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package("ozz-animation")
set_homepage("http://guillaumeblanc.github.io/ozz-animation/")
set_description("Open source c++ skeletal animation library and toolset")
set_license("MIT")
add_urls("https://github.com/guillaumeblanc/ozz-animation/archive/refs/tags/$(version).tar.gz",
"https://github.com/guillaumeblanc/ozz-animation.git")
add_versions("0.14.3", "1ab7d2fbf4c5a79aafac43cbd41ac9cff1e7f750248bee5141da5ee2d893cefe")
add_versions("0.14.2", "52938e5a699b2c444dfeb2375facfbb7b1e3d405b424e361ad1a27391a53b89a")
add_configs("fbx", {description = "Build Fbx pipeline (Requires Fbx SDK)", default = false, type = "boolean"})
add_configs("gltf", {description = "Build glTF importer", default = false, type = "boolean"})
add_configs("data", {description = "Build data on code change", default = false, type = "boolean"})
add_configs("simd_ref", {description = "Force SIMD math reference implementation", default = false, type = "boolean"})
add_configs("postfix", {description = "Use per config postfix name", default = false, type = "boolean"})
add_deps("cmake")
add_links("ozz_animation", "ozz_animation_offline", "ozz_geometry", "ozz_options", "ozz_base")
on_install(function (package)
if package:is_plat("windows") and package:is_arch("arm.*") then
io.replace("build-utils/cmake/compiler_settings.cmake", "add_compile_options(/WX)", "", {plain = true})
end
local configs =
{
"-Dozz_build_tools=OFF",
"-Dozz_build_samples=OFF",
"-Dozz_build_tests=OFF",
"-Dozz_build_howtos=OFF",
"-Dozz_run_tests_headless=OFF",
}
table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:is_debug() and "Debug" or "Release"))
table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
for name, enabled in pairs(package:configs()) do
if not package:extraconf("configs", name, "builtin") then
table.insert(configs, "-Dozz_build_" .. name .. "=" .. (enabled and "ON" or "OFF"))
end
end
import("package.tools.cmake").install(package, configs)
end)
on_test(function (package)
assert(package:check_cxxsnippets({test = [[
#include <ozz/animation/runtime/animation.h>
void test() {
auto x = ozz::animation::Animation();
}
]]}, {configs = {languages = "c++11"}}))
end)