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package("xege")
set_homepage("https://xege.org")
set_description("Easy Graphics Engine, a lite graphics library in Windows")
set_license("LGPL-2.1")
add_urls("https://github.com/wysaid/xege.git",
"https://gitee.com/xege/xege.git")
add_versions("v2020.08.31", "40bca13799e512b14570c41f3d285eca616ca9b1")
add_configs("shared", {description = "Build shared library.", default = false, type = "boolean", readonly = true})
add_deps("cmake")
if is_arch("x86", "i386", "arm") then
add_links("graphics")
else
add_links("graphics64")
end
add_syslinks("gdiplus", "uuid", "msimg32", "gdi32", "imm32", "ole32", "oleaut32")
on_install("windows", "mingw", function (package)
local configs = {}
local mode = (package:debug() and "Debug" or "Release")
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. mode)
import("package.tools.cmake").build(package, configs, {buildir = "build"})
os.trycp("build/" .. mode .. "/*.lib", package:installdir("lib"))
os.trycp("build/*.a", package:installdir("lib"))
os.cp("src/*.h", package:installdir("include"))
end)
on_test(function (package)
assert(package:check_cxxsnippets({test = [[
#include <cassert>
#include <graphics.h>
static void test() {
initgraph(640, 480);
circle(200, 200, 100);
assert(is_run());
closegraph();
}
]]}))
end)