diff --git a/packages/g/gli/xmake.lua b/packages/g/gli/xmake.lua index 9eb947429..b1cd74758 100644 --- a/packages/g/gli/xmake.lua +++ b/packages/g/gli/xmake.lua @@ -1,11 +1,12 @@ package("gli") + set_kind("library", {headeronly = true}) set_homepage("https://gli.g-truc.net/") set_description("OpenGL Image (GLI)") - add_versions("0.8.2.0", "a11067c7c457cfd0fb64fd330ce0308fbf222f731f6c8b500ebb6e69449fcc3f") set_urls("https://github.com/g-truc/gli/archive/$(version).tar.gz", {version = function(version) return version:gsub("%+", ".") end}) add_urls("https://github.com/g-truc/gli.git") + add_versions("0.8.2.0", "a11067c7c457cfd0fb64fd330ce0308fbf222f731f6c8b500ebb6e69449fcc3f") add_deps("glm") @@ -14,33 +15,33 @@ package("gli") end on_install(function (package) - os.rm("gli/CMakeLists.txt") - io.writefile("xmake.lua", [[ - add_requires("glm") - add_rules("mode.debug", "mode.release") - target("gli") - set_kind("headeronly") - add_headerfiles("gli/*.hpp", "gli/*.inl", "gli/**/*.hpp", "gli/**/*.inl") - add_includedirs("gli", {public = true}) + os.rm("gli/CMakeLists.txt") + io.writefile("xmake.lua", [[ + add_requires("glm") + add_rules("mode.debug", "mode.release") + target("gli") + set_kind("headeronly") + add_headerfiles(gli/(**.hpp)", "gli/(**.inl)", {prefixdir = "include"}) + add_includedirs("gli", {public = true}) - add_installfiles("(gli/*.hpp)", {prefixdir = "include"}) - add_installfiles("(gli/*.inl)", {prefixdir = "include"}) - add_installfiles("(gli/**/*.hpp)", {prefixdir = "include"}) - add_installfiles("(gli/**/*.inl)", {prefixdir = "include"}) + add_rules("utils.install.cmake_importfiles") + add_rules("utils.install.pkgconfig_importfiles") + ]]) - add_rules("utils.install.cmake_importfiles") - add_rules("utils.install.pkgconfig_importfiles") - ]]) - import("package.tools.xmake").install(package, {}) + local configs = {} + if package:config("shared") then + configs.kind = "shared" + end + import("package.tools.xmake").install(package, config) end) on_test(function (package) assert(package:check_cxxsnippets({test = [[ - void test() { - gli::vec4 const Color(1.0f, 0.5f, 0.0f, 1.0f); - gli::texture2d Texture(gli::FORMAT_R16_SFLOAT_PACK16, gli::texture2d::extent_type(1), 1); - gli::detail::convertFunc::write(Texture, gli::texture2d::extent_type(0), 0, 0, 0, Color); - gli::vec4 Texel = gli::detail::convertFunc::fetch(Texture, gli::texture2d::extent_type(0), 0, 0, 0); - } - ]]}, {configs = {languages = "c++11"}, includes = {"gli/gli.hpp"}})) + void test() { + gli::vec4 const Color(1.0f, 0.5f, 0.0f, 1.0f); + gli::texture2d Texture(gli::FORMAT_R16_SFLOAT_PACK16, gli::texture2d::extent_type(1), 1); + gli::detail::convertFunc::write(Texture, gli::texture2d::extent_type(0), 0, 0, 0, Color); + gli::vec4 Texel = gli::detail::convertFunc::fetch(Texture, gli::texture2d::extent_type(0), 0, 0, 0); + } + ]]}, {configs = {languages = "c++11"}, includes = {"gli/gli.hpp"}})) end)