< div align = "center" >
< a href = "https://xmake.io" >
< img width = "160" heigth = "160" src = "https://tboox.org/static/img/xmake/logo256c.png" >
< / a >
< h1 > xmake-repo< / h1 >
< div >
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< / a >
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< / a >
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< / a >
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< / div >
< p > An official xmake package repository< / p >
< / div >
## Supporting the project
Support this project by [becoming a sponsor ](https://xmake.io/#/about/sponsor ). Your logo will show up here with a link to your website. 🙏
< a href = "https://opencollective.com/xmake#sponsors" target = "_blank" > < img src = "https://opencollective.com/xmake/sponsors.svg?width=890" > < / a >
< a href = "https://opencollective.com/xmake#backers" target = "_blank" > < img src = "https://opencollective.com/xmake/backers.svg?width=890" > < / a >
## Introduction ([中文](/README_zh.md))
xmake-repo is an official xmake package repository.
## Package dependences
< img src = "https://xmake.io/assets/img/index/add_require.png" width = "70%" / >
## Package management
< img src = "https://xmake.io/assets/img/index/package_manage.png" width = "80%" / >
If you want to know more, please refer to the xmake documentation:
* [Documents ](https://xmake.io/#/package/remote_package )
* [Github ](https://github.com/xmake-io/xmake )
* [HomePage ](https://xmake.io )
## Xrepo
xrepo is a cross-platform C/C++ package manager based on [Xmake ](https://github.com/xmake-io/xmake ).
It is based on the runtime provided by xmake, but it is a complete and independent package management program. Compared with package managers such as vcpkg/homebrew, xrepo can provide C/C++ packages for more platforms and architectures at the same time.
If you want to know more, please refer to the xrepo documentation:
* [Documents ](https://xrepo.xmake.io/#/getting_started )
* [Github ](https://github.com/xmake-io/xrepo )
* [Gitee ](https://gitee.com/tboox/xrepo )
![](https://xrepo.xmake.io/assets/img/xrepo.gif)
## Submit package to repository
Write a xmake.lua of new package in `packages/x/xxx/xmake.lua` and push a pull-request to the dev branch.
For example, [packages/z/zlib/xmake.lua ](https://github.com/xmake-io/xmake-repo/blob/dev/packages/z/zlib/xmake.lua ):
If you want to known more, please see: [Create and Submit packages to the official repository ](https://xmake.io/#/package/remote_package?id=submit-packages-to-the-official-repository )
## Create a package template from Github
We need to install the [gh ](https://github.com/cli/cli ) cli tool first, and then execute the following command to log in to github.
```console
$ gh auth login
```
Create a package configuration file to this warehouse based on the package address of github.
```console
$ xmake l scripts/new.lua github:glennrp/libpng
package("libpng")
set_homepage("http://libpng.sf.net")
set_description("LIBPNG: Portable Network Graphics support, official libpng repository")
add_urls("https://github.com/glennrp/libpng/archive/refs/tags/$(version).tar.gz",
"https://github.com/glennrp/libpng.git")
add_versions("v1.6.35", "6d59d6a154ccbb772ec11772cb8f8beb0d382b61e7ccc62435bf7311c9f4b210")
add_deps("cmake")
on_install(function (package)
local configs = {}
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
import("package.tools.cmake").install(package, configs)
end)
on_test(function (package)
assert(package:has_cfuncs("foo", {includes = "foo.h"}))
end)
packages/l/libpng/xmake.lua generated!
```
### Test a package in local
```console
$ xmake l scripts/test.lua --shallow -vD zlib
$ xmake l scripts/test.lua --shallow -vD -p iphoneos zlib
$ xmake l scripts/test.lua --shallow -vD -k shared -m debug zlib
$ xmake l scripts/test.lua --shallow -vD --vs_runtime=MD zlib
```