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package("entt")
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set_kind("library", {headeronly = true})
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set_homepage("https://github.com/skypjack/entt")
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set_description("Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more.")
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set_urls("https://github.com/skypjack/entt/archive/$(version).tar.gz",
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"https://github.com/skypjack/entt.git")
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add_versions("v3.8.0", "71c8ff5a604e8e214571a8b2218dfeaf61be59e2fe2ff5b550b4810c37d4da3c")
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add_versions("v3.7.1", "fe3ce773c17797c0c57ffa97f73902854fcc8e7afc7e09bea373e0c64fa24a23")
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add_versions("v3.7.0", "39ad5c42acf3434f8c37e0baa18a8cb562c0845383a6b4da17fdbacc9f0a7695")
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add_versions("v3.6.0", "94b7dc874acd0961cfc28cf6b0342eeb0b7c58250ddde8bdc6c101e84b74c190")
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add_deps("cmake")
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on_install(function (package)
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local configs = {"-DENTT_BUILD_TESTING=OFF"}
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table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
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import("package.tools.cmake").install(package, configs)
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end)
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on_test(function (package)
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assert(package:check_cxxsnippets({test = [[
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#include <entt/entt.hpp>
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void test() {
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entt::registry r;
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}
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]]}, {configs = {languages = "c++17"}}))
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end)
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