diff --git a/packages/a/angle/port/6288/xmake.lua b/packages/a/angle/port/6288/xmake.lua new file mode 100644 index 000000000..2ecd87511 --- /dev/null +++ b/packages/a/angle/port/6288/xmake.lua @@ -0,0 +1,1243 @@ +set_project("angle") +set_version("6288") +set_languages("c99", "c++17") + +add_rules("mode.debug", "mode.release") + +add_requires("python 3.x", {kind = "binary"}) +add_requires("zlib") +-- add_requires("chromium_zlib") + +function angle_define_option(name, opt) +local opt = opt or {} +option(name) + set_default(false) + before_check(function (option) + if opt.default then option:enable(true) end + end) +option_end() +end + +-- gni/angle.gni +angle_define_option("enable_cl", {default=false}) +angle_define_option("with_capture", {default=false}) +angle_define_option("use_x11", {default=is_plat("linux")}) +angle_define_option("use_wayland", {default=false}) +angle_define_option("use_libpci", {default=false}) + +if has_config("use_x11") then + add_requires("libx11", "libxext", "libxi") +end +if has_config("use_wayland") then + add_requires("wayland") +end +if has_config("use_libpci") then + add_requires("pciutils") +end + +-- backends +angle_define_option("enable_null", {default=false}) +angle_define_option("enable_d3d9", {default=is_plat("windows")}) +angle_define_option("enable_d3d11", {default=is_plat("windows")}) +angle_define_option("enable_gl", {default=true}) +angle_define_option("enable_metal", {default=is_plat("macosx")}) +angle_define_option("enable_vulkan", {default=false}) +angle_define_option("enable_gl_desktop", {default=is_plat("windows", "macosx", "linux")}) + +angle_define_option("enable_hlsl", {default=is_plat("windows")}) +angle_define_option("enable_essl", {default=true}) +angle_define_option("enable_glsl", {default=true}) + +-- loaders +angle_define_option("enable_wgpu", {default=false}) +angle_define_option("enable_cgl", {default=is_plat("macosx")}) +angle_define_option("enable_eagl", {default=is_plat("iphoneos")}) + +if has_config("enable_gl_desktop") then + add_requires("opengl") +end +if has_config("enable_vulkan") then + add_requires("vulkansdk") +end + +local zlib_wrapper_sources = { + "third_party/zlib/google/compression_utils_portable.cc" +} +-- src/compiler.gni +local angle_translator_sources = { + "src/compiler/translator/BaseTypes.cpp", + "src/compiler/translator/BuiltInFunctionEmulator.cpp", + "src/compiler/translator/CallDAG.cpp", + "src/compiler/translator/CodeGen.cpp", + "src/compiler/translator/CollectVariables.cpp", + "src/compiler/translator/Compiler.cpp", + "src/compiler/translator/ConstantUnion.cpp", + "src/compiler/translator/Declarator.cpp", + "src/compiler/translator/Diagnostics.cpp", + "src/compiler/translator/DirectiveHandler.cpp", + "src/compiler/translator/ExtensionBehavior.cpp", + "src/compiler/translator/FlagStd140Structs.cpp", + "src/compiler/translator/FunctionLookup.cpp", + "src/compiler/translator/HashNames.cpp", + "src/compiler/translator/ImmutableStringBuilder.cpp", + "src/compiler/translator/InfoSink.cpp", + "src/compiler/translator/Initialize.cpp", + "src/compiler/translator/InitializeDll.cpp", + "src/compiler/translator/IntermNode.cpp", + "src/compiler/translator/IsASTDepthBelowLimit.cpp", + "src/compiler/translator/Operator.cpp", + "src/compiler/translator/OutputTree.cpp", + "src/compiler/translator/ParseContext.cpp", + "src/compiler/translator/PoolAlloc.cpp", + "src/compiler/translator/QualifierTypes.cpp", + "src/compiler/translator/ShaderLang.cpp", + "src/compiler/translator/ShaderVars.cpp", + "src/compiler/translator/Symbol.cpp", + "src/compiler/translator/SymbolTable.cpp", + "src/compiler/translator/SymbolUniqueId.cpp", + "src/compiler/translator/Types.cpp", + "src/compiler/translator/ValidateAST.cpp", + "src/compiler/translator/ValidateBarrierFunctionCall.cpp", + "src/compiler/translator/ValidateClipCullDistance.cpp", + "src/compiler/translator/ValidateGlobalInitializer.cpp", + "src/compiler/translator/ValidateLimitations.cpp", + "src/compiler/translator/ValidateMaxParameters.cpp", + "src/compiler/translator/ValidateOutputs.cpp", + "src/compiler/translator/ValidateSwitch.cpp", + "src/compiler/translator/ValidateTypeSizeLimitations.cpp", + "src/compiler/translator/ValidateVaryingLocations.cpp", + "src/compiler/translator/VariablePacker.cpp", + "src/compiler/translator/blocklayout.cpp", + "src/compiler/translator/glslang_lex_autogen.cpp", + "src/compiler/translator/glslang_tab_autogen.cpp", + "src/compiler/translator/tree_ops/ClampFragDepth.cpp", + "src/compiler/translator/tree_ops/ClampIndirectIndices.cpp", + "src/compiler/translator/tree_ops/ClampPointSize.cpp", + "src/compiler/translator/tree_ops/DeclareAndInitBuiltinsForInstancedMultiview.cpp", + "src/compiler/translator/tree_ops/DeclarePerVertexBlocks.cpp", + "src/compiler/translator/tree_ops/DeferGlobalInitializers.cpp", + "src/compiler/translator/tree_ops/EmulateGLFragColorBroadcast.cpp", + "src/compiler/translator/tree_ops/EmulateMultiDrawShaderBuiltins.cpp", + "src/compiler/translator/tree_ops/FoldExpressions.cpp", + "src/compiler/translator/tree_ops/ForcePrecisionQualifier.cpp", + "src/compiler/translator/tree_ops/InitializeVariables.cpp", + "src/compiler/translator/tree_ops/MonomorphizeUnsupportedFunctions.cpp", + "src/compiler/translator/tree_ops/PreTransformTextureCubeGradDerivatives.cpp", + "src/compiler/translator/tree_ops/PruneEmptyCases.cpp", + "src/compiler/translator/tree_ops/PruneNoOps.cpp", + "src/compiler/translator/tree_ops/RecordConstantPrecision.cpp", + "src/compiler/translator/tree_ops/RemoveArrayLengthMethod.cpp", + "src/compiler/translator/tree_ops/RemoveAtomicCounterBuiltins.cpp", + "src/compiler/translator/tree_ops/RemoveDynamicIndexing.cpp", + "src/compiler/translator/tree_ops/RemoveInactiveInterfaceVariables.cpp", + "src/compiler/translator/tree_ops/RemoveInvariantDeclaration.cpp", + "src/compiler/translator/tree_ops/RemoveUnreferencedVariables.cpp", + "src/compiler/translator/tree_ops/RescopeGlobalVariables.cpp", + "src/compiler/translator/tree_ops/RewriteArrayOfArrayOfOpaqueUniforms.cpp", + "src/compiler/translator/tree_ops/RewriteAtomicCounters.cpp", + "src/compiler/translator/tree_ops/RewriteCubeMapSamplersAs2DArray.cpp", + "src/compiler/translator/tree_ops/RewriteDfdy.cpp", + "src/compiler/translator/tree_ops/RewritePixelLocalStorage.cpp", + "src/compiler/translator/tree_ops/RewriteStructSamplers.cpp", + "src/compiler/translator/tree_ops/RewriteTexelFetchOffset.cpp", + "src/compiler/translator/tree_ops/SeparateDeclarations.cpp", + "src/compiler/translator/tree_ops/SeparateStructFromUniformDeclarations.cpp", + "src/compiler/translator/tree_ops/SimplifyLoopConditions.cpp", + "src/compiler/translator/tree_ops/SplitSequenceOperator.cpp", + "src/compiler/translator/tree_util/DriverUniform.cpp", + "src/compiler/translator/tree_util/FindFunction.cpp", + "src/compiler/translator/tree_util/FindMain.cpp", + "src/compiler/translator/tree_util/FindPreciseNodes.cpp", + "src/compiler/translator/tree_util/FindSymbolNode.cpp", + "src/compiler/translator/tree_util/IntermNodePatternMatcher.cpp", + "src/compiler/translator/tree_util/IntermNode_util.cpp", + "src/compiler/translator/tree_util/IntermTraverse.cpp", + "src/compiler/translator/tree_util/ReplaceArrayOfMatrixVarying.cpp", + "src/compiler/translator/tree_util/ReplaceClipCullDistanceVariable.cpp", + "src/compiler/translator/tree_util/ReplaceShadowingVariables.cpp", + "src/compiler/translator/tree_util/ReplaceVariable.cpp", + "src/compiler/translator/tree_util/RewriteSampleMaskVariable.cpp", + "src/compiler/translator/tree_util/RunAtTheBeginningOfShader.cpp", + "src/compiler/translator/tree_util/RunAtTheEndOfShader.cpp", + "src/compiler/translator/tree_util/SpecializationConstant.cpp", + "src/compiler/translator/util.cpp", +} +local angle_translator_glsl_base_sources = { + "src/compiler/translator/glsl/OutputGLSLBase.cpp", +} +local angle_translator_glsl_and_vulkan_base_sources = { + "src/compiler/translator/glsl/OutputGLSL.cpp", +} +local angle_translator_essl_sources = { + "src/compiler/translator/glsl/OutputESSL.cpp", + "src/compiler/translator/glsl/TranslatorESSL.cpp", +} +local angle_translator_glsl_sources = { + "src/compiler/translator/glsl/BuiltInFunctionEmulatorGLSL.cpp", + "src/compiler/translator/glsl/ExtensionGLSL.cpp", + "src/compiler/translator/glsl/TranslatorGLSL.cpp", + "src/compiler/translator/glsl/VersionGLSL.cpp", + "src/compiler/translator/tree_ops/glsl/RegenerateStructNames.cpp", + "src/compiler/translator/tree_ops/glsl/RewriteRepeatedAssignToSwizzled.cpp", + "src/compiler/translator/tree_ops/glsl/ScalarizeVecAndMatConstructorArgs.cpp", + "src/compiler/translator/tree_ops/glsl/UseInterfaceBlockFields.cpp", +} +local angle_translator_glsl_apple_sources = { + "src/compiler/translator/tree_ops/glsl/apple/AddAndTrueToLoopCondition.cpp", + "src/compiler/translator/tree_ops/glsl/apple/RewriteDoWhile.cpp", + "src/compiler/translator/tree_ops/glsl/apple/RewriteRowMajorMatrices.cpp", + "src/compiler/translator/tree_ops/glsl/apple/RewriteUnaryMinusOperatorFloat.cpp", + "src/compiler/translator/tree_ops/glsl/apple/UnfoldShortCircuitAST.cpp", +} +local angle_translator_hlsl_sources = { + "src/compiler/translator/hlsl/ASTMetadataHLSL.cpp", + "src/compiler/translator/hlsl/AtomicCounterFunctionHLSL.cpp", + "src/compiler/translator/hlsl/BuiltInFunctionEmulatorHLSL.cpp", + "src/compiler/translator/hlsl/ImageFunctionHLSL.cpp", + "src/compiler/translator/hlsl/OutputHLSL.cpp", + "src/compiler/translator/hlsl/ResourcesHLSL.cpp", + "src/compiler/translator/hlsl/ShaderStorageBlockFunctionHLSL.cpp", + "src/compiler/translator/hlsl/ShaderStorageBlockOutputHLSL.cpp", + "src/compiler/translator/hlsl/StructureHLSL.cpp", + "src/compiler/translator/hlsl/TextureFunctionHLSL.cpp", + "src/compiler/translator/hlsl/TranslatorHLSL.cpp", + "src/compiler/translator/hlsl/UtilsHLSL.cpp", + "src/compiler/translator/hlsl/blocklayoutHLSL.cpp", + "src/compiler/translator/hlsl/emulated_builtin_functions_hlsl_autogen.cpp", + "src/compiler/translator/tree_ops/hlsl/AddDefaultReturnStatements.cpp", + "src/compiler/translator/tree_ops/hlsl/AggregateAssignArraysInSSBOs.cpp", + "src/compiler/translator/tree_ops/hlsl/AggregateAssignStructsInSSBOs.cpp", + "src/compiler/translator/tree_ops/hlsl/ArrayReturnValueToOutParameter.cpp", + "src/compiler/translator/tree_ops/hlsl/BreakVariableAliasingInInnerLoops.cpp", + "src/compiler/translator/tree_ops/hlsl/ExpandIntegerPowExpressions.cpp", + "src/compiler/translator/tree_ops/hlsl/RecordUniformBlocksWithLargeArrayMember.cpp", + "src/compiler/translator/tree_ops/hlsl/RemoveSwitchFallThrough.cpp", + "src/compiler/translator/tree_ops/hlsl/RewriteAtomicFunctionExpressions.cpp", + "src/compiler/translator/tree_ops/hlsl/RewriteElseBlocks.cpp", + "src/compiler/translator/tree_ops/hlsl/RewriteExpressionsWithShaderStorageBlock.cpp", + "src/compiler/translator/tree_ops/hlsl/RewriteUnaryMinusOperatorInt.cpp", + "src/compiler/translator/tree_ops/hlsl/SeparateArrayConstructorStatements.cpp", + "src/compiler/translator/tree_ops/hlsl/SeparateArrayInitialization.cpp", + "src/compiler/translator/tree_ops/hlsl/SeparateExpressionsReturningArrays.cpp", + "src/compiler/translator/tree_ops/hlsl/UnfoldShortCircuitToIf.cpp", + "src/compiler/translator/tree_ops/hlsl/WrapSwitchStatementsInBlocks.cpp", +} +local angle_translator_lib_spirv_sources = { + "src/compiler/translator/spirv/BuildSPIRV.cpp", + "src/compiler/translator/spirv/BuiltinsWorkaround.cpp", + "src/compiler/translator/spirv/OutputSPIRV.cpp", + "src/compiler/translator/spirv/TranslatorSPIRV.cpp", + "src/compiler/translator/tree_ops/spirv/EmulateAdvancedBlendEquations.cpp", + "src/compiler/translator/tree_ops/spirv/EmulateDithering.cpp", + "src/compiler/translator/tree_ops/spirv/EmulateFragColorData.cpp", + "src/compiler/translator/tree_ops/spirv/EmulateFramebufferFetch.cpp", + "src/compiler/translator/tree_ops/spirv/EmulateYUVBuiltIns.cpp", + "src/compiler/translator/tree_ops/spirv/FlagSamplersWithTexelFetch.cpp", + "src/compiler/translator/tree_ops/spirv/ReswizzleYUVOps.cpp", + "src/compiler/translator/tree_ops/spirv/RewriteInterpolateAtOffset.cpp", + "src/compiler/translator/tree_ops/spirv/RewriteR32fImages.cpp", +} +local angle_translator_essl_symbol_table_sources = { + "src/compiler/translator/ImmutableString_ESSL_autogen.cpp", + "src/compiler/translator/SymbolTable_ESSL_autogen.cpp", +} +local angle_translator_glsl_symbol_table_sources = { + "src/compiler/translator/ImmutableString_autogen.cpp", + "src/compiler/translator/SymbolTable_autogen.cpp", +} +local angle_translator_lib_msl_sources = { + "src/compiler/translator/msl/AstHelpers.cpp", + "src/compiler/translator/msl/ConstantNames.cpp", + "src/compiler/translator/msl/DiscoverDependentFunctions.cpp", + "src/compiler/translator/msl/DiscoverEnclosingFunctionTraverser.cpp", + "src/compiler/translator/msl/DriverUniformMetal.cpp", + "src/compiler/translator/msl/EmitMetal.cpp", + "src/compiler/translator/msl/IdGen.cpp", + "src/compiler/translator/msl/IntermRebuild.cpp", + "src/compiler/translator/msl/Layout.cpp", + "src/compiler/translator/msl/MapFunctionsToDefinitions.cpp", + "src/compiler/translator/msl/MapSymbols.cpp", + "src/compiler/translator/msl/ModifyStruct.cpp", + "src/compiler/translator/msl/Name.cpp", + "src/compiler/translator/msl/Pipeline.cpp", + "src/compiler/translator/msl/ProgramPrelude.cpp", + "src/compiler/translator/msl/RewritePipelines.cpp", + "src/compiler/translator/msl/SymbolEnv.cpp", + "src/compiler/translator/msl/ToposortStructs.cpp", + "src/compiler/translator/msl/TranslatorMSL.cpp", + "src/compiler/translator/msl/UtilsMSL.cpp", + "src/compiler/translator/tree_ops/msl/AddExplicitTypeCasts.cpp", + "src/compiler/translator/tree_ops/msl/ConvertUnsupportedConstructorsToFunctionCalls.cpp", + "src/compiler/translator/tree_ops/msl/FixTypeConstructors.cpp", + "src/compiler/translator/tree_ops/msl/GuardFragDepthWrite.cpp", + "src/compiler/translator/tree_ops/msl/HoistConstants.cpp", + "src/compiler/translator/tree_ops/msl/IntroduceVertexIndexID.cpp", + "src/compiler/translator/tree_ops/msl/NameEmbeddedUniformStructsMetal.cpp", + "src/compiler/translator/tree_ops/msl/ReduceInterfaceBlocks.cpp", + "src/compiler/translator/tree_ops/msl/RewriteCaseDeclarations.cpp", + "src/compiler/translator/tree_ops/msl/RewriteInterpolants.cpp", + "src/compiler/translator/tree_ops/msl/RewriteOutArgs.cpp", + "src/compiler/translator/tree_ops/msl/RewriteUnaddressableReferences.cpp", + "src/compiler/translator/tree_ops/msl/SeparateCompoundExpressions.cpp", + "src/compiler/translator/tree_ops/msl/SeparateCompoundStructDeclarations.cpp", + "src/compiler/translator/tree_ops/msl/TransposeRowMajorMatrices.cpp", + "src/compiler/translator/tree_ops/msl/WrapMain.cpp", +} +local angle_preprocessor_sources = { + "src/compiler/preprocessor/DiagnosticsBase.cpp", + "src/compiler/preprocessor/DirectiveHandlerBase.cpp", + "src/compiler/preprocessor/DirectiveParser.cpp", + "src/compiler/preprocessor/Input.cpp", + "src/compiler/preprocessor/Lexer.cpp", + "src/compiler/preprocessor/Macro.cpp", + "src/compiler/preprocessor/MacroExpander.cpp", + "src/compiler/preprocessor/Preprocessor.cpp", + "src/compiler/preprocessor/Token.cpp", + "src/compiler/preprocessor/preprocessor_lex_autogen.cpp", + "src/compiler/preprocessor/preprocessor_tab_autogen.cpp", +} +-- end src/compiler.gni + +-- src/libGLESv2.gni +local libangle_common_sources = { + "src/common/Float16ToFloat32.cpp", + "src/common/MemoryBuffer.cpp", + "src/common/PackedEGLEnums_autogen.cpp", + "src/common/PackedEnums.cpp", + "src/common/PackedGLEnums_autogen.cpp", + "src/common/PoolAlloc.cpp", + "src/common/RingBufferAllocator.cpp", + "src/common/WorkerThread.cpp", + "src/common/aligned_memory.cpp", + "src/common/android_util.cpp", + "src/common/angleutils.cpp", + "src/common/base/anglebase/sha1.cc", + "src/common/debug.cpp", + "src/common/entry_points_enum_autogen.cpp", + "src/common/event_tracer.cpp", + "src/common/mathutil.cpp", + "src/common/matrix_utils.cpp", + "src/common/platform_helpers.cpp", + "src/common/string_utils.cpp", + "src/common/system_utils.cpp", + "src/common/tls.cpp", + "src/common/uniform_type_info_autogen.cpp", + "src/common/utilities.cpp", +} +if is_plat("android") then + table.join2(libangle_common_sources, "src/common/backtrace_utils_android.cpp") +else + table.join2(libangle_common_sources, "src/common/backtrace_utils_noop.cpp") +end +if is_plat("linux", "android") then + table.join2(libangle_common_sources, "src/common/system_utils_linux.cpp") + table.join2(libangle_common_sources, "src/common/system_utils_posix.cpp") +end +if is_plat("macosx", "iphoneos") then + table.join2(libangle_common_sources, { + "src/common/apple_platform_utils.mm", + "src/common/system_utils_apple.cpp", + "src/common/system_utils_posix.cpp", + }) + if is_plat("macosx") then + table.join2(libangle_common_sources, "src/common/gl/cgl/FunctionsCGL.cpp") + table.join2(libangle_common_sources, "src/common/system_utils_mac.cpp") + elseif is_plat("iphoneos") then + table.join2(libangle_common_sources, "src/common/system_utils_ios.cpp") + end +end +if is_plat("windows") then + table.join2(libangle_common_sources, "src/common/system_utils_win.cpp") + table.join2(libangle_common_sources, "src/common/system_utils_win32.cpp") +end +local libangle_common_shader_state_sources = { + "src/common/CompiledShaderState.cpp" +} +local libangle_common_cl_sources = { + "src/common/PackedCLEnums_autogen.cpp" +} +local xxhash_sources = { + "src/common/third_party/xxhash/xxhash.c" +} +local libangle_image_util_sources = { + "src/image_util/copyimage.cpp", + "src/image_util/imageformats.cpp", + "src/image_util/loadimage.cpp", + "src/image_util/loadimage_astc.cpp", + "src/image_util/loadimage_etc.cpp", + "src/image_util/loadimage_paletted.cpp", + "src/image_util/storeimage_paletted.cpp", + -- no astc encoder + "src/image_util/AstcDecompressorNoOp.cpp" +} +local libangle_gpu_info_util_sources = { "src/gpu_info_util/SystemInfo.cpp" } +local libangle_gpu_info_util_win_sources = { "src/gpu_info_util/SystemInfo_win.cpp" } +local libangle_gpu_info_util_android_sources = { "src/gpu_info_util/SystemInfo_android.cpp" } +local libangle_gpu_info_util_linux_sources = { "src/gpu_info_util/SystemInfo_linux.cpp" } +local libangle_gpu_info_util_vulkan_sources = { "src/gpu_info_util/SystemInfo_vulkan.cpp" } +local libangle_gpu_info_util_libpci_sources = { "src/gpu_info_util/SystemInfo_libpci.cpp" } +local libangle_gpu_info_util_x11_sources = { "src/gpu_info_util/SystemInfo_x11.cpp" } +local libangle_gpu_info_util_mac_sources = { + "src/gpu_info_util/SystemInfo_apple.mm", + "src/gpu_info_util/SystemInfo_macos.mm", +} +local libangle_gpu_info_util_ios_sources = { + "src/gpu_info_util/SystemInfo_apple.mm", + "src/gpu_info_util/SystemInfo_ios.cpp", +} +local libXNVCtrl_sources = { "src/third_party/libXNVCtrl/NVCtrl.c" } +local libangle_headers = { "src/libANGLE/entry_points_utils.cpp" } +local libangle_sources = { + "src/libANGLE/AttributeMap.cpp", + "src/libANGLE/BlobCache.cpp", + "src/libANGLE/Buffer.cpp", + "src/libANGLE/Caps.cpp", + "src/libANGLE/Compiler.cpp", + "src/libANGLE/Config.cpp", + "src/libANGLE/Context.cpp", + "src/libANGLE/ContextMutex.cpp", + "src/libANGLE/Context_gles_1_0.cpp", + "src/libANGLE/Debug.cpp", + "src/libANGLE/Device.cpp", + "src/libANGLE/Display.cpp", + "src/libANGLE/EGLSync.cpp", + "src/libANGLE/Error.cpp", + "src/libANGLE/Fence.cpp", + "src/libANGLE/Framebuffer.cpp", + "src/libANGLE/FramebufferAttachment.cpp", + "src/libANGLE/GLES1Renderer.cpp", + "src/libANGLE/GLES1State.cpp", + "src/libANGLE/GlobalMutex.cpp", + "src/libANGLE/HandleAllocator.cpp", + "src/libANGLE/Image.cpp", + "src/libANGLE/ImageIndex.cpp", + "src/libANGLE/IndexRangeCache.cpp", + "src/libANGLE/LoggingAnnotator.cpp", + "src/libANGLE/MemoryObject.cpp", + "src/libANGLE/MemoryProgramCache.cpp", + "src/libANGLE/MemoryShaderCache.cpp", + "src/libANGLE/Observer.cpp", + "src/libANGLE/Overlay.cpp", + "src/libANGLE/OverlayWidgets.cpp", + "src/libANGLE/Overlay_autogen.cpp", + "src/libANGLE/Overlay_font_autogen.cpp", + "src/libANGLE/PixelLocalStorage.cpp", + "src/libANGLE/Platform.cpp", + "src/libANGLE/Program.cpp", + "src/libANGLE/ProgramExecutable.cpp", + "src/libANGLE/ProgramLinkedResources.cpp", + "src/libANGLE/ProgramPipeline.cpp", + "src/libANGLE/Query.cpp", + "src/libANGLE/Renderbuffer.cpp", + "src/libANGLE/ResourceManager.cpp", + "src/libANGLE/Sampler.cpp", + "src/libANGLE/Semaphore.cpp", + "src/libANGLE/Shader.cpp", + "src/libANGLE/ShareGroup.cpp", + "src/libANGLE/State.cpp", + "src/libANGLE/Stream.cpp", + "src/libANGLE/Surface.cpp", + "src/libANGLE/Texture.cpp", + "src/libANGLE/Thread.cpp", + "src/libANGLE/TransformFeedback.cpp", + "src/libANGLE/Uniform.cpp", + "src/libANGLE/VaryingPacking.cpp", + "src/libANGLE/VertexArray.cpp", + "src/libANGLE/VertexAttribute.cpp", + "src/libANGLE/angletypes.cpp", + "src/libANGLE/context_private_call_gles.cpp", + "src/libANGLE/es3_copy_conversion_table_autogen.cpp", + "src/libANGLE/format_map_autogen.cpp", + "src/libANGLE/format_map_desktop.cpp", + "src/libANGLE/formatutils.cpp", + "src/libANGLE/gles_extensions_autogen.cpp", + "src/libANGLE/queryconversions.cpp", + "src/libANGLE/queryutils.cpp", + "src/libANGLE/renderer/BufferImpl.cpp", + "src/libANGLE/renderer/ContextImpl.cpp", + "src/libANGLE/renderer/DeviceImpl.cpp", + "src/libANGLE/renderer/DisplayImpl.cpp", + "src/libANGLE/renderer/EGLReusableSync.cpp", + "src/libANGLE/renderer/EGLSyncImpl.cpp", + "src/libANGLE/renderer/Format_table_autogen.cpp", + "src/libANGLE/renderer/FramebufferImpl.cpp", + "src/libANGLE/renderer/ImageImpl.cpp", + "src/libANGLE/renderer/ProgramImpl.cpp", + "src/libANGLE/renderer/ProgramPipelineImpl.cpp", + "src/libANGLE/renderer/QueryImpl.cpp", + "src/libANGLE/renderer/RenderbufferImpl.cpp", + "src/libANGLE/renderer/ShaderImpl.cpp", + "src/libANGLE/renderer/SurfaceImpl.cpp", + "src/libANGLE/renderer/TextureImpl.cpp", + "src/libANGLE/renderer/TransformFeedbackImpl.cpp", + "src/libANGLE/renderer/VertexArrayImpl.cpp", + "src/libANGLE/renderer/driver_utils.cpp", + "src/libANGLE/renderer/load_functions_table_autogen.cpp", + "src/libANGLE/renderer/renderer_utils.cpp", + "src/libANGLE/validationEGL.cpp", + "src/libANGLE/validationES.cpp", + "src/libANGLE/validationES1.cpp", + "src/libANGLE/validationES2.cpp", + "src/libANGLE/validationES3.cpp", + "src/libANGLE/validationES31.cpp", + "src/libANGLE/validationES32.cpp", + "src/libANGLE/validationESEXT.cpp", +} +local libangle_gl_sources = { + "src/libANGLE/Context_gl.cpp", + "src/libANGLE/context_private_call_gl.cpp", + "src/libANGLE/validationGL1.cpp", + "src/libANGLE/validationGL2.cpp", + "src/libANGLE/validationGL3.cpp", + "src/libANGLE/validationGL4.cpp", +} +local libangle_cl_sources = { + "src/libANGLE/CLBuffer.cpp", + "src/libANGLE/CLCommandQueue.cpp", + "src/libANGLE/CLContext.cpp", + "src/libANGLE/CLDevice.cpp", + "src/libANGLE/CLEvent.cpp", + "src/libANGLE/CLImage.cpp", + "src/libANGLE/CLKernel.cpp", + "src/libANGLE/CLMemory.cpp", + "src/libANGLE/CLObject.cpp", + "src/libANGLE/CLPlatform.cpp", + "src/libANGLE/CLProgram.cpp", + "src/libANGLE/CLSampler.cpp", + "src/libANGLE/cl_utils.cpp", + "src/libANGLE/renderer/CLCommandQueueImpl.cpp", + "src/libANGLE/renderer/CLContextImpl.cpp", + "src/libANGLE/renderer/CLDeviceImpl.cpp", + "src/libANGLE/renderer/CLEventImpl.cpp", + "src/libANGLE/renderer/CLExtensions.cpp", + "src/libANGLE/renderer/CLKernelImpl.cpp", + "src/libANGLE/renderer/CLMemoryImpl.cpp", + "src/libANGLE/renderer/CLPlatformImpl.cpp", + "src/libANGLE/renderer/CLProgramImpl.cpp", + "src/libANGLE/renderer/CLSamplerImpl.cpp", + "src/libANGLE/validationCL.cpp", +} +local libangle_mac_sources = { + "src/libANGLE/renderer/driver_utils_mac.mm", +} +local libangle_capture_sources = { + "src/libANGLE/capture/FrameCapture.cpp", + "src/libANGLE/capture/capture_egl_autogen.cpp", + "src/libANGLE/capture/capture_gl_1_autogen.cpp", + "src/libANGLE/capture/capture_gl_1_params.cpp", + "src/libANGLE/capture/capture_gl_2_autogen.cpp", + "src/libANGLE/capture/capture_gl_2_params.cpp", + "src/libANGLE/capture/capture_gl_3_autogen.cpp", + "src/libANGLE/capture/capture_gl_3_params.cpp", + "src/libANGLE/capture/capture_gl_4_autogen.cpp", + "src/libANGLE/capture/capture_gl_4_params.cpp", + "src/libANGLE/capture/capture_gles_1_0_autogen.cpp", + "src/libANGLE/capture/capture_gles_1_0_params.cpp", + "src/libANGLE/capture/capture_gles_2_0_autogen.cpp", + "src/libANGLE/capture/capture_gles_2_0_params.cpp", + "src/libANGLE/capture/capture_gles_3_0_autogen.cpp", + "src/libANGLE/capture/capture_gles_3_0_params.cpp", + "src/libANGLE/capture/capture_gles_3_1_autogen.cpp", + "src/libANGLE/capture/capture_gles_3_1_params.cpp", + "src/libANGLE/capture/capture_gles_3_2_autogen.cpp", + "src/libANGLE/capture/capture_gles_3_2_params.cpp", + "src/libANGLE/capture/capture_gles_ext_autogen.cpp", + "src/libANGLE/capture/capture_gles_ext_params.cpp", +} +local libglesv2_sources = { + "src/libGLESv2/egl_ext_stubs.cpp", + "src/libGLESv2/egl_stubs.cpp", + "src/libGLESv2/entry_points_egl_autogen.cpp", + "src/libGLESv2/entry_points_egl_ext_autogen.cpp", + "src/libGLESv2/entry_points_gles_1_0_autogen.cpp", + "src/libGLESv2/entry_points_gles_2_0_autogen.cpp", + "src/libGLESv2/entry_points_gles_3_0_autogen.cpp", + "src/libGLESv2/entry_points_gles_3_1_autogen.cpp", + "src/libGLESv2/entry_points_gles_3_2_autogen.cpp", + "src/libGLESv2/entry_points_gles_ext_autogen.cpp", + "src/libGLESv2/global_state.cpp", + "src/libGLESv2/libGLESv2_autogen.cpp", + "src/libGLESv2/proc_table_egl_autogen.cpp", +} +local libglesv2_gl_sources = { + "src/libGLESv2/entry_points_gl_1_autogen.cpp", + "src/libGLESv2/entry_points_gl_2_autogen.cpp", + "src/libGLESv2/entry_points_gl_3_autogen.cpp", + "src/libGLESv2/entry_points_gl_4_autogen.cpp", +} +local libglesv2_cl_sources = { + "src/libGLESv2/cl_dispatch_table.cpp", + "src/libGLESv2/cl_stubs.cpp", + "src/libGLESv2/entry_points_cl_autogen.cpp", + "src/libGLESv2/entry_points_cl_utils.cpp", + "src/libGLESv2/proc_table_cl_autogen.cpp", +} +local libglesv1_cm_sources = { + "src/libGLESv1_CM/libGLESv1_CM.cpp", +} +if is_plat("windows") then + table.join2(libglesv1_cm_sources, "src/libGLESv1_CM/libGLESv1_CM.rc") +end +local libegl_sources = { + "src/libEGL/libEGL_autogen.cpp", +} +-- end src/libGLESv2.gni + +-- src/common/linux/BUILD.gn +local angle_dma_buf = { + "src/common/linux/dma_buf_utils.cpp", +} +-- end src/common/linux/BUILD.gn + +-- src/libANGLE/renderer/null/null_backend.gni +local null_backend_sources = { + "src/libANGLE/renderer/null/BufferNULL.cpp", + "src/libANGLE/renderer/null/CompilerNULL.cpp", + "src/libANGLE/renderer/null/ContextNULL.cpp", + "src/libANGLE/renderer/null/DeviceNULL.cpp", + "src/libANGLE/renderer/null/DisplayNULL.cpp", + "src/libANGLE/renderer/null/FenceNVNULL.cpp", + "src/libANGLE/renderer/null/FramebufferNULL.cpp", + "src/libANGLE/renderer/null/ImageNULL.cpp", + "src/libANGLE/renderer/null/ProgramExecutableNULL.cpp", + "src/libANGLE/renderer/null/ProgramNULL.cpp", + "src/libANGLE/renderer/null/ProgramPipelineNULL.cpp", + "src/libANGLE/renderer/null/QueryNULL.cpp", + "src/libANGLE/renderer/null/RenderbufferNULL.cpp", + "src/libANGLE/renderer/null/SamplerNULL.cpp", + "src/libANGLE/renderer/null/ShaderNULL.cpp", + "src/libANGLE/renderer/null/SurfaceNULL.cpp", + "src/libANGLE/renderer/null/SyncNULL.cpp", + "src/libANGLE/renderer/null/TextureNULL.cpp", + "src/libANGLE/renderer/null/TransformFeedbackNULL.cpp", + "src/libANGLE/renderer/null/VertexArrayNULL.cpp", +} +-- end src/libANGLE/renderer/null/null_backend.gni + +-- src/libANGLE/renderer/cl/BUILD.gn +local cl_backend_sources = { + "src/libANGLE/renderer/cl/CLCommandQueueCL.cpp", + "src/libANGLE/renderer/cl/CLContextCL.cpp", + "src/libANGLE/renderer/cl/CLDeviceCL.cpp", + "src/libANGLE/renderer/cl/CLEventCL.cpp", + "src/libANGLE/renderer/cl/CLKernelCL.cpp", + "src/libANGLE/renderer/cl/CLMemoryCL.cpp", + "src/libANGLE/renderer/cl/CLPlatformCL.cpp", + "src/libANGLE/renderer/cl/CLProgramCL.cpp", + "src/libANGLE/renderer/cl/CLSamplerCL.cpp", + "src/libANGLE/renderer/cl/cl_util.cpp", +} +-- end src/libANGLE/renderer/cl/BUILD.gn + +-- src/libANGLE/renderer/d3d/d3d_backend.gni +local d3d_shared_sources = { + "src/libANGLE/renderer/d3d/BufferD3D.cpp", + "src/libANGLE/renderer/d3d/CompilerD3D.cpp", + "src/libANGLE/renderer/d3d/DeviceD3D.cpp", + "src/libANGLE/renderer/d3d/DisplayD3D.cpp", + "src/libANGLE/renderer/d3d/DynamicHLSL.cpp", + "src/libANGLE/renderer/d3d/DynamicImage2DHLSL.cpp", + "src/libANGLE/renderer/d3d/EGLImageD3D.cpp", + "src/libANGLE/renderer/d3d/FramebufferD3D.cpp", + "src/libANGLE/renderer/d3d/HLSLCompiler.cpp", + "src/libANGLE/renderer/d3d/ImageD3D.cpp", + "src/libANGLE/renderer/d3d/IndexBuffer.cpp", + "src/libANGLE/renderer/d3d/IndexDataManager.cpp", + "src/libANGLE/renderer/d3d/NativeWindowD3D.cpp", + "src/libANGLE/renderer/d3d/ProgramD3D.cpp", + "src/libANGLE/renderer/d3d/ProgramExecutableD3D.cpp", + "src/libANGLE/renderer/d3d/RenderTargetD3D.cpp", + "src/libANGLE/renderer/d3d/RenderbufferD3D.cpp", + "src/libANGLE/renderer/d3d/RendererD3D.cpp", + "src/libANGLE/renderer/d3d/ShaderD3D.cpp", + "src/libANGLE/renderer/d3d/ShaderExecutableD3D.cpp", + "src/libANGLE/renderer/d3d/SurfaceD3D.cpp", + "src/libANGLE/renderer/d3d/SwapChainD3D.cpp", + "src/libANGLE/renderer/d3d/TextureD3D.cpp", + "src/libANGLE/renderer/d3d/VertexBuffer.cpp", + "src/libANGLE/renderer/d3d/VertexDataManager.cpp", + "src/libANGLE/renderer/d3d/driver_utils_d3d.cpp", +} +local d3d9_backend_sources = { + "src/libANGLE/renderer/d3d/d3d9/Blit9.cpp", + "src/libANGLE/renderer/d3d/d3d9/Buffer9.cpp", + "src/libANGLE/renderer/d3d/d3d9/Context9.cpp", + "src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.cpp", + "src/libANGLE/renderer/d3d/d3d9/Fence9.cpp", + "src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp", + "src/libANGLE/renderer/d3d/d3d9/Image9.cpp", + "src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.cpp", + "src/libANGLE/renderer/d3d/d3d9/NativeWindow9.cpp", + "src/libANGLE/renderer/d3d/d3d9/Query9.cpp", + "src/libANGLE/renderer/d3d/d3d9/RenderTarget9.cpp", + "src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp", + "src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp", + "src/libANGLE/renderer/d3d/d3d9/StateManager9.cpp", + "src/libANGLE/renderer/d3d/d3d9/SwapChain9.cpp", + "src/libANGLE/renderer/d3d/d3d9/TextureStorage9.cpp", + "src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp", + "src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.cpp", + "src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp", + "src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp", +} +local d3d11_backend_sources = { + "src/libANGLE/renderer/d3d/d3d11/Blit11.cpp", + "src/libANGLE/renderer/d3d/d3d11/Buffer11.cpp", + "src/libANGLE/renderer/d3d/d3d11/Clear11.cpp", + "src/libANGLE/renderer/d3d/d3d11/Context11.cpp", + "src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.cpp", + "src/libANGLE/renderer/d3d/d3d11/ExternalImageSiblingImpl11.cpp", + "src/libANGLE/renderer/d3d/d3d11/Fence11.cpp", + "src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp", + "src/libANGLE/renderer/d3d/d3d11/Image11.cpp", + "src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp", + "src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.cpp", + "src/libANGLE/renderer/d3d/d3d11/MappedSubresourceVerifier11.cpp", + "src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.cpp", + "src/libANGLE/renderer/d3d/d3d11/Program11.cpp", + "src/libANGLE/renderer/d3d/d3d11/ProgramPipeline11.cpp", + "src/libANGLE/renderer/d3d/d3d11/Query11.cpp", + "src/libANGLE/renderer/d3d/d3d11/RenderStateCache.cpp", + "src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp", + "src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp", + "src/libANGLE/renderer/d3d/d3d11/ResourceManager11.cpp", + "src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp", + "src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp", + "src/libANGLE/renderer/d3d/d3d11/StreamProducerD3DTexture.cpp", + "src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp", + "src/libANGLE/renderer/d3d/d3d11/TextureStorage11.cpp", + "src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.cpp", + "src/libANGLE/renderer/d3d/d3d11/Trim11.cpp", + "src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp", + "src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.cpp", + "src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp", + "src/libANGLE/renderer/d3d/d3d11/renderer11_utils.cpp", + "src/libANGLE/renderer/d3d/d3d11/texture_format_table.cpp", + "src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp", + "src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.cpp", + "src/libANGLE/renderer/d3d/d3d11/converged/CompositorNativeWindow11.cpp", +} +-- end src/libANGLE/renderer/d3d/d3d_backend.gni + +-- src/libANGLE/renderer/gl/gl_backend.gni +local gl_backend_sources = { + "src/libANGLE/renderer/gl/BlitGL.cpp", + "src/libANGLE/renderer/gl/BufferGL.cpp", + "src/libANGLE/renderer/gl/ClearMultiviewGL.cpp", + "src/libANGLE/renderer/gl/CompilerGL.cpp", + "src/libANGLE/renderer/gl/ContextGL.cpp", + "src/libANGLE/renderer/gl/DispatchTableGL_autogen.cpp", + "src/libANGLE/renderer/gl/DisplayGL.cpp", + "src/libANGLE/renderer/gl/FenceNVGL.cpp", + "src/libANGLE/renderer/gl/FramebufferGL.cpp", + "src/libANGLE/renderer/gl/FunctionsGL.cpp", + "src/libANGLE/renderer/gl/ImageGL.cpp", + "src/libANGLE/renderer/gl/MemoryObjectGL.cpp", + "src/libANGLE/renderer/gl/PLSProgramCache.cpp", + "src/libANGLE/renderer/gl/ProgramExecutableGL.cpp", + "src/libANGLE/renderer/gl/ProgramGL.cpp", + "src/libANGLE/renderer/gl/ProgramPipelineGL.cpp", + "src/libANGLE/renderer/gl/QueryGL.cpp", + "src/libANGLE/renderer/gl/RenderbufferGL.cpp", + "src/libANGLE/renderer/gl/RendererGL.cpp", + "src/libANGLE/renderer/gl/SamplerGL.cpp", + "src/libANGLE/renderer/gl/SemaphoreGL.cpp", + "src/libANGLE/renderer/gl/ShaderGL.cpp", + "src/libANGLE/renderer/gl/StateManagerGL.cpp", + "src/libANGLE/renderer/gl/SurfaceGL.cpp", + "src/libANGLE/renderer/gl/SyncGL.cpp", + "src/libANGLE/renderer/gl/TextureGL.cpp", + "src/libANGLE/renderer/gl/TransformFeedbackGL.cpp", + "src/libANGLE/renderer/gl/VertexArrayGL.cpp", + "src/libANGLE/renderer/gl/formatutilsgl.cpp", + "src/libANGLE/renderer/gl/renderergl_utils.cpp", + "src/libANGLE/renderer/gl/null_functions.cpp", +} +local gl_backend_sources_wgl = { + "src/libANGLE/renderer/gl/wgl/ContextWGL.cpp", + "src/libANGLE/renderer/gl/wgl/D3DTextureSurfaceWGL.cpp", + "src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.cpp", + "src/libANGLE/renderer/gl/wgl/DisplayWGL.cpp", + "src/libANGLE/renderer/gl/wgl/FunctionsWGL.cpp", + "src/libANGLE/renderer/gl/wgl/PbufferSurfaceWGL.cpp", + "src/libANGLE/renderer/gl/wgl/RendererWGL.cpp", + "src/libANGLE/renderer/gl/wgl/WindowSurfaceWGL.cpp", + "src/libANGLE/renderer/gl/wgl/wgl_utils.cpp", +} +if is_plat("windows") then + table.join2(gl_backend_sources, gl_backend_sources_wgl) +end +local gl_backend_sources_glx = { + "src/libANGLE/renderer/gl/glx/DisplayGLX.cpp", + "src/libANGLE/renderer/gl/glx/FunctionsGLX.cpp", + "src/libANGLE/renderer/gl/glx/PbufferSurfaceGLX.cpp", + "src/libANGLE/renderer/gl/glx/PixmapSurfaceGLX.cpp", + "src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.cpp", + "src/libANGLE/renderer/gl/glx/glx_utils.cpp", +} +if has_config("use_x11") then + table.join2(gl_backend_sources, gl_backend_sources_glx) +end +local gl_backend_sources_egl = { + "src/libANGLE/renderer/gl/egl/ContextEGL.cpp", + "src/libANGLE/renderer/gl/egl/DeviceEGL.cpp", + "src/libANGLE/renderer/gl/egl/DisplayEGL.cpp", + "src/libANGLE/renderer/gl/egl/DmaBufImageSiblingEGL.cpp", + "src/libANGLE/renderer/gl/egl/FunctionsEGL.cpp", + "src/libANGLE/renderer/gl/egl/FunctionsEGLDL.cpp", + "src/libANGLE/renderer/gl/egl/ImageEGL.cpp", + "src/libANGLE/renderer/gl/egl/PbufferSurfaceEGL.cpp", + "src/libANGLE/renderer/gl/egl/RendererEGL.cpp", + "src/libANGLE/renderer/gl/egl/SurfaceEGL.cpp", + "src/libANGLE/renderer/gl/egl/SyncEGL.cpp", + "src/libANGLE/renderer/gl/egl/WindowSurfaceEGL.cpp", + "src/libANGLE/renderer/gl/egl/egl_utils.cpp", +} +if is_plat("linux") or is_plat("android") then + table.join2(gl_backend_sources, gl_backend_sources_egl) +end +local gl_backend_sources_android = { + "src/libANGLE/renderer/gl/egl/android/DisplayAndroid.cpp", + "src/libANGLE/renderer/gl/egl/android/NativeBufferImageSiblingAndroid.cpp", +} +if is_plat("android") then + table.join2(gl_backend_sources, gl_backend_sources_android) +end +local gl_backend_sources_cgl = { + "src/libANGLE/renderer/gl/cgl/ContextCGL.cpp", + "src/libANGLE/renderer/gl/cgl/DeviceCGL.cpp", + "src/libANGLE/renderer/gl/cgl/DisplayCGL.mm", + "src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.cpp", + "src/libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.cpp", + "src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm", +} +if has_config("enable_cgl") then + table.join2(gl_backend_sources, gl_backend_sources_cgl) +end +local gl_backend_sources_eagl = { + "src/libANGLE/renderer/gl/eagl/ContextEAGL.cpp", + "src/libANGLE/renderer/gl/eagl/DeviceEAGL.cpp", + "src/libANGLE/renderer/gl/eagl/DisplayEAGL.mm", + "src/libANGLE/renderer/gl/eagl/FunctionsEAGL.mm", + "src/libANGLE/renderer/gl/eagl/IOSurfaceSurfaceEAGL.mm", + "src/libANGLE/renderer/gl/eagl/PbufferSurfaceEAGL.cpp", + "src/libANGLE/renderer/gl/eagl/WindowSurfaceEAGL.mm", +} +if has_config("enable_eagl") then + table.join2(gl_backend_sources, gl_backend_sources_eagl) +end +-- end src/libANGLE/renderer/gl/gl_backend.gni + +-- src/libANGLE/renderer/metal/metal_backend.gni +local metal_backend_sources = { + "src/libANGLE/renderer/metal/BufferMtl.mm", + "src/libANGLE/renderer/metal/CompilerMtl.mm", + "src/libANGLE/renderer/metal/ContextMtl.mm", + "src/libANGLE/renderer/metal/DeviceMtl.mm", + "src/libANGLE/renderer/metal/DisplayMtl.mm", + "src/libANGLE/renderer/metal/FrameBufferMtl.mm", + "src/libANGLE/renderer/metal/IOSurfaceSurfaceMtl.mm", + "src/libANGLE/renderer/metal/ImageMtl.mm", + "src/libANGLE/renderer/metal/ProgramExecutableMtl.mm", + "src/libANGLE/renderer/metal/ProgramMtl.mm", + "src/libANGLE/renderer/metal/ProvokingVertexHelper.mm", + "src/libANGLE/renderer/metal/QueryMtl.mm", + "src/libANGLE/renderer/metal/RenderBufferMtl.mm", + "src/libANGLE/renderer/metal/RenderTargetMtl.mm", + "src/libANGLE/renderer/metal/SamplerMtl.mm", + "src/libANGLE/renderer/metal/ShaderMtl.mm", + "src/libANGLE/renderer/metal/SurfaceMtl.mm", + "src/libANGLE/renderer/metal/SyncMtl.mm", + "src/libANGLE/renderer/metal/TextureMtl.mm", + "src/libANGLE/renderer/metal/TransformFeedbackMtl.mm", + "src/libANGLE/renderer/metal/VertexArrayMtl.mm", + "src/libANGLE/renderer/metal/blocklayoutMetal.cpp", + "src/libANGLE/renderer/metal/mtl_buffer_manager.mm", + "src/libANGLE/renderer/metal/mtl_buffer_pool.mm", + "src/libANGLE/renderer/metal/mtl_command_buffer.mm", + "src/libANGLE/renderer/metal/mtl_common.mm", + "src/libANGLE/renderer/metal/mtl_context_device.mm", + "src/libANGLE/renderer/metal/mtl_format_table_autogen.mm", + "src/libANGLE/renderer/metal/mtl_format_utils.mm", + "src/libANGLE/renderer/metal/mtl_library_cache.mm", + "src/libANGLE/renderer/metal/mtl_msl_utils.mm", + "src/libANGLE/renderer/metal/mtl_occlusion_query_pool.mm", + "src/libANGLE/renderer/metal/mtl_pipeline_cache.mm", + "src/libANGLE/renderer/metal/mtl_render_utils.mm", + "src/libANGLE/renderer/metal/mtl_resources.mm", + "src/libANGLE/renderer/metal/mtl_state_cache.mm", + "src/libANGLE/renderer/metal/mtl_utils.mm", + "src/libANGLE/renderer/metal/process.cpp", + "src/libANGLE/renderer/metal/renderermtl_utils.cpp", +} +-- end src/libANGLE/renderer/metal/metal_backend.gni + +-- src/libANGLE/renderer/vulkan/vulkan_backend.gni +local vulkan_backend_sources = { + "src/libANGLE/renderer/vulkan/AllocatorHelperPool.cpp", + "src/libANGLE/renderer/vulkan/AllocatorHelperRing.cpp", + "src/libANGLE/renderer/vulkan/BufferVk.cpp", + "src/libANGLE/renderer/vulkan/CommandProcessor.cpp", + "src/libANGLE/renderer/vulkan/CompilerVk.cpp", + "src/libANGLE/renderer/vulkan/ContextVk.cpp", + "src/libANGLE/renderer/vulkan/DebugAnnotatorVk.cpp", + "src/libANGLE/renderer/vulkan/DeviceVk.cpp", + "src/libANGLE/renderer/vulkan/DisplayVk.cpp", + "src/libANGLE/renderer/vulkan/FenceNVVk.cpp", + "src/libANGLE/renderer/vulkan/FramebufferVk.cpp", + "src/libANGLE/renderer/vulkan/ImageVk.cpp", + "src/libANGLE/renderer/vulkan/MemoryObjectVk.cpp", + "src/libANGLE/renderer/vulkan/MemoryTracking.cpp", + "src/libANGLE/renderer/vulkan/OverlayVk.cpp", + "src/libANGLE/renderer/vulkan/PersistentCommandPool.cpp", + "src/libANGLE/renderer/vulkan/ProgramExecutableVk.cpp", + "src/libANGLE/renderer/vulkan/ProgramPipelineVk.cpp", + "src/libANGLE/renderer/vulkan/ProgramVk.cpp", + "src/libANGLE/renderer/vulkan/QueryVk.cpp", + "src/libANGLE/renderer/vulkan/RenderTargetVk.cpp", + "src/libANGLE/renderer/vulkan/RenderbufferVk.cpp", + "src/libANGLE/renderer/vulkan/RendererVk.cpp", + "src/libANGLE/renderer/vulkan/ResourceVk.cpp", + "src/libANGLE/renderer/vulkan/SamplerVk.cpp", + "src/libANGLE/renderer/vulkan/SecondaryCommandBuffer.cpp", + "src/libANGLE/renderer/vulkan/SecondaryCommandPool.cpp", + "src/libANGLE/renderer/vulkan/SemaphoreVk.cpp", + "src/libANGLE/renderer/vulkan/ShaderInterfaceVariableInfoMap.cpp", + "src/libANGLE/renderer/vulkan/ShaderVk.cpp", + "src/libANGLE/renderer/vulkan/ShareGroupVk.cpp", + "src/libANGLE/renderer/vulkan/Suballocation.cpp", + "src/libANGLE/renderer/vulkan/SurfaceVk.cpp", + "src/libANGLE/renderer/vulkan/SyncVk.cpp", + "src/libANGLE/renderer/vulkan/TextureVk.cpp", + "src/libANGLE/renderer/vulkan/TransformFeedbackVk.cpp", + "src/libANGLE/renderer/vulkan/UtilsVk.cpp", + "src/libANGLE/renderer/vulkan/VertexArrayVk.cpp", + "src/libANGLE/renderer/vulkan/VkImageImageSiblingVk.cpp", + "src/libANGLE/renderer/vulkan/VulkanSecondaryCommandBuffer.cpp", + "src/libANGLE/renderer/vulkan/android/vk_android_utils.cpp", + "src/libANGLE/renderer/vulkan/spv_utils.cpp", + "src/libANGLE/renderer/vulkan/vk_cache_utils.cpp", + "src/libANGLE/renderer/vulkan/vk_caps_utils.cpp", + "src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp", + "src/libANGLE/renderer/vulkan/vk_format_utils.cpp", + "src/libANGLE/renderer/vulkan/vk_helpers.cpp", + "src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.cpp", + "src/libANGLE/renderer/vulkan/vk_mandatory_format_support_table_autogen.cpp", + "src/libANGLE/renderer/vulkan/vk_utils.cpp", +} +-- end src/libANGLE/renderer/vulkan/vulkan_backend.gni + +-- BUILD.gn +local angle_capture_common = { + "src/common/frame_capture_utils.cpp", + "src/common/frame_capture_utils_autogen.cpp", +} +local angle_version_info = { "src/common/angle_version_info.cpp" } +local angle_d3d_format_tables = { + "src/libANGLE/renderer/dxgi_format_map_autogen.cpp", + "src/libANGLE/renderer/dxgi_support_table_autogen.cpp", + "src/libANGLE/renderer/d3d_format.cpp", +} +local angle_frame_capture_mock = { + "src/libANGLE/capture/FrameCapture_mock.cpp", + "src/libANGLE/capture/serialize_mock.cpp", +} +local angle_gl_enum_utils = { + "src/common/gl_enum_utils.cpp", + "src/common/gl_enum_utils_autogen.cpp", +} + +if is_kind("static") then + add_defines({ + "ANGLE_EXPORT=", + "ANGLE_STATIC=1", + "ANGLE_UTIL_EXPORT=", + "EGLAPI=", + "GL_APICALL=", + "GL_API=", + }) +end + +target("ANGLE") + if is_plat("windows") then + set_basename("libANGLE") + end + set_kind("static") + add_defines("LIBANGLE_IMPLEMENTATION") + add_defines("GL_GLES_PROTOTYPES=0", "EGL_EGL_PROTOTYPES=0") + add_includedirs("src", "include", "$(buildir)/gen/angle", {public = true}) + add_includedirs("src/common/base", + "src/common/third_party/xxhash", + "src/third_party/khronos", + "third_party/zlib/google", {public = true}) + add_files(libangle_headers) + add_files(libangle_sources) + add_files(libangle_common_sources) + add_files(libangle_common_shader_state_sources) + add_files(libangle_image_util_sources) + add_files(angle_preprocessor_sources) + add_files(angle_translator_sources) + add_files(angle_frame_capture_mock) + add_files(angle_version_info) + add_files(xxhash_sources) + add_files(zlib_wrapper_sources) + + -- gpuinfo util + add_files(libangle_gpu_info_util_sources) + if is_plat("windows") then + add_files(libangle_gpu_info_util_win_sources) + add_syslinks("setupapi", "dxgi") + end + if is_plat("linux") then + add_files(libangle_gpu_info_util_linux_sources) + end + if is_plat("macosx") then + add_files(libangle_gpu_info_util_mac_sources) + add_frameworks("CoreFoundation", "CoreGraphics", "IOKit") + end + if is_plat("android") then + add_files(libangle_gpu_info_util_android_sources) + end + if is_plat("iphoneos") then + add_files(libangle_gpu_info_util_ios_sources) + end + if has_config("use_x11") then + add_packages("libx11", "libxext", "libxi") + add_files(libangle_gpu_info_util_x11_sources) + add_files(libXNVCtrl_sources) + add_defines("GPU_INFO_USE_X11") + end + if has_config("use_libpci") then + add_packages("pciutils") + add_files(libangle_gpu_info_util_libpci_sources) + add_defines("GPU_INFO_USE_LIBPCI") + end + + -- backend + if has_config("enable_null") then + add_defines("ANGLE_ENABLE_NULL") + end + if has_config("enable_cl") then + add_defines("ANGLE_ENABLE_CL_PASSTHROUGH") + add_files("libangle_common_cl_sources") + end + if has_config("enable_glsl") then + add_files(angle_translator_glsl_sources) + add_files(angle_translator_glsl_base_sources) + add_files(angle_translator_glsl_and_vulkan_base_sources) + if is_plat("macosx", "iphoneos") then + add_files(angle_translator_glsl_apple_sources) + end + add_defines("ANGLE_ENABLE_GLSL") + end + if has_config("enable_essl") then + add_files(angle_translator_essl_sources) + add_defines("ANGLE_ENABLE_ESSL") + end + if has_config("enable_hlsl") then + add_files(angle_translator_hlsl_sources) + add_defines("ANGLE_ENABLE_HLSL") + end + if is_plat("windows") then + if has_config("enable_d3d9") or has_config("enable_d3d11") then + add_defines("ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ \"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }") + add_files(d3d_shared_sources) + end + if has_config("enable_d3d9") or has_config("enable_d3d11") or has_config("enable_gl") then + add_files(angle_d3d_format_tables) + end + if has_config("enable_d3d9") then + add_syslinks("d3d9", "delayimp") + add_defines("ANGLE_ENABLE_D3D9") + add_ldflags("/DELAYLOAD:d3d9.dll") + add_files(d3d9_backend_sources) + end + if has_config("enable_d3d11") then + add_syslinks("dxguid") + add_defines("ANGLE_ENABLE_D3D11") + add_defines("ANGLE_ENABLE_D3D11_COMPOSITOR_NATIVE_WINDOW") + add_files(d3d11_backend_sources) + end + end + if has_config("enable_gl") then + add_defines("ANGLE_ENABLE_OPENGL") + add_defines("ANGLE_ENABLE_OPENGL_NULL") + add_files(gl_backend_sources) + if has_config("enable_cgl") then + add_defines("GL_SILENCE_DEPRECATION", "ANGLE_ENABLE_CGL") + if is_plat("macosx") then + add_frameworks("OpenGL") + end + end + if has_config("enable_eagl") then + add_defines("GL_SILENCE_DEPRECATION", "ANGLE_ENABLE_EAGL") + if is_plat("macosx", "iphoneos") then + add_frameworks("OpenGLES") + end + end + if is_plat("linux") or is_plat("android") then + add_files(angle_dma_buf) + end + if is_plat("macosx") or is_plat("iphoneos") then + add_frameworks("IOSurface", "QuartzCore") + if is_plat("macosx") then + add_frameworks("Cocoa") + end + end + end + if has_config("enable_gl_desktop") then + add_packages("opengl") + add_defines("ANGLE_ENABLE_GL_DESKTOP_BACKEND") + add_files(angle_translator_glsl_symbol_table_sources) + else + add_files(angle_translator_essl_symbol_table_sources) + end + if has_config("enable_metal") then + add_defines("ANGLE_ENABLE_METAL") + add_frameworks("Metal") + add_files(metal_backend_sources) + add_files(angle_translator_lib_msl_sources) + end + if has_config("enable_vulkan") then + add_defines("ANGLE_ENABLE_VULKAN") + add_files(vulkan_backend_sources) + add_packages("vulkansdk") + -- TODO + end + + -- miscellanous + add_headerfiles("include/(**.h)|export.h") + add_defines("ANGLE_OUTSIDE_WEBKIT") + add_defines("ANGLE_ENABLE_SHARE_CONTEXT_LOCK=1", "ANGLE_ENABLE_CONTEXT_MUTEX=1") + add_packages("python") + add_packages("zlib") + -- add_packages("chromium_zlib") + if has_config("with_capture") then + add_defines("ANGLE_CAPTURE_ENABLED=1") + add_files("src/libANGLE/capture/serialize_mock.cpp") + add_files("angle_gl_enum_utils") + else + add_defines("ANGLE_CAPTURE_ENABLED=0") + end + if has_config("use_x11") then + add_defines("ANGLE_USE_X11") + end + if has_config("use_wayland") then + add_defines("ANGLE_USE_WAYLAND") + end + if is_plat("android") then + add_defines("ANGLE_USE_ANDROID_TLS_SLOT=1") + add_defines("ANGLE_ENABLE_GLOBAL_MUTEX_LOAD_TIME_ALLOCATE=1") + else + add_defines("ANGLE_PLATFORM_EXPORT=") + end + if is_plat("windows") then + add_defines("ANGLE_IS_WIN") + add_defines("WIN32_LEAN_AND_MEAN", "NOMINMAX", {public = true}) + add_syslinks("user32", "gdi32") + elseif is_plat("macosx") then + set_values("objc++.build.arc", false) + add_files(libangle_mac_sources) + elseif is_plat("linux") then + add_defines("ANGLE_IS_LINUX") + add_links("dl") + elseif is_plat("iphoneos") then + set_values("objc++.build.arc", false) + add_files("src/libANGLE/renderer/driver_utils_ios.mm") + end + before_build(function (target) + import("lib.detect.find_tool") + import("core.tool.toolchain") + import("core.base.option") + + -- generate version info + local python = find_tool("python") + assert(python, "python not found!") + local buildir = val("buildir") + if not os.isdir(buildir .. "/gen/angle") then + os.mkdir(buildir .. "/gen/angle") + end + io.writefile(buildir .. "/gen/response", "") + if option.get("verbose") then + print(python.program .. " " .. "./src/commit_id.py gen " .. buildir .. "/gen/angle/angle_commit.h") + end + os.vrunv(python.program, {"./src/commit_id.py", "gen", buildir .. "/gen/angle/angle_commit.h"}) + if option.get("verbose") then + print(python.program .. " " .. "./src/commit_id.py gen " .. buildir .. "/gen/angle/angle_commit_autogen.cpp") + end + os.vrunv(python.program, {"./src/program_serialize_data_version.py", buildir .. "/gen/angle/ANGLEShaderProgramVersion.h", buildir .. "/gen/response"}) + if option.get("verbose") then + print("Done generating version info for ANGLE.") + end + + -- add android syslinks + if target:is_plat("android") then + local ndk = toolchain.load("ndk") + local ndk_sdkver = ndk:config("ndk_sdkver") + if ndk_sdkver and tonumber(ndk_sdkver) >= 26 then + target:add("syslinks", "nativewindow") + else + target:add("syslinks", "android") + end + end + end) + +target("GLESv2") + set_kind("$(kind)") + add_deps("ANGLE") + add_defines("LIBGLESV2_IMPLEMENTATION") + add_defines("GL_GLES_PROTOTYPES=1", "EGL_EGL_PROTOTYPES=1", "GL_GLEXT_PROTOTYPES", "EGL_EGLEXT_PROTOTYPES") + add_files(libglesv2_sources) + if is_plat("windows") then + set_basename("libGLESv2") + add_files("src/libGLESv2/libGLESv2.rc") + add_files("src/libGLESv2/libGLESv2_autogen.def") + end + if is_plat("android") then + set_basename("GLESv2_angle") + end + if has_config("enable_cl") then + add_files(libglesv2_cl_sources) + end + if is_kind("shared") then + if is_plat("windows") then + add_defines("GL_APICALL=", "GL_API=") + else + add_defines( + "GL_APICALL=__attribute__((visibility(\"default\")))", + "GL_API=__attribute__((visibility(\"default\")))") + end + end + after_install(function (target) + if target:is_plat("windows") and target:kind() == "shared" then + local vcvars = import("core.tool.toolchain").load("msvc"):config("vcvars") + local winsdkdir = vcvars["WindowsSdkDir"] + local d3dcompiler = path.join(winsdkdir, "Redist", "D3D", target:arch(), "d3dcompiler_47.dll") + os.cp(d3dcompiler, path.join(target:installdir(), "bin")) + end + end) + +target("EGL") + set_kind("$(kind)") + add_deps("GLESv2") + add_defines("LIBEGL_IMPLEMENTATION") + add_defines("GL_GLES_PROTOTYPES=1", "EGL_EGL_PROTOTYPES=1", "GL_GLEXT_PROTOTYPES", "EGL_EGLEXT_PROTOTYPES") + add_files(libegl_sources) + add_defines("ANGLE_DISPATCH_LIBRARY=\"libGLESv2\"") + if is_plat("windows") then + set_basename("libEGL") + add_files("src/libEGL/libEGL.rc") + add_files("src/libEGL/libEGL_autogen.def") + end + if is_plat("android") then + set_basename("EGL_angle") + end + if is_kind("shared") then + add_files("src/libEGL/egl_loader_autogen.cpp") + add_defines("ANGLE_USE_EGL_LOADER") + if is_plat("windows") then + add_defines("EGLAPI=") + else + add_defines("EGLAPI=__attribute__((visibility(\"default\")))") + end + end diff --git a/packages/a/angle/xmake.lua b/packages/a/angle/xmake.lua new file mode 100644 index 000000000..6a5ef79f7 --- /dev/null +++ b/packages/a/angle/xmake.lua @@ -0,0 +1,51 @@ +package("angle") + + set_homepage("https://chromium.googlesource.com/angle/angle") + set_description("ANGLE - Almost Native Graphics Layer Engine") + set_license("BSD-3-Clause") + + add_urls("https://github.com/google/angle/archive/refs/heads/chromium/$(version).zip") + add_versions("6288", "0d3bcf5bfd9eecd2b1635a6220a18f52a27ae5823928d4b6b083c54c163f963b") + + add_resources(">=6288", "chromium_zlib", "https://github.com/xmake-mirror/chromium_zlib.git", "646b7f569718921d7d4b5b8e22572ff6c76f2596") + + add_deps("python 3.x", {kind = "binary"}) + add_deps("zlib") + add_deps("opengl") + if is_plat("windows") then + add_links("libEGL", "libGLESv2", "libANGLE") + add_syslinks("user32", "gdi32", "dxgi", "dxguid", "d3d9", "delayimp") + add_ldflags("/DELAYLOAD:d3d9.dll") + else + if is_plat("macosx") then + add_syslinks("objc") + add_frameworks("CoreFoundation", "CoreGraphics", "IOKit", "Metal", "IOSurface", "QuartzCore", "Cocoa") + end + if is_plat("linux") then + add_deps("libx11", "libxext", "libxi") + end + add_links("EGL", "GLESv2", "ANGLE") + end + on_load("windows", "macosx", "linux", function (package) + if not package:config("shared") then + package:add("defines", "KHRONOS_STATIC") + end + end) + + on_install("windows", "macosx", "linux", function (package) + local zlib_dir = package:resourcefile("chromium_zlib") + os.cp(path.join(zlib_dir, "google"), "third_party/zlib") + os.cp(path.join(os.scriptdir(), "port", package:version_str(), "xmake.lua"), "xmake.lua") + import("package.tools.xmake").install(package) + end) + + on_test(function (package) + assert(package:check_cxxsnippets({test = [[ + #include + void test() { + const char *extensionString = + static_cast(eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS)); + EGLint res = eglGetError(); + } + ]]}, {configs = {languages = "c++11"}})) + end) diff --git a/packages/c/chromium_zlib/xmake.lua b/packages/c/chromium_zlib/xmake.lua index e896da157..35814b77f 100644 --- a/packages/c/chromium_zlib/xmake.lua +++ b/packages/c/chromium_zlib/xmake.lua @@ -15,6 +15,7 @@ package("chromium_zlib") if is_plat("linux") then add_syslinks("pthread") end + add_links("compression_utils_portable", "minizip", "z", "zlib") on_install(function (package) for _, f in ipairs(table.join(os.files("contrib/minizip/*.c"), os.files("contrib/minizip/*.h"))) do