Protocol Buffers - Google's data interchange format (grpc依赖)
https://developers.google.com/protocol-buffers/
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67 lines
2.4 KiB
67 lines
2.4 KiB
This directory contains the C# Protocol Buffers runtime library. |
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Usage |
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===== |
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The easiest way how to use C# protobufs is via the `Google.Protobuf` |
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NuGet package. Just add the NuGet package to your VS project. |
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You will also want to install the `Google.Protobuf.Tools` NuGet package, which |
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contains precompiled version of `protoc.exe` and a copy of well known `.proto` |
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files under the package's `tools` directory. |
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To generate C# files from your `.proto` files, invoke `protoc` with the |
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`--csharp_out` option. |
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Supported platforms |
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=================== |
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The runtime library is built as a portable class library, supporting: |
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- .NET 4.5 |
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- Windows 8 |
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- Windows Phone Silverlight 8 |
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- Windows Phone 8.1 |
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- .NET Core |
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You should be able to use Protocol Buffers in Visual Studio 2012 and |
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all later versions. This includes all code generated by `protoc`, |
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which only uses features from C# 3 and earlier. |
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Building |
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======== |
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Open the `src/Google.Protobuf.sln` solution in Visual Studio 2015 or |
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later. You should be able to run the NUnit test from Test Explorer |
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(you might need to install NUnit Visual Studio add-in). |
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Although *users* of this project are only expected to have Visual |
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Studio 2012 or later, *developers* of the library are required to |
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have Visual Studio 2015 or later, as the library uses C# 6 features |
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in its implementation. These features have no impact when using the |
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compiled code - they're only relevant when building the |
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`Google.Protobuf` assembly. |
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History of C# protobufs |
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======================= |
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This subtree was originally imported from https://github.com/jskeet/protobuf-csharp-port |
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and represents the latest development version of C# protobufs, that will now be developed |
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and maintained by Google. All the development will be done in open, under this repository |
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(https://github.com/google/protobuf). |
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The previous project differs from this project in a number of ways: |
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- The old code only supported proto2; the new code only supports |
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proto3 (so no unknown fields, no required/optional distinction, no |
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extensions) |
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- The old code was based on immutable message types and builders for |
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them |
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- The old code did not support maps or `oneof` |
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- The old code had its own JSON representation, whereas the new code |
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uses the standard protobuf JSON representation |
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- The old code had no notion of the "well-known types" which have |
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special support in the new code |
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- The old project supported some older platforms (such as older |
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versions of Silverlight) which are not currently supported in the |
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new project
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