add libgit2 (#686)
* add libgit2 * Update xmake.lua * Update xmake.lua * Update xmake.lua * improve libgit2 * improve libgit2 * update libgit2 for windows * add syslinks for windowspull/689/head
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46207e5905
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1c17378cb6
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package("libgit2") |
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set_homepage("https://libgit2.org/") |
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set_description("A cross-platform, linkable library implementation of Git that you can use in your application.") |
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set_license("GPL-2.0-only") |
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set_urls("https://github.com/libgit2/libgit2/archive/refs/tags/$(version).tar.gz", |
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"https://github.com/libgit2/libgit2.git") |
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add_versions("v1.3.0", "192eeff84596ff09efb6b01835a066f2df7cd7985e0991c79595688e6b36444e") |
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add_deps("cmake") |
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if is_plat("macosx", "iphoneos") then |
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add_frameworks("CoreFoundation", "Security") |
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add_syslinks("iconv", "z") |
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else |
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add_deps("openssl", "zlib") |
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end |
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if is_plat("linux") then |
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add_deps("pcre") |
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add_syslinks("pthread", "dl") |
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elseif is_plat("windows") then |
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add_syslinks("ole32", "rpcrt4", "winhttp") |
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end |
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on_install("macosx", "linux", "windows", "android", "iphoneos", function (package) |
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local configs = {"-DBUILD_TESTS=OFF", |
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"-DBUILD_CLAR=OFF", |
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"-DBUILD_EXAMPLES=OFF", |
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"-DBUILD_FUZZERS=OFF", |
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"-DUSE_SSH=OFF"} |
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table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release")) |
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table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF")) |
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if package:is_plat("android", "iphoneos") then |
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table.insert(configs, "-DUSE_HTTPS=OFF") |
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elseif package:is_plat("windows") then |
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if package:config("vs_runtime"):startswith("MT") then |
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table.insert(configs, "-DSTATIC_CRT=ON") |
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else |
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table.insert(configs, "-DSTATIC_CRT=OFF") |
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end |
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io.replace("CMakeLists.txt", "/GL", "", {plain = true}) |
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end |
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import("package.tools.cmake").install(package, configs) |
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end) |
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on_test(function (package) |
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assert(package:has_cfuncs("git_repository_init", {includes = "git2.h"})) |
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end) |
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