.0", "c2983a30a95037c46c19e42f398de6bc375d6ae87f30e0d0bbabb059ec60f8c0")
end
set_urls("https://github.com/erincatto/box2d/archive/refs/tags/$(version).tar.gz",
"https://github.com/erincatto/box2d.git")
add_versions("v3.0.0", "64ad759006cd2377c99367f51fb36942b57f0e9ad690ed41548dd620e6f6c8b1")
add_versions("v2.4.2", "85b9b104d256c985e6e244b4227d447897fac429071cc114e5cc819dae848852")
if is_arch("x64", "x86_64") then
add_configs("avx2", {description = "Enable AVX2.", default = false, type = "boolean"})
add_configs("avx2", {description = "Enable AVX2.", default = false, type = "boolean"})
if is_plat("linux", "bsd") then
add_syslinks("pthread")
end
add_deps("cmake")
if on_check then
on_check("windows", function (package)
on_check(function (package)
if package:version():ge("3.0.0") then
assert(not package:is_arch("arm64.*"), "package(box2d =>3.0.0) Unsupported architecture.")
if package:check_sizeof("void*") == "4" then
raise("package(box2d >=3.0.0) unsupported 32-bit")
end
if package:is_plat("windows") then
assert(not package:is_arch("arm64.*"), "package(box2d/arm >=3.0.0) Unsupported architecture.")
end
if package:is_plat("android") then
local ndk = package:toolchain("ndk")
local ndk_sdkver = ndk:config("ndk_sdkver")
assert(ndk_sdkver and tonumber(ndk_sdkver) >= 28, "package(box2d >=3.0.0) requires ndk api level >= 28")
end
local configs = {languages = "c11"}
if package:has_tool("cc", "cl") then
@ -33,37 +44,45 @@ package("box2d")
end)
end
on_install("windows", "linux", "macosx", "mingw", function (package)
local configs = {}
if package:version():ge("3.0.0") then
table.insert(configs, "--compile-no-warning-as-error")
table.insert(configs, "-DBOX2D_SANITIZE=OFF")
table.insert(configs, "-DBOX2D_SAMPLES=OFF")
table.insert(configs, "-DBOX2D_BENCHMARKS=OFF")
table.insert(configs, "-DBOX2D_DOCS=OFF")
table.insert(configs, "-DBOX2D_PROFILE=OFF")
table.insert(configs, "-DBOX2D_VALIDATE=OFF")
table.insert(configs, "-DBOX2D_UNIT_TESTS=OFF")
table.insert(configs, "-DBOX2D_AVX2=" .. (package:config("avx2") and "ON" or "OFF"))
else
table.insert(configs, "-DBOX2D_BUILD_UNIT_TESTS=OFF")
table.insert(configs, "-DBOX2D_BUILD_TESTBED=OFF")
table.insert(configs, "-DBOX2D_BUILD_DOCS=OFF")
on_install("!bsd", function (package)
if package:config("shared") then
package:add("defines", "B2_SHARED")
end
if package:is_plat("windows") and package:is_debug() then
package:add("defines", "B2_ENABLE_ASSERT")
end
io.replace("CMakeLists.txt", [[set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")]], "", {plain = true})
local configs = {
"-DBOX2D_BUILD_UNIT_TESTS=OFF",
"-DBOX2D_BUILD_TESTBED=OFF",
"-DBOX2D_SAMPLES=OFF",
"-DBOX2D_UNIT_TESTS=OFF",
"-DBOX2D_VALIDATE=OFF",
"--compile-no-warning-as-error",
}
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:is_debug() and "Debug" or "Release"))
table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
table.insert(configs, "-DBOX2D_SANITIZE=" .. (package:config("asan") and "ON" or "OFF"))
table.insert(configs, "-DBOX2D_AVX2=" .. (package:config("avx2") and "ON" or "OFF"))
os.mkdir(path.join(package:buildir(), "src/pdb"))
import("package.tools.cmake").install(package, configs)
if package:gitref() or package:version():ge("3.0.0") then
os.cp("include", package:installdir())
end
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
import("package.tools.cmake").build(package, configs, {buildir = "build"})
if package:is_plat("windows") then
os.trycp(path.join("build", "src", "*", "*.lib"), package:installdir("lib"))
os.trycp(path.join("build", "bin", "*", "*.lib"), package:installdir("lib"))
if package:config("shared") then
os.trycp(path.join(package:buildir(), "bin/box2d.pdb"), package:installdir("bin"))
else
os.trycp("build/src/*.a", package:installdir("lib"))
os.trycp("build/bin/*.a", package:installdir("lib"))
os.trycp(path.join(package:buildir(), "bin/box2d.pdb"), package:installdir("lib"))
end
os.cp("include", package:installdir())
end)
on_test(function (package)
if package:version():ge("3.0.0") then
if package:gitref() or package:version():ge("3.0.0") then
assert(package:check_csnippets({test = [[
void test(int argc, char** argv) {
b2WorldDef worldDef = b2DefaultWorldDef();

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