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package("eastl")
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set_homepage("https://github.com/electronicarts/EASTL")
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set_description("EASTL stands for Electronic Arts Standard Template Library.")
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set_license("BSD-3-Clause")
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set_urls("https://github.com/electronicarts/EASTL/archive/refs/tags/$(version).tar.gz",
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"https://github.com/electronicarts/EASTL.git")
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add_versions("3.17.03", "50a072066e30fda364d482df6733572d8ca440a33825d81254b59a6ca9f4375a")
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add_versions("3.17.06", "9ebeef26cdf091877ee348450d2711cd0bb60ae435309126c0adf8fec9a01ea5")
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add_versions("3.18.00", "a3c5b970684be02e81fb16fbf92ed2584e055898704fde87c72d0331afdea12b")
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add_versions("3.21.12", "2a4d77e5eda23ec52fea8b22abbf2ea8002f38396d2a3beddda3ff2e17f7db2e")
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add_deps("cmake")
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add_deps("eabase")
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on_install("windows", "linux", "macosx", function (package)
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io.replace("CMakeLists.txt", "add_subdirectory(test/packages/EABase)", "", {plain = true})
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io.replace("CMakeLists.txt", "target_link_libraries(EASTL EABase)", "", {plain = true})
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local configs = {"-DEASTL_BUILD_TESTS=OFF", "-DEASTL_BUILD_BENCHMARK=OFF"}
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table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
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if not package:is_plat("windows") then
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table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
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end
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import("package.tools.cmake").install(package, configs, {packagedeps = "eabase"})
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os.cp("include/EASTL", package:installdir("include"))
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end)
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on_test(function (package)
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assert(package:check_cxxsnippets({test = [[
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void test() {
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eastl::vector<int> testInt{};
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}
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]]},{configs = {languages = "c++17"}, includes = "EASTL/vector.h"}))
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end)
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