directxshadercompiler: Bump to v1.8.2405 (#4467)

pull/4475/head
Tianlan Zhou 5 months ago committed by GitHub
parent 2368ddef62
commit 8a2363f7ae
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GPG Key ID: B5690EEEBB952194
  1. 11
      packages/d/directxshadercompiler/xmake.lua

@ -8,19 +8,22 @@ package("directxshadercompiler")
["1.6.2104"] = "2021_04-20",
["1.6.2106"] = "2021_07_01",
["1.7.2212"] = "2022_12_16",
["1.8.2403"] = "2024_03_07"}
if is_plat("windows") then
["1.8.2403"] = "2024_03_07",
["1.8.2405"] = "2024_05_24"}
if is_plat("windows") then
add_urls("https://github.com/microsoft/DirectXShaderCompiler/releases/download/v$(version).zip", {version = function (version) return version .. "/dxc_" .. date[tostring(version)] end})
add_versions("1.5.2010", "b691f63778f470ebeb94874426779b2f60685fc8711adf1b1f9f01535d9b67f8")
add_versions("1.6.2104", "ee5e96d58134957443ded04be132e2e19240c534d7602e3ab8fd5adc5156014a")
add_versions("1.6.2106", "053b2d90c227cae84e7ce636bc4f7c25acd224c31c11a324885acbf5dd8b7aac")
add_versions("1.7.2212", "ed77c7775fcf1e117bec8b5bb4de6735af101b733d3920dda083496dceef130f")
add_versions("1.8.2403", "7a916a49b3ca81d803ca1bcd1ae859e7f317ce2fcf875bd34147aa2c57d1e392")
elseif is_plat("linux") and is_arch("x86_64") then
add_versions("1.8.2405", "8d2656e9523e7b3b7c41159237d74f89cc98034056f61f568b8841da0449c965")
elseif is_plat("linux") and is_arch("x86_64") then
add_urls("https://github.com/microsoft/DirectXShaderCompiler.git")
add_versions("v1.7.2212", "f2643f8699299ab4e77421952e9c24f7483b46896d9f4cc6b4790b22c90d2ff0")
add_versions("v1.8.2403", "4211ea2cffc3575cf58556ebbc31c64adb73b1b8f68e47456c2048b60de4a24c")
add_versions("v1.8.2405", "0a084148b6b87e6c8fb73540b6c7bf2c3b64db8af06f7dae3aa237830e575ff6")
add_patches("v1.7.2212", path.join(os.scriptdir(), "patches", "disable_go_bindings.patch"), "2337f4f94d4c27c3caf0e6b0f00efd1bee719f79c0bb3b0d7e74c2859546c73a")
add_extsources("pacman::directx-shader-compiler")

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