package An official xmake package repository https://xrepo.xmake.io/
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diff --git a/GPUQREngine/Include/GPUQREngine_BucketList.hpp b/GPUQREngine/Include/GPUQREngine_BucketList.hpp
index f37e3ecf..6f141a99 100644
--- a/GPUQREngine/Include/GPUQREngine_BucketList.hpp
+++ b/GPUQREngine/Include/GPUQREngine_BucketList.hpp
@@ -62,7 +62,7 @@ public:
int VThead; // Index of the first available entry in VTlist
// Constructors
- void *operator new(long unsigned int, BucketList* p)
+ void *operator new(size_t, BucketList* p)
{
return p;
}
diff --git a/GPUQREngine/Include/GPUQREngine_Front.hpp b/GPUQREngine/Include/GPUQREngine_Front.hpp
index 02d4208b..8517b2c2 100644
--- a/GPUQREngine/Include/GPUQREngine_Front.hpp
+++ b/GPUQREngine/Include/GPUQREngine_Front.hpp
@@ -47,7 +47,7 @@ public:
/* Debug Fields */
bool printMe;
- void* operator new(long unsigned int reqMem, Front* ptr){ return ptr; }
+ void* operator new(size_t reqMem, Front* ptr){ return ptr; }
Front(
Int fids_arg, // the front identifier
diff --git a/GPUQREngine/Include/GPUQREngine_LLBundle.hpp b/GPUQREngine/Include/GPUQREngine_LLBundle.hpp
index 93bd3212..fc347143 100644
--- a/GPUQREngine/Include/GPUQREngine_LLBundle.hpp
+++ b/GPUQREngine/Include/GPUQREngine_LLBundle.hpp
@@ -68,7 +68,7 @@ public:
TaskType CurrentTask;
- void *operator new(long unsigned int, LLBundle* p){ return p; }
+ void *operator new(size_t, LLBundle* p){ return p; }
LLBundle(BucketList *buckets, Int panelSize, Int nativeBucket);
// empty LLBundle constructor (currently used, kept for possible future use
diff --git a/GPUQREngine/Include/GPUQREngine_Scheduler.hpp b/GPUQREngine/Include/GPUQREngine_Scheduler.hpp
index aa3781d5..069b01a5 100644
--- a/GPUQREngine/Include/GPUQREngine_Scheduler.hpp
+++ b/GPUQREngine/Include/GPUQREngine_Scheduler.hpp
@@ -90,7 +90,7 @@ public:
cudaStream_t memoryStreamD2H;
/* Scheduler.cpp */
- void *operator new(long unsigned int, Scheduler* p){ return p; }
+ void *operator new(size_t, Scheduler* p){ return p; }
Scheduler(Front *fronts, Int numFronts, size_t gpuMemorySize);
~Scheduler();