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package("glshaderpp") |
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set_kind("library", {headeronly = true}) |
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set_homepage("https://gitlab-lepuy.iut.uca.fr/opengl/glshaderpp") |
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set_description("A lightweight header-only library to compile and link OpenGL GLSL shaders.") |
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set_license("LGPL-3.0-or-later") |
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|
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add_urls("https://gitlab-lepuy.iut.uca.fr/opengl/glshaderpp/-/archive/$(version)/glshaderpp-$(version).tar.bz2", |
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"https://gitlab-lepuy.iut.uca.fr/opengl/glshaderpp.git") |
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add_versions("v1.0.0", "81b47b90e90d8be19d0421d67f4fc735d74d285a5f516b99ee7dc49d7933ecf6") |
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add_deps("glew") |
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on_install("linux", "macosx", "mingw", "windows", function (package) |
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os.cp("GLShaderPP/public/GLShaderPP", package:installdir("include")) |
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end) |
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on_test(function (package) |
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assert(package:check_cxxsnippets({test = [[ |
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#include <GL/glew.h> |
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#include <GLShaderPP/Shader.h> |
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#include <GLShaderPP/ShaderException.h> |
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#include <GLShaderPP/ShaderProgram.h> |
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void test() { |
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GLShaderPP::CShaderException e("If you read this, GLShaderPP is happy :)", |
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GLShaderPP::CShaderException::ExceptionType::LinkError); |
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} |
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]]}, {configs = {languages = "c++17"}})) |
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end) |
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