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package("blend2d")
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set_homepage("https://blend2d.com")
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set_description("2D Vector Graphics Engine Powered by a JIT Compiler")
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set_license("zlib")
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set_urls("https://blend2d.com/download/blend2d-$(version).tar.gz",
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"https://github.com/blend2d/blend2d.git")
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add_versions("0.11.1", "f46d61b6aa477fea1a353a41f5906d4e861817ae059ed22fc6ecdd50ff859dd2")
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add_configs("jit", {description = "Enable JIT compiler support", default = true, type = "boolean"})
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add_deps("cmake")
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if is_plat("linux", "bsd") then
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add_syslinks("pthread")
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end
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on_check("windows", function (package)
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import("core.tool.toolchain")
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local msvc = toolchain.load("msvc", {plat = package:plat(), arch = package:arch()})
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if msvc and package:is_arch("arm.*") then
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local vs = msvc:config("vs")
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assert(vs and tonumber(vs) >= 2022, "package(blend2d/arm): need vs >= 2022")
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end
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end)
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on_load(function (package)
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if package:config("jit") then
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package:add("deps", "asmjit")
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end
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if not package:config("shared") then
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package:add("defines", "BL_STATIC")
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end
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end)
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on_install("!iphoneos", function (package)
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local configs = {}
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if package:config("jit") then
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table.insert(configs, "-DBLEND2D_EXTERNAL_ASMJIT=TRUE")
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table.insert(configs, "-DBLEND2D_NO_JIT=OFF")
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else
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table.insert(configs, "-DBLEND2D_NO_JIT=ON")
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end
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table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:is_debug() and "Debug" or "Release"))
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table.insert(configs, "-DBLEND2D_STATIC=" .. (package:config("shared") and "FALSE" or "TRUE"))
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local cxflags
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if package:is_plat("windows") and package:is_arch("arm.*") then
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cxflags = "-D__ARM_NEON"
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end
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import("package.tools.cmake").install(package, configs, {cxflags = cxflags})
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end)
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on_test(function (package)
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assert(package:check_cxxsnippets({test = [[
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void test() {
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BLImage img(480, 480, BL_FORMAT_PRGB32);
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BLContext ctx(img);
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ctx.setCompOp(BL_COMP_OP_SRC_COPY);
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ctx.fillAll();
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}
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]]}, {configs = {languages = "c++11"}, includes = "blend2d.h"}))
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end)
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